Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Aikawa-sensei
Hera
Level 146
God Stats
2W - 4L
1,207 SR
Queue Stats
170W - 175L
1,533 Elo+
Party 4
Charybdis
Charybdis
Gannvorn
Charybdis
Level 29
God Stats
1W - 3L
1,387 SR
Queue Stats
91W - 78L
1,573 Elo+
Solo
Ullr
Ullr
NightmareSteveo
Ullr
Level 149
God Stats
1W - 1L
1,308 SR
Queue Stats
169W - 173L
1,533 Elo+
Party 4
Chronos
Chronos
back-712
Chronos
Level 146
God Stats
3W - 1L
1,827 SR
Queue Stats
427W - 420L
1,503 Elo+
Party 3
Team Averages
Level 120
1,446 SR
1,528 Elo+

VS

Team Averages
Level 131
1,642 SR
1,534 Elo+
Hou Yi
Hou Yi
NevinDаrk
Hou Yi
Level 155
God Stats
7W - 7L
1,456 SR
Queue Stats
364W - 359L
1,512 Elo+
Party 2
Cernunnos
Cernunnos
Tоmmyrоd
Cernunnos
Level 81
God Stats
2W - 0L
1,705 SR
Queue Stats
21W - 16L
1,611 Elo+
Party 2
Fenrir
Fenrir
auroman179
Fenrir
Level 120
God Stats
3W - 0L
1,823 SR
Queue Stats
105W - 88L
1,524 Elo+
Party 1
Freya
Freya
kregze
Freya
Level 142
God Stats
7W - 4L
1,500 SR
Queue Stats
310W - 298L
1,532 Elo+
Party 1
Khepri
Khepri
Дедулька
Khepri
Level 155
God Stats
4W - 1L
1,729 SR
Queue Stats
84W - 74L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 5 / 3
8,644
786
7,836
15,314
20,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 4 / 1
8,299
754
6,906
7,313
2,916
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Gannvorn
Charybdis
13
0 / 6 / 4
7,499
682
4,316
10,579
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 5
7,061
642
4,009
9,282
3,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
back-712
Chronos
14
3 / 2 / 4
8,096
736
11,801
8,314
3,680
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
NevinDаrk
Hou Yi
16
2 / 1 / 18
9,228
839
9,663
8,188
4,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Tоmmyrоd
Cernunnos
17
2 / 0 / 14
9,670
879
9,779
6,922
4,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
auroman179
Fenrir
15
13 / 4 / 5
10,255
932
10,912
11,505
9,931
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
kregze
Freya
15
3 / 3 / 11
8,890
808
13,793
7,501
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 3 / 13
9,347
850
3,970
12,845
15,500
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
83
10
Kills
22
22
Deaths
11
17
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
5
3
1.1
L
3
4
1
0.88
L
Charybdis
Gannvorn
Charybdis
0
6
4
0.33
W
Hou Yi
NevinDаrk
Hou Yi
2
1
18
11
L
0
5
5
0.5
W
Cernunnos
Tоmmyrоd
Cernunnos
2
0
14
9
W
Fenrir
auroman179
Fenrir
13
4
5
3.88
L
Chronos
back-712
Chronos
3
2
4
2.5
W
Freya
kregze
Freya
3
3
11
2.83
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,868
Damage
48,117
50,802
Taken
46,961
34,456
Mitigated
37,545
11,212
Healing
17,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,836
865
90
5,471
15,314
20,106
35
7,162
8,152
1,199
15,007
L
6,906
1,304
602
959
7,313
2,916
0
1,276
6,037
16,828
0
L
Charybdis
Gannvorn
Charybdis
4,316
2,187
273
996
10,579
4,067
0
2,352
8,227
0
16,893
W
Hou Yi
NevinDаrk
Hou Yi
9,663
3,925
2,465
3,041
8,188
4,436
3,324
2,967
4,954
0
23,122
L
4,009
1,131
329
1,179
9,282
3,687
0
3,412
5,870
0
8,352
W
Cernunnos
Tоmmyrоd
Cernunnos
9,779
5,273
1,158
2,783
6,922
4,172
3,156
2,992
3,830
0
32,164
W
Fenrir
auroman179
Fenrir
10,912
1,396
503
775
11,505
9,931
172
4,655
6,671
255
14,261
L
Chronos
back-712
Chronos
11,801
3,362
101
1,212
8,314
3,680
0
3,710
4,604
23,376
0
W
Freya
kregze
Freya
13,793
3,775
1,999
2,016
7,501
3,506
1,084
2,862
4,519
24,016
0
W
3,970
111
809
1,851
12,845
15,500
322
5,912
6,551
8,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,599
Gold Earned
47,390
108
Minions Killed
118
0
Camps Cleared
0
839,311
Distance Traveled
1,021,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,644
786
17
2
0
191,799
0
L
Hera
8,299
754
27
2
0
176,874
0
L
Charybdis
7,499
682
34
3
0
154,895
0
W
Hou Yi
9,228
839
35
3
0
228,690
0
L
Ullr
7,061
642
8
1
0
147,140
0
W
Cernunnos
9,670
879
50
5
0
234,865
0
W
Fenrir
10,255
932
6
1
0
182,804
0
L
Chronos
8,096
736
22
2
0
168,603
0
W
Freya
8,890
808
23
2
0
194,339
0
W
Khepri
9,347
850
4
0
0
180,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role