Player Matchup

King Arthur
King Arthur
AFilthyCasua1
King Arthur
Level 48
God Stats
17W - 12L
1,706 SR
Queue Stats
186W - 180L
1,376 Elo+
Party 2
Merlin
Merlin
BigSmites
Merlin
Level 61
God Stats
10W - 9L
1,609 SR
Queue Stats
249W - 223L
1,502 Elo+
Party 3
Atlas
Atlas
DeathScythe999
Atlas
Level 34
God Stats
26W - 33L
1,268 SR
Queue Stats
96W - 111L
1,300 Elo+
Party 2
Mercury
Mercury
Hucklemonke
Mercury
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 265L
1,429 Elo+
Party 3
Rama
Rama
Jacobtiger4
Rama
Level 66
God Stats
9W - 6L
1,758 SR
Queue Stats
233W - 202L
1,512 Elo+
Party 3
Team Averages
Level 52
1,568 SR
1,424 Elo+

VS

Team Averages
Level 93
1,559 SR
1,461 Elo+
Khepri
Khepri
AndrUu09
Khepri
Level 147
God Stats
1W - 0L
1,567 SR
Queue Stats
79W - 66L
1,528 Elo+
Party 1
Persephone
Persephone
DaWolfKid
Persephone
Level 147
God Stats
6W - 7L
1,500 SR
Queue Stats
93W - 107L
1,278 Elo+
Solo
Ratatoskr
Ratatoskr
Helbrecht7
Ratatoskr
Level 76
God Stats
26W - 32L
1,513 SR
Queue Stats
583W - 535L
1,454 Elo+
Solo
Cernunnos
Cernunnos
TARROSH19750
Cernunnos
Level 29
God Stats
1W - 0L
1,716 SR
Queue Stats
14W - 14L
1,552 Elo+
Party 1
Poseidon
Poseidon
ohnosomanybees
Poseidon
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
212W - 190L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AFilthyCasua1
King Arthur
15
1 / 5 / 0
8,878
522
7,520
19,570
18,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
BigSmites
Merlin
15
0 / 2 / 1
8,428
496
4,668
6,659
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 2
8,031
472
6,096
13,992
14,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Hucklemonke
Mercury
12
0 / 5 / 0
7,606
447
5,339
15,633
6,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 1
8,748
515
8,109
11,904
5,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AndrUu09
Khepri
12
1 / 2 / 3
8,290
488
3,169
10,385
9,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
DaWolfKid
Persephone
15
3 / 0 / 2
9,859
580
6,121
8,133
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Helbrecht7
Ratatoskr
17
3 / 1 / 3
10,536
620
9,796
13,136
12,996
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
TARROSH19750
Cernunnos
13
0 / 0 / 4
8,234
484
10,836
10,800
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
17
8 / 1 / 1
10,406
612
13,997
9,341
3,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
15
15
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AFilthyCasua1
King Arthur
1
5
0
0.2
W
Khepri
AndrUu09
Khepri
1
2
3
1.25
L
Merlin
BigSmites
Merlin
0
2
1
0.25
W
Persephone
DaWolfKid
Persephone
3
0
2
4
L
1
1
2
2
W
Ratatoskr
Helbrecht7
Ratatoskr
3
1
3
4.5
L
Mercury
Hucklemonke
Mercury
0
5
0
0
L
2
2
1
1.25
W
Cernunnos
TARROSH19750
Cernunnos
0
0
4
2
W
Poseidon
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,732
Damage
43,919
67,758
Taken
51,795
47,420
Mitigated
34,613
10,238
Healing
16,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AFilthyCasua1
King Arthur
7,520
1,575
0
1,738
19,570
18,809
62
3,790
15,780
338
82,050
W
Khepri
AndrUu09
Khepri
3,169
436
0
2,517
10,385
9,312
12
2,409
7,976
24,918
0
L
Merlin
BigSmites
Merlin
4,668
73
0
1,114
6,659
2,800
224
2,506
4,153
69,837
0
W
Persephone
DaWolfKid
Persephone
6,121
444
90
3,382
8,133
3,327
0
3,078
5,055
60,248
0
L
6,096
2,604
0
3,764
13,992
14,465
0
5,252
8,740
28,779
0
W
Ratatoskr
Helbrecht7
Ratatoskr
9,796
1,703
0
3,766
13,136
12,996
1,215
691
12,445
561
89,370
L
Mercury
Hucklemonke
Mercury
5,339
2,948
0
566
15,633
6,127
0
7,986
7,647
0
55,133
L
8,109
6,372
0
3,056
11,904
5,219
970
4,019
7,885
0
72,857
W
Cernunnos
TARROSH19750
Cernunnos
10,836
5,281
0
6,060
10,800
5,152
1,034
3,049
7,751
0
63,093
W
Poseidon
13,997
3,222
0
979
9,341
3,826
0
1,697
7,644
113,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,691
Gold Earned
47,325
506
Minions Killed
525
0
Camps Cleared
0
1,776,000
Distance Traveled
1,776,607
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,878
522
129
8
0
331,084
1
W
Khepri
8,290
488
31
2
0
366,483
15
L
Merlin
8,428
496
124
7
0
358,507
2
W
Persephone
9,859
580
112
7
0
350,248
5
L
Atlas
8,031
472
37
2
0
355,243
5
W
Ratatoskr
10,536
620
132
8
0
325,030
0
L
Mercury
7,606
447
85
5
0
407,743
0
L
Rama
8,748
515
131
8
0
323,423
2
W
Cernunnos
8,234
484
105
6
0
326,495
3
W
Poseidon
10,406
612
145
9
0
408,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role