Player Matchup

Bakasura
Bakasura
Cardboardspark7
Bakasura
Level 108
God Stats
2W - 2L
1,369 SR
Queue Stats
179W - 160L
1,494 Elo+
Party 2
Chaac
Chaac
Dr Budknight
Chaac
Level 77
God Stats
18W - 8L
1,414 SR
Queue Stats
253W - 243L
1,418 Elo+
Party 1
Nox
Nox
Dr Squishy6933
Nox
Level 101
God Stats
6W - 2L
1,731 SR
Queue Stats
103W - 82L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
MissBubbles1206
Nu Wa
Level 57
God Stats
18W - 19L
1,652 SR
Queue Stats
113W - 99L
1,554 Elo+
Party 2
Neith
Neith
SnugChicken3312
Neith
Level 85
God Stats
11W - 7L
1,500 SR
Queue Stats
175W - 155L
1,508 Elo+
Party 2
Team Averages
Level 86
1,533 SR
1,490 Elo+

VS

Team Averages
Level 63
1,548 SR
1,489 Elo+
Kuzenbo
Kuzenbo
DinorwoYT
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
El_Nick_YT
Ymir
Level 30
God Stats
3W - 3L
1,854 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
SheepZyy
Xbalanque
Level 84
God Stats
11W - 10L
1,218 SR
Queue Stats
337W - 318L
1,504 Elo+
Solo
Set
Set
TentedGosling63
Set
Level 89
God Stats
7W - 7L
1,666 SR
Queue Stats
255W - 244L
1,462 Elo+
Solo
Scylla
Scylla
alvarado847
Scylla
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 62L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
7 / 1 / 2
8,905
685
7,227
13,165
5,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
2 / 2 / 0
6,444
496
7,442
10,216
5,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 0 / 4
7,127
548
6,199
7,284
6,818
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
1 / 2 / 4
7,195
553
5,002
5,930
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 0
6,783
522
9,044
7,821
3,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DinorwoYT
Kuzenbo
9
1 / 3 / 0
5,930
456
2,262
12,052
13,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 4 / 0
6,394
492
6,031
12,797
6,602
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
SheepZyy
Xbalanque
11
0 / 1 / 1
6,241
480
7,781
9,952
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 3 / 0
6,928
533
4,878
11,095
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Scylla
13
2 / 3 / 0
7,486
576
6,354
7,994
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
14
Kills
6
6
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
7
1
2
8
L
Kuzenbo
DinorwoYT
Kuzenbo
1
3
0
0.33
W
2
2
0
1
W
0
0
4
2
L
2
4
0
0.5
W
1
2
4
1.5
L
Xbalanque
SheepZyy
Xbalanque
0
1
1
0.5
W
4
1
0
4
L
1
3
0
0.33
L
Scylla
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,914
Damage
27,306
44,416
Taken
53,890
23,304
Mitigated
31,402
16,309
Healing
14,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
7,227
4,340
0
8,295
13,165
5,689
636
2,787
10,378
0
53,783
L
Kuzenbo
DinorwoYT
Kuzenbo
2,262
1,231
0
797
12,052
13,453
0
2,735
9,241
16,264
0
W
7,442
2,341
0
2,763
10,216
5,317
216
5,674
4,542
0
36,758
W
6,199
1,099
284
2,329
7,284
6,818
168
1,051
6,233
28,662
0
L
6,031
2,859
0
1,346
12,797
6,602
0
297
11,741
35,046
0
W
5,002
529
0
750
5,930
2,034
327
3,924
2,006
41,998
0
L
Xbalanque
SheepZyy
Xbalanque
7,781
3,835
0
5,085
9,952
3,844
35
3,767
6,123
0
53,362
W
9,044
3,197
0
1,888
7,821
3,446
0
1,211
6,610
0
60,502
L
4,878
2,117
0
4,229
11,095
5,285
0
1,382
9,104
0
55,623
L
Scylla
6,354
468
0
2,559
7,994
2,218
0
2,231
5,173
56,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,454
Gold Earned
32,979
386
Minions Killed
372
0
Camps Cleared
0
1,231,184
Distance Traveled
1,232,592
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,905
685
122
9
0
270,971
6
L
Kuzenbo
5,930
456
20
2
0
247,918
0
W
Chaac
6,444
496
51
4
0
255,870
2
W
Nox
7,127
548
32
2
0
250,096
0
L
Ymir
6,394
492
54
4
0
246,674
0
W
Nu Wa
7,195
553
78
6
0
213,166
1
L
Xbalanque
6,241
480
97
7
0
221,419
0
W
Neith
6,783
522
103
8
0
241,081
1
L
Set
6,928
533
93
7
0
260,881
0
L
Scylla
7,486
576
108
8
0
255,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role