Player Matchup

Osiris
Osiris
AndoIsBack
Osiris
Level 108
God Stats
3W - 5L
1,828 SR
Queue Stats
267W - 298L
1,310 Elo+
Party 2
Hera
Hera
BewareDaLilman
Hera
Level 69
God Stats
23W - 32L
1,303 SR
Queue Stats
188W - 235L
1,258 Elo+
Party 2
Chaac
Chaac
LilBlas
Chaac
Level 65
God Stats
3W - 6L
1,487 SR
Queue Stats
273W - 270L
1,385 Elo+
Solo
Team Averages
Level 81
1,539 SR
1,318 Elo+

VS

Team Averages
Level 65
1,464 SR
1,343 Elo+
Izanami
Izanami
BowSack-
Izanami
Level 41
God Stats
3W - 4L
1,578 SR
Queue Stats
8W - 16L
1,256 Elo+
Party 1
Anubis
Anubis
GodAchelois1
Anubis
Level 125
God Stats
3W - 2L
1,610 SR
Queue Stats
52W - 26L
1,516 Elo+
Solo
Atlas
Atlas
Kroslic
Atlas
Level 29
God Stats
2W - 3L
1,205 SR
Queue Stats
5W - 8L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AndoIsBack
Osiris
11
1 / 4 / 1
7,261
726
4,775
10,409
11,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 1
6,214
621
6,878
5,681
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
LilBlas
Chaac
12
1 / 2 / 0
6,665
667
5,285
11,470
7,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BowSack-
Izanami
12
1 / 0 / 7
7,491
749
6,574
6,857
2,664
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
14
7 / 2 / 2
9,079
908
11,164
9,367
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Kroslic
Atlas
13
1 / 0 / 7
8,157
816
5,131
9,599
7,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
9
9
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
AndoIsBack
Osiris
1
4
1
0.38
L
0
3
1
0.17
W
Izanami
BowSack-
Izanami
1
0
7
4.5
W
Anubis
7
2
2
4
W
Atlas
Kroslic
Atlas
1
0
7
4.5
L
Chaac
LilBlas
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,938
Damage
22,869
27,560
Taken
25,823
21,037
Mitigated
15,060
4,714
Healing
9,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AndoIsBack
Osiris
4,775
1,009
0
1,180
10,409
11,526
0
5,149
5,260
353
13,608
L
6,878
1,972
0
270
5,681
1,726
0
4,263
1,418
26,103
0
W
Izanami
BowSack-
Izanami
6,574
5,309
0
376
6,857
2,664
1,388
2,098
4,532
0
23,326
W
Anubis
11,164
643
80
4,613
9,367
4,691
922
1,547
7,503
51,392
0
W
Atlas
Kroslic
Atlas
5,131
2,218
1,662
2,470
9,599
7,705
780
3,633
5,795
15,112
0
L
Chaac
LilBlas
Chaac
5,285
1,029
0
3,264
11,470
7,785
0
6,919
4,551
0
17,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,140
Gold Earned
24,727
92
Minions Killed
137
0
Camps Cleared
0
483,524
Distance Traveled
499,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,261
726
18
2
0
166,247
0
L
Hera
6,214
621
50
5
0
136,014
0
W
Izanami
7,491
749
33
3
0
158,921
0
W
Anubis
9,079
908
82
8
0
155,719
0
W
Atlas
8,157
816
22
2
0
184,961
0
L
Chaac
6,665
667
24
2
0
181,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role