Player Matchup

Nemesis
Nemesis
FrasTexx_Kriix
Nemesis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Godz-Sirma
Cthulhu
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,813 Elo+
Party 2
Nu Wa
Nu Wa
Turb0Janusz
Nu Wa
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 40L
1,672 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XxFaZegamer420xX
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 12L
1,572 Elo+
Party 2
Zeus
Zeus
floppytоast
Zeus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,556 Elo+
Party 2
Team Averages
Level 107
1,500 SR
1,623 Elo+

VS

Team Averages
Level 141
1,503 SR
1,510 Elo+
Medusa
Medusa
FisioBoy
Medusa
Level 149
God Stats
0W - 1L
1,710 SR
Queue Stats
32W - 28L
1,549 Elo+
Party 1
Susano
Susano
ShadowFromHell
Susano
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 106L
1,611 Elo+
Party 1
Atlas
Atlas
Zwiderwurzn
Atlas
Level 133
God Stats
0W - 1L
1,258 SR
Queue Stats
291W - 297L
1,393 Elo+
Solo
Surtr
Surtr
kmbq8
Surtr
Level 128
God Stats
9W - 8L
1,534 SR
Queue Stats
296W - 290L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
trixzs
Baron Samedi
Level 150
God Stats
2W - 3L
1,513 SR
Queue Stats
520W - 467L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 15
8,761
876
9,997
12,838
14,508
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
Godz-Sirma
Cthulhu
14
3 / 2 / 11
8,563
856
9,426
12,341
16,040
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 4 / 15
8,861
886
12,386
11,021
5,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
XxFaZegamer420xX
Morgan Le Fay
16
6 / 2 / 12
9,071
907
14,734
8,928
5,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 3 / 15
8,339
834
8,568
11,017
9,828
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FisioBoy
Medusa
12
1 / 5 / 5
7,191
719
11,062
11,322
4,495
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 7 / 3
8,299
830
7,018
11,960
6,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 4 / 8
7,841
784
7,777
13,895
16,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
kmbq8
Surtr
14
2 / 3 / 4
7,651
765
7,497
11,519
12,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
trixzs
Baron Samedi
15
4 / 3 / 5
8,485
849
13,174
11,032
4,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
36
22
Kills
11
13
Deaths
22
68
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
FisioBoy
Medusa
1
5
5
0.7
W
4
2
15
5.75
W
Cthulhu
Godz-Sirma
Cthulhu
3
2
11
4.25
L
4
7
3
0.79
W
6
4
15
3.38
W
Morgan Le Fay
XxFaZegamer420xX
Morgan Le Fay
6
2
12
6
L
0
4
8
1
W
3
3
15
3.5
L
Surtr
kmbq8
Surtr
2
3
4
1.33
L
Baron Samedi
trixzs
Baron Samedi
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,111
Damage
46,528
56,145
Taken
59,728
52,015
Mitigated
44,520
16,124
Healing
17,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
FisioBoy
Medusa
11,062
5,629
943
2,565
11,322
4,495
25
8,070
2,621
0
25,665
W
9,997
3,767
930
2,300
12,838
14,508
0
5,310
7,528
0
13,414
W
Cthulhu
Godz-Sirma
Cthulhu
9,426
1,055
2,570
1,823
12,341
16,040
15
5,118
7,223
20,402
0
L
7,018
469
316
391
11,960
6,238
0
8,501
2,877
0
11,307
W
12,386
4,571
1,861
2,477
11,021
5,727
1,058
4,202
6,819
16,672
0
W
Morgan Le Fay
XxFaZegamer420xX
Morgan Le Fay
14,734
1,711
555
556
8,928
5,912
1,590
3,445
5,483
26,878
0
L
7,777
3,211
1,536
2,034
13,895
16,850
0
9,223
3,449
14,153
0
W
8,568
1,251
1,300
1,752
11,017
9,828
186
3,429
7,588
18,349
0
L
Surtr
kmbq8
Surtr
7,497
629
1,043
1,857
11,519
12,156
15
7,214
3,453
1,153
17,689
L
Baron Samedi
trixzs
Baron Samedi
13,174
882
3,817
3,131
11,032
4,781
0
8,275
2,214
29,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,595
Gold Earned
39,467
124
Minions Killed
116
0
Camps Cleared
0
1,033,132
Distance Traveled
929,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,191
719
28
3
0
189,624
0
W
Nemesis
8,761
876
11
1
0
210,684
0
W
Cthulhu
8,563
856
26
3
0
218,038
0
L
Susano
8,299
830
14
1
0
176,001
0
W
Nu Wa
8,861
886
26
3
0
203,773
0
W
Morgan Le Fay
9,071
907
38
4
0
204,760
0
L
Atlas
7,841
784
19
2
0
183,403
0
W
Zeus
8,339
834
23
2
0
195,877
0
L
Surtr
7,651
765
21
2
0
184,797
0
L
Baron Samedi
8,485
849
34
3
0
195,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role