Player Matchup

Achilles
Achilles
Mannymerkz
Achilles
Level 153
God Stats
8W - 4L
1,500 SR
Queue Stats
332W - 302L
1,559 Elo+
Solo
Aphrodite
Aphrodite
Nightstalker117
Aphrodite
Level 139
God Stats
2W - 0L
1,715 SR
Queue Stats
138W - 119L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UnexpectedGoose
Morgan Le Fay
Level 108
God Stats
2W - 2L
1,151 SR
Queue Stats
309W - 301L
1,524 Elo+
Solo
Hun Batz
Hun Batz
instalockbastet
Hun Batz
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 51L
1,423 Elo+
Solo
Apollo
Apollo
sego87
Apollo
Level 151
God Stats
1W - 2L
1,244 SR
Queue Stats
201W - 211L
1,585 Elo+
Solo
Team Averages
Level 136
1,422 SR
1,527 Elo+

VS

Team Averages
Level 140
1,601 SR
1,581 Elo+
Poseidon
Poseidon
 
Poseidon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AlphaLynox
Ravana
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 87L
1,561 Elo+
Solo
Athena
Athena
Ormy
Athena
Level 129
God Stats
7W - 5L
1,792 SR
Queue Stats
398W - 411L
1,560 Elo+
Solo
Yemoja
Yemoja
SirGodric
Yemoja
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,789 Elo+
Party 1
Chiron
Chiron
numbrr8
Chiron
Level 144
God Stats
7W - 5L
1,714 SR
Queue Stats
831W - 835L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mannymerkz
Achilles
19
10 / 3 / 15
11,706
836
18,566
26,352
52,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Nightstalker117
Aphrodite
19
4 / 2 / 14
10,982
784
18,068
15,034
11,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
UnexpectedGoose
Morgan Le Fay
19
4 / 3 / 18
11,185
799
26,431
18,095
11,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
18
6 / 4 / 18
10,890
778
17,618
17,151
13,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
sego87
Apollo
17
3 / 5 / 13
10,437
746
15,689
17,282
9,407
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
5 / 5 / 9
10,302
736
27,785
16,499
9,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
AlphaLynox
Ravana
17
5 / 9 / 7
10,233
731
14,866
21,171
13,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
Ormy
Athena
16
1 / 6 / 13
10,314
737
10,199
27,235
34,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
SirGodric
Yemoja
17
1 / 3 / 13
10,425
745
4,348
21,997
22,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
numbrr8
Chiron
18
4 / 4 / 8
10,139
724
16,676
16,725
9,746
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
66
27
Kills
16
17
Deaths
27
78
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
5
5
9
1.9
L
Ravana
AlphaLynox
Ravana
5
9
7
0.94
W
Achilles
Mannymerkz
Achilles
10
3
15
5.83
W
Aphrodite
Nightstalker117
Aphrodite
4
2
14
5.5
L
Athena
Ormy
Athena
1
6
13
1.25
L
Yemoja
SirGodric
Yemoja
1
3
13
2.5
W
Morgan Le Fay
UnexpectedGoose
Morgan Le Fay
4
3
18
4.33
W
Hun Batz
6
4
18
3.75
L
Chiron
numbrr8
Chiron
4
4
8
2
W
Apollo
sego87
Apollo
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,372
Damage
73,874
93,914
Taken
103,627
98,744
Mitigated
89,912
49,729
Healing
44,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
27,785
4,567
1,304
1,739
16,499
9,743
420
6,306
9,864
61,413
0
L
Ravana
AlphaLynox
Ravana
14,866
3,408
494
1,859
21,171
13,222
0
8,970
11,960
0
24,060
W
Achilles
Mannymerkz
Achilles
18,566
3,301
2,708
5,091
26,352
52,291
334
8,572
17,780
0
26,611
W
Aphrodite
Nightstalker117
Aphrodite
18,068
2,185
18,412
9,168
15,034
11,595
1,737
8,186
6,848
34,261
0
L
Athena
Ormy
Athena
10,199
2,107
1,613
3,495
27,235
34,623
12
11,040
15,661
16,154
0
L
Yemoja
SirGodric
Yemoja
4,348
1,522
19,370
8,605
21,997
22,578
96
9,885
11,824
8,016
0
W
Morgan Le Fay
UnexpectedGoose
Morgan Le Fay
26,431
4,458
504
4,228
18,095
11,829
1,183
7,915
10,180
53,127
0
W
Hun Batz
17,618
2,832
823
3,212
17,151
13,622
1,515
9,259
7,892
0
28,190
L
Chiron
numbrr8
Chiron
16,676
7,765
2,907
2,945
16,725
9,746
648
8,298
8,199
0
35,392
W
Apollo
sego87
Apollo
15,689
11,356
406
5,177
17,282
9,407
5,356
8,400
8,882
0
28,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,200
Gold Earned
51,413
156
Minions Killed
165
0
Camps Cleared
0
1,364,997
Distance Traveled
1,247,899
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,302
736
75
5
0
252,718
0
L
Ravana
10,233
731
22
2
0
240,432
0
W
Achilles
11,706
836
8
1
0
299,924
0
W
Aphrodite
10,982
784
36
3
0
257,617
0
L
Athena
10,314
737
12
1
0
266,127
0
L
Yemoja
10,425
745
10
1
0
259,862
0
W
Morgan Le Fay
11,185
799
56
4
0
271,379
0
W
Hun Batz
10,890
778
28
2
0
289,919
0
L
Chiron
10,139
724
46
3
0
228,760
0
W
Apollo
10,437
746
28
2
0
246,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role