Player Matchup

Izanami
Izanami
Bohyně
Izanami
Level 99
God Stats
8W - 8L
1,669 SR
Queue Stats
38W - 32L
1,458 Elo+
Solo
Serqet
Serqet
MrVivor
Serqet
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,475 Elo+
Party 2
Bellona
Bellona
OnkelFaen
Bellona
Level 43
God Stats
20W - 22L
1,548 SR
Queue Stats
176W - 184L
1,394 Elo+
Solo
Ah Puch
Ah Puch
akalizZ
Ah Puch
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,475 Elo+
Party 2
Yemoja
Yemoja
def1oq
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,475 Elo+
Party 2
Team Averages
Level 53
1,543 SR
1,455 Elo+

VS

Team Averages
Level 80
1,543 SR
1,457 Elo+
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Paapanoel
Set
Level 69
God Stats
3W - 6L
1,500 SR
Queue Stats
355W - 349L
1,415 Elo+
Solo
Ares
Ares
PatAKoukie
Ares
Level 43
God Stats
3W - 3L
1,602 SR
Queue Stats
69W - 69L
1,438 Elo+
Party 1
Skadi
Skadi
tropicouss
Skadi
Level 68
God Stats
25W - 20L
1,612 SR
Queue Stats
75W - 85L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bohyně
Izanami
7
0 / 3 / 3
4,772
477
4,162
8,428
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
MrVivor
Serqet
9
1 / 2 / 1
5,178
518
2,925
8,191
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
OnkelFaen
Bellona
10
0 / 3 / 0
5,314
531
5,121
8,702
5,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
akalizZ
Ah Puch
10
2 / 5 / 1
5,475
548
3,904
7,240
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
def1oq
Yemoja
8
2 / 1 / 0
5,595
560
2,979
6,861
4,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 1 / 1
7,710
771
6,970
5,695
2,597
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
 
Hercules
11
3 / 0 / 0
6,294
629
6,469
7,831
5,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 2
5,885
589
2,798
8,127
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 4
4,738
474
3,280
5,774
3,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
9
4 / 1 / 1
5,398
540
6,418
8,238
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
14
14
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
1
6.5
W
Hercules
 
Hercules
3
0
0
3
L
Izanami
Bohyně
Izanami
0
3
3
0.5
L
Serqet
MrVivor
Serqet
1
2
1
0.75
L
Bellona
OnkelFaen
Bellona
0
3
0
0
W
1
2
2
1
W
0
1
4
2
L
Ah Puch
akalizZ
Ah Puch
2
5
1
0.5
L
Yemoja
def1oq
Yemoja
2
1
0
2
W
Skadi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,091
Damage
25,935
39,422
Taken
35,665
17,735
Mitigated
16,961
9,486
Healing
11,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,970
689
0
3,593
5,695
2,597
300
2,311
3,134
65,567
0
W
Hercules
 
Hercules
6,469
2,102
0
3,485
7,831
5,348
0
0
7,161
0
39,910
L
Izanami
Bohyně
Izanami
4,162
3,080
33
2,371
8,428
2,828
75
1,067
7,250
0
35,187
L
Serqet
MrVivor
Serqet
2,925
671
0
3,538
8,191
2,563
0
1,626
6,529
0
23,776
L
Bellona
OnkelFaen
Bellona
5,121
1,692
0
1,123
8,702
5,627
0
0
7,992
0
32,019
W
2,798
1,122
0
670
8,127
3,210
0
589
7,469
0
40,303
W
3,280
294
0
596
5,774
3,293
0
1,310
4,464
14,523
0
L
Ah Puch
akalizZ
Ah Puch
3,904
327
0
511
7,240
2,005
0
3,853
3,387
30,621
0
L
Yemoja
def1oq
Yemoja
2,979
810
390
1,520
6,861
4,712
0
3,230
3,304
9,423
0
W
Skadi
6,418
2,295
0
2,817
8,238
2,513
0
2,673
5,565
0
28,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,334
Gold Earned
30,025
209
Minions Killed
313
0
Camps Cleared
0
984,829
Distance Traveled
980,176
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,710
771
126
13
0
181,992
2
W
Hercules
6,294
629
68
7
0
190,964
0
L
Izanami
4,772
477
58
6
0
182,159
0
L
Serqet
5,178
518
51
5
0
229,637
0
L
Bellona
5,314
531
49
5
0
191,470
0
W
Set
5,885
589
70
7
0
213,729
1
W
Ares
4,738
474
18
2
0
208,294
0
L
Ah Puch
5,475
548
45
5
0
186,161
0
L
Yemoja
5,595
560
6
1
0
195,402
1
W
Skadi
5,398
540
31
3
0
185,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role