Player Matchup

Danzaburou
Danzaburou
GAmerGorl
Danzaburou
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 78L
1,479 Elo+
Solo
Cthulhu
Cthulhu
I Vengxance I
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,535 Elo+
Party 1
Achilles
Achilles
Qlefi
Achilles
Level 124
God Stats
1W - 1L
1,642 SR
Queue Stats
14W - 8L
1,672 Elo+
Party 1
Hel
Hel
REM-RYUK
Hel
Level 137
God Stats
6W - 4L
1,605 SR
Queue Stats
187W - 195L
1,527 Elo+
Solo
Aphrodite
Aphrodite
SKOGENHEST
Aphrodite
Level 46
God Stats
2W - 4L
1,669 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 96
1,583 SR
1,543 Elo+

VS

Team Averages
Level 98
1,528 SR
1,528 Elo+
Serqet
Serqet
BlackDynamiteMN
Serqet
Level 156
God Stats
6W - 3L
1,521 SR
Queue Stats
453W - 420L
1,457 Elo+
Solo
Cthulhu
Cthulhu
EliteAzteckiller
Cthulhu
Level 112
God Stats
64W - 52L
1,542 SR
Queue Stats
386W - 357L
1,565 Elo+
Solo
Anubis
Anubis
Mapacheneitor707
Anubis
Level 153
God Stats
6W - 4L
1,711 SR
Queue Stats
163W - 158L
1,520 Elo+
Solo
Ishtar
Ishtar
Oh_GimmeKush
Ishtar
Level 67
God Stats
22W - 23L
1,368 SR
Queue Stats
192W - 173L
1,385 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SkiTzOtm
Cu Chulainn
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GAmerGorl
Danzaburou
5
1 / 1 / 0
3,407
681
3,298
4,705
1,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
6
1 / 1 / 0
3,774
755
1,164
2,668
1,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Achilles
Qlefi
Achilles
6
0 / 1 / 1
3,497
699
1,432
3,308
1,122
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

3
0 / 3 / 0
2,797
559
1,022
3,051
524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
SKOGENHEST
Aphrodite
5
0 / 1 / 1
3,463
693
2,075
4,070
1,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 2
4,271
854
1,504
3,028
938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 2
3,519
704
2,925
4,995
3,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
5 / 0 / 1
4,801
960
2,858
2,269
948
Ishtar
5
0 / 0 / 2
3,143
629
1,843
3,617
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
SkiTzOtm
Cu Chulainn
6
0 / 1 / 1
3,430
686
1,277
2,869
1,038
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
7
7
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
0
1
2
1
L
Danzaburou
GAmerGorl
Danzaburou
1
1
0
1
L
Cthulhu
1
1
0
1
W
5
0
1
5.5
W
Ishtar
0
0
2
1
L
Achilles
Qlefi
Achilles
0
1
1
0.5
L
0
3
0
0
L
Aphrodite
SKOGENHEST
Aphrodite
0
1
1
0.5
W
Cu Chulainn
SkiTzOtm
Cu Chulainn
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,991
Damage
10,407
17,802
Taken
16,778
6,752
Mitigated
6,946
9,147
Healing
8,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,504
143
0
1,740
3,028
938
0
515
2,513
0
15,662
W
2,925
288
303
2,032
4,995
3,012
0
1,055
3,940
12,406
0
L
Danzaburou
GAmerGorl
Danzaburou
3,298
1,750
0
1,248
4,705
1,734
0
1,387
3,318
0
14,564
L
Cthulhu
1,164
398
0
988
2,668
1,498
0
0
2,593
17,462
0
W
2,858
490
0
1,954
2,269
948
0
814
1,455
30,523
0
W
Ishtar
1,843
1,072
0
1,755
3,617
1,010
0
713
2,904
0
11,932
L
Achilles
Qlefi
Achilles
1,432
705
0
1,579
3,308
1,122
0
522
2,786
0
15,430
L
1,022
206
86
782
3,051
524
0
1,776
1,275
8,014
0
L
Aphrodite
SKOGENHEST
Aphrodite
2,075
720
1,961
2,503
4,070
1,874
0
2,098
1,972
11,892
0
W
Cu Chulainn
SkiTzOtm
Cu Chulainn
1,277
691
0
292
2,869
1,038
0
1,164
1,705
0
12,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,938
Gold Earned
19,164
117
Minions Killed
146
0
Camps Cleared
0
488,512
Distance Traveled
501,005
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
4,271
854
33
7
0
121,294
0
W
Cthulhu
3,519
704
19
4
0
105,833
0
L
Danzaburou
3,407
681
27
5
0
101,779
0
L
Cthulhu
3,774
755
27
5
0
89,813
0
W
Anubis
4,801
960
48
10
0
88,050
0
W
Ishtar
3,143
629
22
4
0
99,542
2
L
Achilles
3,497
699
37
7
0
139,409
0
L
Hel
2,797
559
10
2
0
65,357
1
L
Aphrodite
3,463
693
16
3
0
92,154
1
W
Cu Chulainn
3,430
686
24
5
0
86,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role