Player Matchup

Agni
Agni
Fedebelo123
Agni
Level 102
God Stats
1W - 2L
1,297 SR
Queue Stats
83W - 78L
1,453 Elo+
Solo
Da Ji
Da Ji
Peoples_Heretic
Da Ji
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 26L
1,378 Elo+
Party 1
Amaterasu
Amaterasu
Roguex94
Amaterasu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,347 Elo+
Solo
Ishtar
Ishtar
Sloppyjo21
Ishtar
Level 67
God Stats
0W - 6L
1,117 SR
Queue Stats
5W - 16L
1,276 Elo+
Party 1
Chang'e
Chang'e
sephiro-kira
Chang'e
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,115 Elo+
Solo
Team Averages
Level 68
1,383 SR
1,314 Elo+

VS

Team Averages
Level 97
1,609 SR
1,536 Elo+
Nu Wa
Nu Wa
PM_ORDONEZ-1998
Nu Wa
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 202L
1,537 Elo+
Solo
Da Ji
Da Ji
SKADIALAN
Da Ji
Level 133
God Stats
3W - 0L
1,849 SR
Queue Stats
33W - 37L
1,441 Elo+
Party 2
Rama
Rama
SPARTAN OO2
Rama
Level 93
God Stats
25W - 35L
1,647 SR
Queue Stats
453W - 427L
1,521 Elo+
Solo
Ares
Ares
SharkySharkerton
Ares
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,751 Elo+
Party 2
Sol
Sol
xTaintedGoddessx
Sol
Level 87
God Stats
41W - 36L
1,551 SR
Queue Stats
470W - 479L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,450
545
4,203
6,404
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 5
5,665
567
4,083
8,034
2,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Roguex94
Amaterasu
10
2 / 6 / 0
5,867
587
4,628
12,144
6,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Sloppyjo21
Ishtar
9
3 / 2 / 1
5,400
540
3,625
7,203
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
sephiro-kira
Chang'e
7
0 / 5 / 2
4,396
440
5,040
7,866
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,790
679
5,479
4,969
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
SKADIALAN
Da Ji
11
3 / 3 / 2
6,798
680
3,802
8,260
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
4 / 0 / 3
6,370
637
8,581
5,909
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 4
6,237
624
2,288
8,665
6,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
6 / 2 / 1
8,087
809
10,021
9,300
2,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
7
Kills
17
17
Deaths
8
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
3
1
3
4.5
L
1
1
5
3.5
L
Amaterasu
Roguex94
Amaterasu
2
6
0
0.33
W
Da Ji
SKADIALAN
Da Ji
3
3
2
1.33
W
4
0
3
5.5
W
1
2
4
1.5
L
Ishtar
Sloppyjo21
Ishtar
3
2
1
1.75
L
Chang'e
sephiro-kira
Chang'e
0
5
2
0.2
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,579
Damage
30,171
41,651
Taken
37,103
15,373
Mitigated
16,691
5,588
Healing
12,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,203
158
0
1,028
6,404
1,957
0
1,732
4,528
32,661
0
W
5,479
1,161
0
980
4,969
1,754
1,119
2,264
2,705
33,255
0
L
4,083
1,084
0
125
8,034
2,797
0
3,420
4,456
0
21,541
L
Amaterasu
Roguex94
Amaterasu
4,628
2,484
0
1,501
12,144
6,150
0
8,304
3,802
0
22,162
W
Da Ji
SKADIALAN
Da Ji
3,802
967
0
2,720
8,260
3,604
0
1,598
6,662
0
39,442
W
8,581
7,445
0
1,370
5,909
2,182
940
1,698
4,211
0
42,109
W
2,288
167
225
1,329
8,665
6,304
84
3,683
4,982
14,423
0
L
Ishtar
Sloppyjo21
Ishtar
3,625
2,170
0
1,848
7,203
2,235
0
1,509
5,566
0
22,526
L
Chang'e
sephiro-kira
Chang'e
5,040
176
406
680
7,866
2,234
0
2,243
5,511
17,619
0
W
10,021
4,672
0
5,397
9,300
2,847
3,556
0
9,300
56,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,778
Gold Earned
34,282
174
Minions Killed
310
0
Camps Cleared
0
976,750
Distance Traveled
906,948
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,450
545
54
5
0
172,597
0
W
Nu Wa
6,790
679
50
5
0
143,471
3
L
Da Ji
5,665
567
39
4
0
222,676
0
L
Amaterasu
5,867
587
24
2
0
195,447
0
W
Da Ji
6,798
680
69
7
0
222,506
3
W
Rama
6,370
637
73
7
0
171,726
0
W
Ares
6,237
624
16
2
0
202,121
0
L
Ishtar
5,400
540
39
4
0
183,648
4
L
Chang'e
4,396
440
18
2
0
202,382
2
W
Sol
8,087
809
102
10
0
167,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role