Player Matchup

Awilix
Awilix
 
Awilix
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dat General
Ymir
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
234W - 233L
1,433 Elo+
Party 2
King Arthur
King Arthur
GoldFawn7676903
King Arthur
Level 127
God Stats
12W - 14L
1,399 SR
Queue Stats
298W - 271L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
Hinex17
Baron Samedi
Level 107
God Stats
11W - 9L
1,752 SR
Queue Stats
123W - 130L
1,406 Elo+
Solo
Martichoras
Martichoras
RRxCoke
Martichoras
Level 86
God Stats
20W - 26L
1,508 SR
Queue Stats
204W - 215L
1,441 Elo+
Party 2
Team Averages
Level 113
1,532 SR
1,455 Elo+

VS

Team Averages
Level 128
1,523 SR
1,415 Elo+
Atlas
Atlas
Arty of WOT
Atlas
Level 120
God Stats
2W - 2L
1,504 SR
Queue Stats
5W - 10L
1,350 Elo+
Party 1
Heimdallr
Heimdallr
Overload3GS
Heimdallr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 14L
1,523 Elo+
Solo
Hera
Hera
RedEyeWolfman
Hera
Level 157
God Stats
2W - 1L
1,439 SR
Queue Stats
45W - 48L
1,397 Elo+
Solo
Izanami
Izanami
plsz09
Izanami
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 54L
1,378 Elo+
Party 1
He Bo
He Bo
xVixiee_
He Bo
Level 107
God Stats
25W - 14L
1,673 SR
Queue Stats
281W - 257L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
0 / 3 / 0
7,079
442
4,969
13,523
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 1
6,730
421
4,789
16,694
15,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
GoldFawn7676903
King Arthur
9
0 / 4 / 0
6,444
403
5,831
14,361
12,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
Hinex17
Baron Samedi
14
1 / 6 / 0
8,012
501
4,519
12,178
5,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
RRxCoke
Martichoras
11
1 / 3 / 0
6,481
405
3,182
9,322
3,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
6,603
413
5,404
6,782
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Overload3GS
Heimdallr
14
1 / 0 / 4
8,314
520
9,339
10,800
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 1 / 3
9,451
591
7,298
7,546
2,454
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
plsz09
Izanami
13
3 / 1 / 3
8,287
518
8,623
9,832
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
xVixiee_
He Bo
17
12 / 0 / 2
10,972
686
14,654
7,675
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
19
19
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
3
0
0
W
1
0
4
3
L
0
3
1
0.17
L
King Arthur
GoldFawn7676903
King Arthur
0
4
0
0
L
Baron Samedi
Hinex17
Baron Samedi
1
6
0
0.17
W
Heimdallr
Overload3GS
Heimdallr
1
0
4
3
L
Martichoras
RRxCoke
Martichoras
1
3
0
0.33
W
2
1
3
3.5
W
Izanami
plsz09
Izanami
3
1
3
4.5
W
He Bo
xVixiee_
He Bo
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,290
Damage
45,318
66,078
Taken
42,635
42,933
Mitigated
16,721
15,165
Healing
8,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,969
2,342
0
4,159
13,523
5,744
0
5,190
8,333
0
51,262
W
5,404
1,989
0
250
6,782
3,185
110
1,016
5,766
23,365
0
L
4,789
548
281
3,472
16,694
15,148
0
6,771
9,923
27,681
0
L
King Arthur
GoldFawn7676903
King Arthur
5,831
565
0
3,070
14,361
12,569
0
3,188
11,173
502
41,570
L
Baron Samedi
Hinex17
Baron Samedi
4,519
0
114
2,350
12,178
5,621
0
8,871
3,307
56,994
0
W
Heimdallr
Overload3GS
Heimdallr
9,339
5,216
0
2,637
10,800
4,551
1,495
1,274
9,526
0
57,147
L
Martichoras
RRxCoke
Martichoras
3,182
340
0
1,719
9,322
3,851
96
3,336
5,986
0
44,592
W
7,298
1,227
37
743
7,546
2,454
554
2,665
4,597
69,843
0
W
Izanami
plsz09
Izanami
8,623
5,958
0
3,565
9,832
3,855
3,075
1,931
7,901
0
65,027
W
He Bo
xVixiee_
He Bo
14,654
1,567
0
993
7,675
2,676
0
2,253
5,282
99,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,746
Gold Earned
43,627
353
Minions Killed
482
0
Camps Cleared
0
1,451,641
Distance Traveled
1,502,079
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,079
442
79
5
0
286,671
0
W
Atlas
6,603
413
32
2
0
257,292
0
L
Ymir
6,730
421
35
2
0
296,319
3
L
King Arthur
6,444
403
58
4
0
325,957
2
L
Baron Samedi
8,012
501
111
7
0
283,556
7
W
Heimdallr
8,314
520
78
5
0
268,607
0
L
Martichoras
6,481
405
70
4
0
259,138
0
W
Hera
9,451
591
131
8
0
321,207
0
W
Izanami
8,287
518
99
6
0
291,524
0
W
He Bo
10,972
686
142
9
0
363,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role