Player Matchup

Loki
Loki
 
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Fekaliya
Hel
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,412 Elo+
Solo
Fenrir
Fenrir
yuval123a
Fenrir
Level 61
God Stats
8W - 7L
1,576 SR
Queue Stats
121W - 122L
1,428 Elo+
Party 1
Team Averages
Level 73
1,525 SR
1,447 Elo+

VS

Team Averages
Level 40
1,423 SR
1,332 Elo+
Cerberus
Cerberus
MaxZ123
Cerberus
Level 26
God Stats
0W - 1L
1,264 SR
Queue Stats
13W - 23L
1,254 Elo+
Party 2
Discordia
Discordia
OneHotMf
Discordia
Level 33
God Stats
4W - 4L
1,582 SR
Queue Stats
37W - 64L
1,295 Elo+
Party 2
Achilles
Achilles
THONUR1
Achilles
Level 60
God Stats
0W - 3L
1,422 SR
Queue Stats
36W - 51L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
7 / 0 / 5
8,688
869
13,191
6,838
2,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 9
7,231
723
5,488
7,981
3,197
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
yuval123a
Fenrir
12
7 / 3 / 5
8,161
816
8,399
9,546
5,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MaxZ123
Cerberus
13
1 / 1 / 4
7,724
772
6,150
10,509
10,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
OneHotMf
Discordia
10
2 / 9 / 3
7,091
709
4,546
9,817
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
THONUR1
Achilles
11
2 / 4 / 2
6,741
674
5,653
9,741
10,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
14
Kills
5
5
Deaths
14
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
0
5
9.5
W
0
2
9
2.25
L
Cerberus
MaxZ123
Cerberus
1
1
4
3
L
Discordia
OneHotMf
Discordia
2
9
3
0.39
L
Achilles
THONUR1
Achilles
2
4
2
0.75
W
Fenrir
yuval123a
Fenrir
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,078
Damage
16,349
24,365
Taken
30,067
11,160
Mitigated
23,693
6,626
Healing
6,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
13,191
3,811
0
410
6,838
2,408
0
3,056
3,521
0
32,829
W
5,488
740
1,733
3,593
7,981
3,197
604
3,682
4,106
25,955
0
L
Cerberus
MaxZ123
Cerberus
6,150
293
1,358
4,568
10,509
10,690
0
2,905
7,175
15,487
0
L
Discordia
OneHotMf
Discordia
4,546
50
0
0
9,817
2,222
0
678
8,901
18,277
0
L
Achilles
THONUR1
Achilles
5,653
1,347
0
1,000
9,741
10,781
0
1,985
7,500
0
18,435
W
Fenrir
yuval123a
Fenrir
8,399
3,227
0
890
9,546
5,555
0
4,001
5,217
0
19,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,080
Gold Earned
21,556
116
Minions Killed
95
0
Camps Cleared
0
568,331
Distance Traveled
509,781
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,688
869
35
4
0
212,894
0
W
Hel
7,231
723
60
6
0
165,903
4
L
Cerberus
7,724
772
38
4
0
200,753
0
L
Discordia
7,091
709
30
3
0
144,023
2
L
Achilles
6,741
674
27
3
0
165,005
0
W
Fenrir
8,161
816
21
2
0
189,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role