Player Matchup

Da Ji
Da Ji
Buggyshy1
Da Ji
Level 87
God Stats
7W - 6L
1,519 SR
Queue Stats
803W - 764L
1,510 Elo+
Solo
Ullr
Ullr
GToru13
Ullr
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 83L
1,432 Elo+
Solo
Geb
Geb
GrapeUMinDaMouf
Geb
Level 125
God Stats
1W - 0L
1,446 SR
Queue Stats
53W - 45L
1,491 Elo+
Solo
Susano
Susano
Nappiboy96
Susano
Level 150
God Stats
2W - 1L
1,539 SR
Queue Stats
61W - 49L
1,571 Elo+
Party 1
Thoth
Thoth
TokumeiRonin
Thoth
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 64L
1,448 Elo+
Party 1
Team Averages
Level 113
1,501 SR
1,490 Elo+

VS

Team Averages
Level 87
1,500 SR
1,381 Elo+
Mercury
Mercury
 
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GalaxyWolf24215
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,112 Elo+
Party 2
Cerberus
Cerberus
GalaxyxHyper610
Cerberus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 27L
1,112 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HeCtIc-_-TrutH
Kumbhakarna
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,687 Elo+
Solo
Ao Kuang
Ao Kuang
Legacy Lycan
Ao Kuang
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 64L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Buggyshy1
Da Ji
15
6 / 2 / 11
8,948
895
9,346
12,054
6,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
GToru13
Ullr
15
2 / 2 / 10
8,672
867
5,525
7,779
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 2 / 14
9,343
934
9,930
17,130
12,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Susano
Nappiboy96
Susano
15
5 / 1 / 9
9,293
929
13,181
7,717
3,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
4 / 1 / 11
9,067
907
11,812
7,557
3,022
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 4 / 4
7,461
746
5,969
8,487
4,311
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

14
2 / 6 / 2
7,898
790
7,674
10,459
4,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
12
0 / 4 / 3
6,996
700
2,901
11,600
12,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
HeCtIc-_-TrutH
Kumbhakarna
13
0 / 4 / 7
7,523
752
6,746
13,693
13,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
Legacy Lycan
Ao Kuang
15
3 / 3 / 2
8,011
801
10,360
12,302
7,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
20
Kills
6
8
Deaths
21
55
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
4
0.75
W
Da Ji
Buggyshy1
Da Ji
6
2
11
5.75
W
Ullr
GToru13
Ullr
2
2
10
3.5
L
2
6
2
0.5
L
Cerberus
0
4
3
0.38
W
3
2
14
5
L
Kumbhakarna
HeCtIc-_-TrutH
Kumbhakarna
0
4
7
0.88
L
Ao Kuang
Legacy Lycan
Ao Kuang
3
3
2
1.33
W
Susano
Nappiboy96
Susano
5
1
9
9.5
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,794
Damage
33,650
52,237
Taken
56,541
29,504
Mitigated
42,718
21,999
Healing
15,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,969
1,892
363
1,417
8,487
4,311
0
3,189
5,298
0
17,133
W
Da Ji
Buggyshy1
Da Ji
9,346
2,113
1,469
3,536
12,054
6,062
1,206
4,415
7,388
0
12,250
W
Ullr
GToru13
Ullr
5,525
3,014
824
1,194
7,779
3,791
1,037
2,535
5,154
0
22,377
L
7,674
880
239
1,040
10,459
4,655
0
4,058
6,401
0
15,614
L
Cerberus
2,901
142
0
2,658
11,600
12,676
0
3,736
7,864
9,032
0
W
9,930
842
720
6,929
17,130
12,909
375
7,092
8,541
18,680
0
L
Kumbhakarna
HeCtIc-_-TrutH
Kumbhakarna
6,746
454
1,851
2,611
13,693
13,325
0
4,898
8,795
12,619
0
L
Ao Kuang
Legacy Lycan
Ao Kuang
10,360
2,254
871
4,786
12,302
7,751
0
5,861
6,441
15,761
0
W
Susano
Nappiboy96
Susano
13,181
1,623
1,536
1,097
7,717
3,720
865
2,273
5,304
0
23,059
W
11,812
1,221
1,762
2,932
7,557
3,022
733
2,689
4,766
22,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,323
Gold Earned
37,889
117
Minions Killed
82
0
Camps Cleared
0
980,334
Distance Traveled
865,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,461
746
22
2
0
224,407
0
W
Da Ji
8,948
895
9
1
0
166,227
0
W
Ullr
8,672
867
37
4
0
197,757
0
L
Loki
7,898
790
16
2
0
186,076
0
L
Cerberus
6,996
700
19
2
0
91,420
0
W
Geb
9,343
934
13
1
0
219,981
0
L
Kumbhakarna
7,523
752
11
1
0
171,799
0
L
Ao Kuang
8,011
801
14
1
0
191,359
0
W
Susano
9,293
929
34
3
0
208,496
0
W
Thoth
9,067
907
24
2
0
187,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role