Player Matchup

Cthulhu
Cthulhu
Akuji-rei
Cthulhu
Level 28
God Stats
6W - 4L
1,645 SR
Queue Stats
74W - 100L
1,458 Elo+
Party 1
Guan Yu
Guan Yu
xSxnpai_
Guan Yu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 169L
1,490 Elo+
Party 1
Ah Puch
Ah Puch
xTANK-EXPERTx
Ah Puch
Level 66
God Stats
3W - 3L
1,563 SR
Queue Stats
130W - 127L
1,496 Elo+
Party 1
Team Averages
Level 73
1,569 SR
1,481 Elo+

VS

Team Averages
Level 70
1,612 SR
1,470 Elo+
Martichoras
Martichoras
CapTain_NoUcks20
Martichoras
Level 73
God Stats
9W - 1L
1,828 SR
Queue Stats
166W - 170L
1,454 Elo+
Solo
Ares
Ares
Hadesinfernus17
Ares
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 46L
1,442 Elo+
Solo
Nemesis
Nemesis
ZipofRuntz
Nemesis
Level 90
God Stats
3W - 4L
1,507 SR
Queue Stats
150W - 129L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akuji-rei
Cthulhu
11
1 / 3 / 5
7,041
704
4,390
8,025
8,739
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
xSxnpai_
Guan Yu
12
3 / 4 / 3
7,411
741
8,755
10,752
8,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ah Puch
10
2 / 2 / 3
6,578
658
3,364
4,265
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CapTain_NoUcks20
Martichoras
13
3 / 2 / 6
7,871
787
7,232
7,119
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 2 / 7
7,425
743
4,861
7,818
6,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
ZipofRuntz
Nemesis
12
5 / 2 / 1
7,567
757
7,331
6,557
3,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
6
Kills
9
9
Deaths
6
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Akuji-rei
Cthulhu
1
3
5
1.17
W
Martichoras
CapTain_NoUcks20
Martichoras
3
2
6
3
W
1
2
7
2.25
W
Nemesis
ZipofRuntz
Nemesis
5
2
1
2.75
L
Guan Yu
xSxnpai_
Guan Yu
3
4
3
1.13
L
Ah Puch
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,509
Damage
19,424
23,042
Taken
21,494
18,706
Mitigated
13,263
3,237
Healing
3,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Akuji-rei
Cthulhu
4,390
270
156
0
8,025
8,739
0
2,383
5,374
14,855
0
W
Martichoras
CapTain_NoUcks20
Martichoras
7,232
2,028
120
1,924
7,119
3,262
0
2,983
3,900
0
30,710
W
4,861
307
0
753
7,818
6,563
0
2,643
5,048
23,565
0
W
Nemesis
ZipofRuntz
Nemesis
7,331
2,924
0
913
6,557
3,438
0
2,230
4,126
0
20,965
L
Guan Yu
xSxnpai_
Guan Yu
8,755
1,261
508
2,106
10,752
8,509
0
1,801
8,741
0
25,786
L
Ah Puch
3,364
582
0
467
4,265
1,458
0
726
3,450
17,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,030
Gold Earned
22,863
87
Minions Killed
137
0
Camps Cleared
0
444,491
Distance Traveled
551,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,041
704
14
1
0
148,704
0
W
Martichoras
7,871
787
68
7
0
185,918
0
W
Ares
7,425
743
33
3
0
180,705
0
W
Nemesis
7,567
757
36
4
0
185,371
0
L
Guan Yu
7,411
741
40
4
0
200,844
0
L
Ah Puch
6,578
658
33
3
0
94,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role