Player Matchup

Ne Zha
Ne Zha
DM_CobraSlayer
Ne Zha
Level 39
God Stats
4W - 7L
1,509 SR
Queue Stats
126W - 131L
1,360 Elo+
Solo
Cerberus
Cerberus
Swiss1
Cerberus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,320 Elo+
Solo
Ah Puch
Ah Puch
iQUEnCHeR-
Ah Puch
Level 39
God Stats
0W - 1L
1,252 SR
Queue Stats
2W - 4L
1,386 Elo+
Solo
Team Averages
Level 41
1,421 SR
1,355 Elo+

VS

Team Averages
Level 64
1,483 SR
1,400 Elo+
Sol
Sol
AJ3961
Sol
Level 67
God Stats
5W - 3L
1,368 SR
Queue Stats
58W - 64L
1,423 Elo+
Solo
Xbalanque
Xbalanque
NovaStaysLibera
Xbalanque
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
172W - 173L
1,332 Elo+
Solo
Hel
Hel
XxNoFreedom
Hel
Level 38
God Stats
2W - 2L
1,580 SR
Queue Stats
252W - 269L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 2
10,128
779
8,692
12,325
5,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Swiss1
Cerberus
14
2 / 3 / 4
8,862
682
6,333
18,484
20,188
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
iQUEnCHeR-
Ah Puch
13
1 / 3 / 6
8,551
658
10,470
9,541
4,031
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AJ3961
Sol
14
5 / 4 / 4
9,684
745
9,099
11,874
3,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
NovaStaysLibera
Xbalanque
16
6 / 1 / 3
10,428
802
15,502
10,657
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 4 / 7
8,640
665
8,046
10,128
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
9
Kills
12
12
Deaths
9
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
AJ3961
Sol
5
4
4
1.75
L
6
6
2
1.17
W
Xbalanque
NovaStaysLibera
Xbalanque
6
1
3
7.5
L
Cerberus
Swiss1
Cerberus
2
3
4
1.33
W
1
4
7
1.13
L
Ah Puch
iQUEnCHeR-
Ah Puch
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,495
Damage
32,647
40,350
Taken
32,659
30,168
Mitigated
10,925
5,476
Healing
8,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
AJ3961
Sol
9,099
3,309
376
2,810
11,874
3,485
692
6,256
5,618
28,885
0
L
8,692
2,061
0
1,497
12,325
5,949
0
5,184
7,141
0
35,556
W
Xbalanque
NovaStaysLibera
Xbalanque
15,502
5,721
0
892
10,657
3,901
416
4,992
5,665
0
45,403
L
Cerberus
Swiss1
Cerberus
6,333
507
0
3,695
18,484
20,188
25
8,349
10,135
19,511
0
W
8,046
1,588
2,023
2,895
10,128
3,539
367
5,595
4,533
21,818
0
L
Ah Puch
iQUEnCHeR-
Ah Puch
10,470
611
0
284
9,541
4,031
0
3,668
5,873
24,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,541
Gold Earned
28,752
99
Minions Killed
166
0
Camps Cleared
0
663,516
Distance Traveled
637,908
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,684
745
59
5
0
206,027
0
L
Ne Zha
10,128
779
43
3
0
238,848
4
W
Xbalanque
10,428
802
72
6
0
221,569
0
L
Cerberus
8,862
682
23
2
0
214,025
0
W
Hel
8,640
665
35
3
0
210,312
0
L
Ah Puch
8,551
658
33
3
0
210,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role