Player Matchup

Sun Wukong
Sun Wukong
M4RC3L_M4C1
Sun Wukong
Level 26
God Stats
5W - 1L
1,733 SR
Queue Stats
63W - 55L
1,404 Elo+
Party 3
Aphrodite
Aphrodite
Momlard9275
Aphrodite
Level 117
God Stats
1W - 0L
1,737 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Schwaggerboy
Kukulkan
Level 69
God Stats
6W - 3L
1,500 SR
Queue Stats
138W - 122L
1,469 Elo+
Party 3
Izanami
Izanami
ll_M1k3L_ll
Izanami
Level 99
God Stats
5W - 7L
1,282 SR
Queue Stats
240W - 237L
1,468 Elo+
Solo
Chaac
Chaac
vap926
Chaac
Level 89
God Stats
1W - 0L
1,792 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 80
1,609 SR
1,468 Elo+

VS

Team Averages
Level 62
1,412 SR
1,323 Elo+
Ares
Ares
Mr_SuPPenSchNaX
Ares
Level 35
God Stats
0W - 3L
1,218 SR
Queue Stats
2W - 14L
1,015 Elo+
Party 1
Ra
Ra
RageOn941
Ra
Level 29
God Stats
0W - 2L
1,229 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
ReneDonnerlunte
Bellona
Level 104
God Stats
0W - 2L
1,612 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
oVidarr
Sol
Level 113
God Stats
4W - 4L
1,500 SR
Queue Stats
30W - 23L
1,465 Elo+
Solo
Izanami
Izanami
ruffiryder
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,133 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
M4RC3L_M4C1
Sun Wukong
10
2 / 0 / 1
6,151
559
2,504
7,553
3,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Momlard9275
Aphrodite
10
0 / 1 / 0
5,950
541
3,365
5,592
1,912
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Schwaggerboy
Kukulkan
11
1 / 0 / 1
6,462
587
4,055
3,521
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
ll_M1k3L_ll
Izanami
12
8 / 1 / 1
7,721
702
11,445
7,924
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
vap926
Chaac
7
1 / 1 / 2
5,525
502
1,549
5,064
3,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
5,050
459
2,465
10,328
9,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 3 / 0
5,080
462
983
5,964
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 1
5,378
489
2,520
6,628
6,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
11
2 / 0 / 0
6,558
596
6,482
8,545
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
ruffiryder
Izanami
7
0 / 4 / 0
4,719
429
1,711
7,274
2,362
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
12
Kills
2
3
Deaths
12
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
M4RC3L_M4C1
Sun Wukong
2
0
1
2.5
W
Aphrodite
Momlard9275
Aphrodite
0
1
0
0
L
0
5
1
0.1
L
0
3
0
0
L
0
0
1
0.5
W
Kukulkan
Schwaggerboy
Kukulkan
1
0
1
1.5
W
Izanami
ll_M1k3L_ll
Izanami
8
1
1
8.5
L
Sol
2
0
0
2
L
Izanami
ruffiryder
Izanami
0
4
0
0
W
Chaac
vap926
Chaac
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,918
Damage
14,161
29,654
Taken
38,739
13,893
Mitigated
23,420
11,307
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
M4RC3L_M4C1
Sun Wukong
2,504
640
0
1,797
7,553
3,607
0
427
7,126
0
39,873
W
Aphrodite
Momlard9275
Aphrodite
3,365
678
308
3,723
5,592
1,912
329
1,126
4,466
36,234
0
L
2,465
377
0
2,278
10,328
9,904
0
0
10,328
13,475
0
L
983
166
118
1,432
5,964
2,167
312
2,673
3,291
29,727
0
L
2,520
832
0
1,962
6,628
6,372
0
3,423
3,205
0
27,995
W
Kukulkan
Schwaggerboy
Kukulkan
4,055
925
0
500
3,521
1,238
427
2,333
1,188
44,096
0
W
Izanami
ll_M1k3L_ll
Izanami
11,445
8,166
0
2,946
7,924
3,497
299
3,784
4,140
0
71,433
L
Sol
6,482
2,952
0
5,278
8,545
2,615
0
1,324
7,221
51,755
0
L
Izanami
ruffiryder
Izanami
1,711
929
0
710
7,274
2,362
0
0
7,274
0
24,758
W
Chaac
vap926
Chaac
1,549
106
748
1,285
5,064
3,639
85
2,260
2,804
0
9,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,809
Gold Earned
26,785
317
Minions Killed
223
0
Camps Cleared
0
911,357
Distance Traveled
1,026,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,151
559
61
6
0
189,648
0
W
Aphrodite
5,950
541
54
5
0
155,222
0
L
Ares
5,050
459
13
1
0
203,572
0
L
Ra
5,080
462
53
5
0
151,469
0
L
Bellona
5,378
489
43
4
0
247,356
0
W
Kukulkan
6,462
587
82
7
0
199,757
0
W
Izanami
7,721
702
110
10
0
188,059
0
L
Sol
6,558
596
72
7
0
213,579
0
L
Izanami
4,719
429
42
4
0
210,502
0
W
Chaac
5,525
502
10
1
0
178,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role