Player Matchup

Apollo
Apollo
MemeLordNox
Apollo
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,216 Elo+
Party 1
Ah Puch
Ah Puch
Rickhitsanch
Ah Puch
Level 153
God Stats
2W - 1L
1,678 SR
Queue Stats
64W - 68L
1,645 Elo+
Solo
Maui
Maui
SAKEPAPI
Maui
Level 16
God Stats
5W - 10L
1,152 SR
Queue Stats
9W - 16L
1,216 Elo+
Party 1
Arachne
Arachne
iZ4N3
Arachne
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,446 Elo+
Party 1
Thor
Thor
zzack1212
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 54
1,466 SR
1,405 Elo+

VS

Team Averages
Level 117
1,376 SR
1,449 Elo+
Danzaburou
Danzaburou
BigThomp
Danzaburou
Level 95
God Stats
22W - 33L
1,435 SR
Queue Stats
72W - 80L
1,488 Elo+
Solo
King Arthur
King Arthur
RidgedFury
King Arthur
Level 141
God Stats
1W - 1L
1,308 SR
Queue Stats
76W - 73L
1,439 Elo+
Solo
Kumbhakarna
Kumbhakarna
ShtJustGotReal-
Kumbhakarna
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,351 Elo+
Solo
Janus
Janus
Sushika_
Janus
Level 128
God Stats
4W - 4L
1,269 SR
Queue Stats
115W - 116L
1,493 Elo+
Solo
Set
Set
subtomyOF1_
Set
Level 78
God Stats
3W - 4L
1,371 SR
Queue Stats
84W - 86L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
3 / 8 / 5
8,194
683
7,405
14,001
6,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
Rickhitsanch
Ah Puch
16
2 / 4 / 5
8,650
721
15,859
9,753
5,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maui
13
0 / 4 / 8
7,854
655
3,895
12,201
9,628
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
iZ4N3
Arachne
17
5 / 5 / 5
9,194
766
10,359
14,473
8,844
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
13
1 / 9 / 1
7,494
625
2,958
12,586
5,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigThomp
Danzaburou
15
2 / 3 / 13
8,613
718
11,562
8,091
3,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
RidgedFury
King Arthur
16
4 / 2 / 14
9,163
764
12,912
12,641
13,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
ShtJustGotReal-
Kumbhakarna
16
4 / 4 / 17
9,614
801
5,622
18,825
20,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Sushika_
Janus
17
9 / 2 / 5
10,326
861
13,562
8,830
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
11 / 0 / 8
10,359
863
11,265
9,272
6,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
87
11
Kills
30
30
Deaths
11
24
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigThomp
Danzaburou
2
3
13
2.83
L
Apollo
3
8
5
0.69
L
Ah Puch
Rickhitsanch
Ah Puch
2
4
5
1.13
W
King Arthur
RidgedFury
King Arthur
4
2
14
5.5
L
Maui
0
4
8
1
W
Kumbhakarna
ShtJustGotReal-
Kumbhakarna
4
4
17
3.13
W
Janus
Sushika_
Janus
9
2
5
5.75
L
Arachne
iZ4N3
Arachne
5
5
5
1.5
W
11
0
8
15
L
Thor
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,476
Damage
54,923
63,014
Taken
57,659
35,534
Mitigated
47,839
7,337
Healing
5,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigThomp
Danzaburou
11,562
4,683
0
612
8,091
3,462
1,389
4,643
3,448
0
33,476
L
Apollo
7,405
3,704
0
1,776
14,001
6,304
0
4,741
9,260
0
17,475
L
Ah Puch
Rickhitsanch
Ah Puch
15,859
741
0
1,926
9,753
5,103
0
3,545
6,208
52,616
0
W
King Arthur
RidgedFury
King Arthur
12,912
1,836
0
31
12,641
13,618
105
4,777
7,864
1,869
31,939
L
Maui
3,895
1,056
0
500
12,201
9,628
0
3,264
8,937
5,339
0
W
Kumbhakarna
ShtJustGotReal-
Kumbhakarna
5,622
972
0
3,354
18,825
20,552
171
4,153
14,672
11,779
0
W
Janus
Sushika_
Janus
13,562
1,419
0
326
8,830
4,137
373
2,276
6,554
47,032
0
L
Arachne
iZ4N3
Arachne
10,359
7,095
0
3,019
14,473
8,844
317
4,474
9,999
0
22,941
W
11,265
6,710
0
1,376
9,272
6,070
746
3,905
5,367
0
39,816
L
Thor
2,958
1,061
0
116
12,586
5,655
0
4,521
8,065
0
9,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,386
Gold Earned
48,075
152
Minions Killed
272
0
Camps Cleared
0
1,032,422
Distance Traveled
1,185,806
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,613
718
46
4
0
212,951
0
L
Apollo
8,194
683
26
2
0
199,521
0
L
Ah Puch
8,650
721
84
7
0
221,098
0
W
King Arthur
9,163
764
55
5
0
212,726
0
L
Maui
7,854
655
3
0
0
211,560
0
W
Kumbhakarna
9,614
801
16
1
0
253,981
0
W
Janus
10,326
861
87
7
0
234,174
4
L
Arachne
9,194
766
31
3
0
252,147
0
W
Set
10,359
863
68
6
0
271,974
0
L
Thor
7,494
625
8
1
0
148,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role