Player Matchup

Zeus
Zeus
BD X LeGenDZ
Zeus
Level 32
God Stats
41W - 37L
1,510 SR
Queue Stats
57W - 51L
1,486 Elo+
Party 1
Atlas
Atlas
BigButters280
Atlas
Level 148
God Stats
35W - 16L
1,824 SR
Queue Stats
353W - 327L
1,544 Elo+
Party 2
Baron Samedi
Baron Samedi
Dark_Pentium507
Baron Samedi
Level 145
God Stats
5W - 3L
1,506 SR
Queue Stats
237W - 263L
1,532 Elo+
Solo
Charybdis
Charybdis
JD14SB
Charybdis
Level 87
God Stats
17W - 19L
1,415 SR
Queue Stats
140W - 145L
1,470 Elo+
Party 1
Bellona
Bellona
NCali 650
Bellona
Level 125
God Stats
2W - 0L
1,831 SR
Queue Stats
266W - 255L
1,513 Elo+
Party 2
Team Averages
Level 107
1,617 SR
1,509 Elo+

VS

Team Averages
Level 91
1,557 SR
1,497 Elo+
Izanami
Izanami
BigBossFredo
Izanami
Level 28
God Stats
19W - 15L
1,230 SR
Queue Stats
88W - 120L
1,360 Elo+
Party 3
Achilles
Achilles
Frozone003
Achilles
Level 148
God Stats
9W - 4L
1,588 SR
Queue Stats
247W - 241L
1,518 Elo+
Solo
Heimdallr
Heimdallr
Xsfnu
Heimdallr
Level 87
God Stats
1W - 1L
1,737 SR
Queue Stats
14W - 14L
1,514 Elo+
Solo
Ra
Ra
YKTV Killa
Ra
Level 105
God Stats
6W - 4L
1,500 SR
Queue Stats
98W - 95L
1,514 Elo+
Solo
Mulan
Mulan
xStugatz
Mulan
Level 89
God Stats
1W - 1L
1,728 SR
Queue Stats
2W - 2L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
7,623
1,089
6,650
4,216
1,608
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 6
8,152
1,165
8,325
10,909
11,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Dark_Pentium507
Baron Samedi
13
2 / 0 / 5
7,557
1,080
5,650
3,567
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
JD14SB
Charybdis
13
2 / 0 / 7
7,831
1,119
7,792
4,796
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
NCali 650
Bellona
13
3 / 1 / 5
8,162
1,166
5,161
9,303
8,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

355

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigBossFredo
Izanami
12
0 / 1 / 0
6,486
927
733
2,669
1,061
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Frozone003
Achilles
12
1 / 3 / 1
7,354
1,051
6,003
10,318
10,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Xsfnu
Heimdallr
12
0 / 1 / 1
6,981
997
5,382
8,761
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 1
7,651
1,093
12,674
6,048
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
xStugatz
Mulan
12
0 / 3 / 1
6,825
975
2,994
8,600
5,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
9
Kills
2
2
Deaths
9
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Izanami
BigBossFredo
Izanami
0
1
0
0
W
1
1
6
4
W
Baron Samedi
Dark_Pentium507
Baron Samedi
2
0
5
4.5
L
Achilles
Frozone003
Achilles
1
3
1
0.5
W
Charybdis
JD14SB
Charybdis
2
0
7
5.5
W
Bellona
NCali 650
Bellona
3
1
5
5.5
L
Heimdallr
Xsfnu
Heimdallr
0
1
1
0.5
L
1
1
1
1.5
L
Mulan
xStugatz
Mulan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,578
Damage
27,786
32,791
Taken
36,396
25,653
Mitigated
24,555
10,643
Healing
2,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,650
365
0
0
4,216
1,608
0
2,673
1,445
19,039
0
L
Izanami
BigBossFredo
Izanami
733
704
0
0
2,669
1,061
0
2,069
600
0
3,029
W
8,325
2,550
1,470
3,000
10,909
11,480
0
2,733
8,176
20,525
0
W
Baron Samedi
Dark_Pentium507
Baron Samedi
5,650
463
1,244
1,282
3,567
1,921
0
2,174
1,335
10,896
0
L
Achilles
Frozone003
Achilles
6,003
864
0
489
10,318
10,567
0
4,883
5,435
698
12,791
W
Charybdis
JD14SB
Charybdis
7,792
4,880
0
2,027
4,796
1,907
0
2,202
2,594
0
24,172
W
Bellona
NCali 650
Bellona
5,161
1,082
0
1,620
9,303
8,737
0
3,429
5,869
1,681
14,771
L
Heimdallr
Xsfnu
Heimdallr
5,382
2,356
0
473
8,761
4,213
0
6,093
2,668
0
16,180
L
12,674
335
603
695
6,048
2,829
0
2,951
3,097
33,967
0
L
Mulan
xStugatz
Mulan
2,994
497
0
320
8,600
5,885
0
5,550
3,050
0
7,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,325
Gold Earned
35,297
132
Minions Killed
123
6
Camps Cleared
5
666,457
Distance Traveled
558,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,623
1,089
32
5
0
126,595
0
L
Izanami
6,486
927
4
1
0
38,953
0
W
Atlas
8,152
1,165
29
4
1
120,490
0
W
Baron Samedi
7,557
1,080
13
2
2
121,022
0
L
Achilles
7,354
1,051
20
3
1
136,503
0
W
Charybdis
7,831
1,119
39
6
2
113,644
0
W
Bellona
8,162
1,166
19
3
1
184,706
0
L
Heimdallr
6,981
997
26
4
2
124,747
0
L
Ra
7,651
1,093
58
8
0
157,725
0
L
Mulan
6,825
975
15
2
2
100,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role