Player Matchup

Terra
Terra
CRYORedRose
Terra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,791 Elo+
Solo
Ah Puch
Ah Puch
ChrisNone
Ah Puch
Level 148
God Stats
15W - 3L
1,813 SR
Queue Stats
589W - 521L
1,521 Elo+
Party 1
Amaterasu
Amaterasu
Dark529
Amaterasu
Level 29
God Stats
0W - 1L
1,549 SR
Queue Stats
4W - 9L
1,308 Elo+
Solo
Artemis
Artemis
Voges14
Artemis
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
154W - 156L
1,478 Elo+
Solo
Kukulkan
Kukulkan
b0bcats
Kukulkan
Level 65
God Stats
1W - 3L
1,715 SR
Queue Stats
191W - 166L
1,539 Elo+
Party 1
Team Averages
Level 69
1,615 SR
1,527 Elo+

VS

Team Averages
Level 115
1,492 SR
1,525 Elo+
Ishtar
Ishtar
AdanRam
Ishtar
Level 105
God Stats
3W - 0L
1,857 SR
Queue Stats
175W - 178L
1,547 Elo+
Solo
Artemis
Artemis
Sherm401
Artemis
Level 120
God Stats
3W - 9L
1,324 SR
Queue Stats
174W - 205L
1,475 Elo+
Solo
Lancelot
Lancelot
SovreignSun
Lancelot
Level 109
God Stats
11W - 8L
1,528 SR
Queue Stats
419W - 378L
1,553 Elo+
Solo
Terra
Terra
TheLilrichy
Terra
Level 136
God Stats
1W - 1L
1,296 SR
Queue Stats
135W - 108L
1,515 Elo+
Party 2
Anubis
Anubis
lDryon
Anubis
Level 104
God Stats
10W - 7L
1,453 SR
Queue Stats
174W - 153L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 9
8,240
749
5,680
14,262
11,318
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
ChrisNone
Ah Puch
15
2 / 5 / 8
8,646
786
17,015
12,377
6,415
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Amaterasu
Dark529
Amaterasu
13
1 / 5 / 11
8,166
742
3,763
15,678
15,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Voges14
Artemis
17
7 / 5 / 7
9,777
889
11,662
11,380
4,316
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
b0bcats
Kukulkan
15
4 / 6 / 2
9,115
829
4,138
9,989
3,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AdanRam
Ishtar
15
0 / 3 / 16
8,984
817
7,299
10,383
5,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Sherm401
Artemis
17
10 / 2 / 14
10,711
974
16,513
7,201
4,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
SovreignSun
Lancelot
15
3 / 4 / 16
9,035
821
7,489
9,951
5,643
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 2 / 24
10,307
937
11,514
15,014
18,094
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
lDryon
Anubis
18
13 / 4 / 9
11,631
1,057
15,826
10,727
6,829
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
106
15
Kills
27
27
Deaths
15
37
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ishtar
AdanRam
Ishtar
0
3
16
2.67
L
1
6
9
0.92
L
Ah Puch
ChrisNone
Ah Puch
2
5
8
1.2
L
Amaterasu
Dark529
Amaterasu
1
5
11
1.3
W
Artemis
Sherm401
Artemis
10
2
14
8.5
W
Lancelot
SovreignSun
Lancelot
3
4
16
2.75
W
1
2
24
6.5
L
Artemis
Voges14
Artemis
7
5
7
2.1
L
Kukulkan
b0bcats
Kukulkan
4
6
2
0.83
W
Anubis
lDryon
Anubis
13
4
9
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,258
Damage
58,641
63,686
Taken
53,276
41,741
Mitigated
41,066
13,034
Healing
17,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
AdanRam
Ishtar
7,299
4,733
724
1,343
10,383
5,726
1,869
6,157
4,149
0
21,268
L
5,680
721
1,413
1,964
14,262
11,318
172
3,920
9,980
15,308
0
L
Ah Puch
ChrisNone
Ah Puch
17,015
408
1,214
2,113
12,377
6,415
326
7,027
5,350
31,878
0
L
Amaterasu
Dark529
Amaterasu
3,763
1,085
558
2,966
15,678
15,970
234
6,085
9,188
0
6,838
W
Artemis
Sherm401
Artemis
16,513
7,401
1,514
1,373
7,201
4,774
3,609
4,296
2,861
0
29,050
W
Lancelot
SovreignSun
Lancelot
7,489
538
202
1,355
9,951
5,643
924
4,881
4,935
0
16,625
W
11,514
552
3,152
4,215
15,014
18,094
494
5,644
8,973
16,585
0
L
Artemis
Voges14
Artemis
11,662
5,668
57
1,111
11,380
4,316
888
5,101
6,138
0
25,356
L
Kukulkan
b0bcats
Kukulkan
4,138
121
976
662
9,989
3,722
469
4,530
5,459
13,362
0
W
Anubis
lDryon
Anubis
15,826
230
1,481
1,917
10,727
6,829
1,803
5,729
4,930
32,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,944
Gold Earned
50,668
112
Minions Killed
148
0
Camps Cleared
0
925,967
Distance Traveled
1,023,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,984
817
42
4
0
191,175
0
L
Terra
8,240
749
16
1
0
189,146
0
L
Ah Puch
8,646
786
29
3
0
200,697
0
L
Amaterasu
8,166
742
3
0
0
170,572
0
W
Artemis
10,711
974
34
3
0
196,820
0
W
Lancelot
9,035
821
19
2
0
214,493
0
W
Terra
10,307
937
7
1
0
222,426
0
L
Artemis
9,777
889
35
3
0
180,982
0
L
Kukulkan
9,115
829
29
3
0
184,570
0
W
Anubis
11,631
1,057
46
4
0
198,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role