Player Matchup

Ra
Ra
GoofMoof
Ra
Level 87
God Stats
24W - 13L
1,611 SR
Queue Stats
410W - 436L
1,501 Elo+
Solo
Surtr
Surtr
HunkyChunkyChimp
Surtr
Level 28
God Stats
3W - 0L
1,647 SR
Queue Stats
104W - 85L
1,294 Elo+
Party 2
Achilles
Achilles
IIbadvibesII
Achilles
Level 100
God Stats
54W - 81L
1,402 SR
Queue Stats
967W - 1,056L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
Minionsman
Baron Samedi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,315 Elo+
Party 2
Shiva
Shiva
Stickjoe
Shiva
Level 73
God Stats
5W - 0L
1,557 SR
Queue Stats
81W - 71L
1,479 Elo+
Party 2
Team Averages
Level 63
1,543 SR
1,419 Elo+

VS

Team Averages
Level 112
1,515 SR
1,501 Elo+
Raijin
Raijin
Juneteenth
Raijin
Level 42
God Stats
58W - 69L
1,464 SR
Queue Stats
424W - 438L
1,405 Elo+
Solo
Maui
Maui
Maf1aSauce
Maui
Level 88
God Stats
0W - 1L
1,658 SR
Queue Stats
10W - 11L
1,570 Elo+
Party 1
Nemesis
Nemesis
StormTreze
Nemesis
Level 215
God Stats
4W - 2L
1,770 SR
Queue Stats
308W - 318L
1,503 Elo+
Solo
Scylla
Scylla
Wickedd97
Scylla
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 8L
1,531 Elo+
Solo
Ymir
Ymir
YurPalAl
Ymir
Level 156
God Stats
0W - 2L
1,184 SR
Queue Stats
41W - 46L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 12
7,047
1,409
7,945
5,201
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 3 / 9
7,128
1,426
5,798
6,622
4,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
IIbadvibesII
Achilles
12
5 / 0 / 8
7,470
1,494
5,686
5,770
5,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Minionsman
Baron Samedi
12
6 / 2 / 7
7,689
1,538
5,244
4,563
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
Stickjoe
Shiva
12
0 / 1 / 14
6,699
1,340
5,596
5,567
4,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

352

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Juneteenth
Raijin
12
2 / 4 / 6
7,266
1,453
7,508
6,139
3,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 5
6,899
1,380
2,242
8,468
4,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
StormTreze
Nemesis
11
2 / 5 / 2
6,868
1,374
5,531
9,950
3,946
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Wickedd97
Scylla
9
0 / 0 / 0
3,894
779
0
0
0
Ymir
12
4 / 4 / 3
7,560
1,512
9,700
10,578
4,436
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
15
Kills
9
9
Deaths
15
50
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
W
3
3
9
2.5
W
Achilles
IIbadvibesII
Achilles
5
0
8
9
L
Raijin
Juneteenth
Raijin
2
4
6
1.25
L
1
2
5
1.75
W
Baron Samedi
Minionsman
Baron Samedi
6
2
7
4.75
W
Shiva
Stickjoe
Shiva
0
1
14
7
L
Nemesis
StormTreze
Nemesis
2
5
2
0.6
L
Scylla
Wickedd97
Scylla
0
0
0
0
L
Ymir
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,269
Damage
24,981
27,723
Taken
35,135
17,839
Mitigated
15,559
6,153
Healing
369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,945
827
642
384
5,201
1,932
0
4,057
1,144
19,255
0
W
5,798
2,595
0
438
6,622
4,290
0
4,226
2,396
259
11,253
W
Achilles
IIbadvibesII
Achilles
5,686
2,307
0
1,873
5,770
5,158
0
4,609
1,161
0
8,891
L
Raijin
Juneteenth
Raijin
7,508
1,130
0
0
6,139
3,025
0
1,923
4,175
20,720
0
L
2,242
633
0
0
8,468
4,152
0
3,117
5,060
7,440
0
W
Baron Samedi
Minionsman
Baron Samedi
5,244
750
1,139
1,028
4,563
1,757
0
2,944
1,619
8,548
0
W
Shiva
Stickjoe
Shiva
5,596
1,042
0
649
5,567
4,702
0
3,614
1,953
0
17,565
L
Nemesis
StormTreze
Nemesis
5,531
1,427
0
339
9,950
3,946
0
3,615
6,215
0
16,411
L
Scylla
Wickedd97
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
9,700
483
0
30
10,578
4,436
0
4,730
5,679
26,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,033
Gold Earned
32,487
95
Minions Killed
103
4
Camps Cleared
6
534,006
Distance Traveled
397,093
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,047
1,409
32
6
0
104,144
0
W
Surtr
7,128
1,426
23
5
1
103,515
0
W
Achilles
7,470
1,494
4
1
0
118,275
0
L
Raijin
7,266
1,453
26
5
2
89,185
0
L
Maui
6,899
1,380
11
2
2
104,369
0
W
Baron Samedi
7,689
1,538
15
3
2
93,385
0
W
Shiva
6,699
1,340
21
4
1
114,687
0
L
Nemesis
6,868
1,374
21
4
1
106,205
0
L
Scylla
3,894
779
0
0
0
0
0
L
Ymir
7,560
1,512
45
9
1
97,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role