Player Matchup

Yemoja
Yemoja
Diamond V
 
Yemoja
Diamond V
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum V
 
The Morrigan
Platinum V
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Diamond V
KaylanT
Osiris
Diamond V
Level 161
God Stats
5W - 4L
1,747 SR
Queue Stats
151W - 114L
1,991 MMR
Solo
Cernunnos
Cernunnos
Platinum I
ScottyBuzz
Cernunnos
Platinum I
Level 203
God Stats
19W - 8L
1,614 SR
Queue Stats
150W - 115L
1,978 MMR
Solo
Awilix
Awilix
Platinum IV
ooPhobia
Awilix
Platinum IV
Level 66
God Stats
2W - 1L
1,875 SR
Queue Stats
30W - 19L
1,971 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 163
1,647 SR
1,788 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 167
1,544 SR
1,881 MMR
Bakasura
Bakasura
Diamond V
 
Bakasura
Diamond V
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Diamond IV
C0dina
Cliodhna
Diamond IV
Level 144
God Stats
4W - 6L
1,414 SR
Queue Stats
325W - 304L
1,975 MMR
Solo
Ishtar
Ishtar
Diamond IV
Chisë
Ishtar
Diamond IV
Level 177
God Stats
3W - 2L
1,898 SR
Queue Stats
252W - 228L
1,990 MMR
Solo
Sylvanus
Sylvanus
Platinum III
Dustbutt
Sylvanus
Platinum III
Level 186
God Stats
1W - 2L
1,500 SR
Queue Stats
266W - 238L
1,955 MMR
Solo
Scylla
Scylla
Diamond V
Swarmoflemmings
Scylla
Diamond V
Level 160
God Stats
9W - 12L
1,409 SR
Queue Stats
218W - 197L
1,987 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 2 / 2
7,370
491
6,233
13,161
8,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
 
The Morrigan
10
0 / 2 / 1
6,315
421
4,197
6,226
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
KaylanT
Osiris
15
4 / 1 / 0
9,170
611
6,949
11,819
16,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cernunnos
ScottyBuzz
Cernunnos
14
2 / 3 / 0
8,397
560
11,995
11,764
5,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
ooPhobia
Awilix
12
1 / 4 / 2
7,442
496
7,093
11,228
3,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
HadesAo KuangChang'e

VS

Bans
MercuryAphroditeSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
4 / 2 / 4
9,115
608
8,669
14,467
7,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cliodhna
C0dina
Cliodhna
14
2 / 4 / 0
8,439
563
5,874
11,281
4,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
Chisë
Ishtar
14
0 / 1 / 2
8,187
546
6,224
10,097
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Dustbutt
Sylvanus
12
1 / 0 / 7
8,007
534
5,764
14,486
11,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
5 / 1 / 2
8,804
587
9,198
6,484
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
12
12
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
2
0.5
L
The Morrigan
 
The Morrigan
0
2
1
0.25
W
Bakasura
 
Bakasura
4
2
4
3
W
Cliodhna
C0dina
Cliodhna
2
4
0
0.5
W
Ishtar
Chisë
Ishtar
0
1
2
1
W
Sylvanus
Dustbutt
Sylvanus
1
0
7
4.5
L
Osiris
KaylanT
Osiris
4
1
0
4
L
Cernunnos
ScottyBuzz
Cernunnos
2
3
0
0.67
W
5
1
2
6
L
Awilix
ooPhobia
Awilix
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,467
Damage
35,729
54,198
Taken
56,815
36,063
Mitigated
29,919
13,781
Healing
21,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,233
1,265
2,498
2,958
13,161
8,931
17
6,166
6,370
36,034
0
L
The Morrigan
 
The Morrigan
4,197
1,262
0
924
6,226
2,001
0
4,076
1,870
43,659
0
W
Bakasura
 
Bakasura
8,669
5,629
0
3,686
14,467
7,058
105
2,297
12,170
0
74,544
W
Cliodhna
C0dina
Cliodhna
5,874
1,139
0
1,725
11,281
4,391
0
0
11,281
0
57,851
W
Ishtar
Chisë
Ishtar
6,224
4,228
0
4,161
10,097
4,538
0
1,259
8,838
0
73,449
W
Sylvanus
Dustbutt
Sylvanus
5,764
1,453
4,653
5,927
14,486
11,421
483
4,672
9,814
21,953
0
L
Osiris
KaylanT
Osiris
6,949
1,380
0
2,890
11,819
16,107
0
0
11,723
0
75,613
L
Cernunnos
ScottyBuzz
Cernunnos
11,995
6,614
0
4,022
11,764
5,029
0
1,686
9,313
0
78,792
W
9,198
1,413
0
991
6,484
2,511
618
2,646
3,838
79,082
0
L
Awilix
ooPhobia
Awilix
7,093
2,443
0
489
11,228
3,995
0
3,034
7,764
0
63,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,694
Gold Earned
42,552
492
Minions Killed
517
0
Camps Cleared
0
1,372,030
Distance Traveled
1,550,119
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,370
491
47
3
0
271,660
3
L
The Morrigan
6,315
421
73
5
0
217,457
2
W
Bakasura
9,115
608
143
10
0
353,445
4
W
Cliodhna
8,439
563
102
7
0
343,682
2
W
Ishtar
8,187
546
127
8
0
294,513
2
W
Sylvanus
8,007
534
17
1
0
276,632
0
L
Osiris
9,170
611
130
9
0
291,036
2
L
Cernunnos
8,397
560
140
9
0
282,782
3
W
Scylla
8,804
587
128
9
0
281,847
7
L
Awilix
7,442
496
102
7
0
309,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role