Player Matchup

Thanatos
Thanatos
Chris das Schaf
Thanatos
Level 193
God Stats
19W - 22L
1,648 SR
Queue Stats
491W - 567L
1,452 Elo+
Party 2
The Morrigan
The Morrigan
DarK x KleTt
The Morrigan
Level 74
God Stats
4W - 2L
1,677 SR
Queue Stats
297W - 302L
1,489 Elo+
Party 2
Chronos
Chronos
MeteorGolem033
Chronos
Level 108
God Stats
4W - 7L
1,378 SR
Queue Stats
47W - 50L
1,451 Elo+
Party 2
Surtr
Surtr
TrickoTect
Surtr
Level 128
God Stats
102W - 72L
1,739 SR
Queue Stats
268W - 314L
1,501 Elo+
Party 2
Chaac
Chaac
XRageXModeX1960
Chaac
Level 149
God Stats
1W - 3L
1,323 SR
Queue Stats
97W - 136L
1,465 Elo+
Party 2
Team Averages
Level 130
1,553 SR
1,471 Elo+

VS

Team Averages
Level 220
1,657 SR
1,742 Elo+
Anhur
Anhur
 
Anhur
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Burayke
Ah Puch
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 107L
1,560 Elo+
Solo
Fafnir
Fafnir
POS1TiV ViBE
Fafnir
Level 241
God Stats
2W - 2L
1,500 SR
Queue Stats
465W - 335L
1,696 Elo+
Party 1
Ao Kuang
Ao Kuang
Trickzcx
Ao Kuang
Level 196
God Stats
89W - 20L
2,086 SR
Queue Stats
389W - 88L
2,023 Elo+
Party 1
Fenrir
Fenrir
Vaezyr
Fenrir
Level 287
God Stats
6W - 3L
1,700 SR
Queue Stats
363W - 81L
1,932 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
4
0 / 3 / 0
4,183
418
1,515
4,022
2,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
DarK x KleTt
The Morrigan
8
0 / 4 / 0
4,743
474
2,208
6,410
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 0
4,267
427
793
4,250
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Surtr
9
0 / 1 / 0
5,164
516
3,941
7,684
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 1 / 0
4,252
425
1,076
4,401
2,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
4 / 0 / 1
7,100
710
5,093
4,405
1,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ah Puch
Burayke
Ah Puch
11
0 / 0 / 2
6,195
620
2,536
4,084
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fafnir
9
0 / 0 / 5
5,702
570
1,895
8,105
7,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
Trickzcx
Ao Kuang
10
6 / 0 / 0
6,682
668
6,172
7,468
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Vaezyr
Fenrir
10
2 / 0 / 3
5,860
586
2,799
6,729
2,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
12
12
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
1
4.5
W
Ah Puch
Burayke
Ah Puch
0
0
2
1
L
Thanatos
0
3
0
0
L
The Morrigan
DarK x KleTt
The Morrigan
0
4
0
0
L
0
3
0
0
W
Fafnir
0
0
5
2.5
L
Surtr
0
1
0
0
W
Ao Kuang
Trickzcx
Ao Kuang
6
0
0
6
W
Fenrir
Vaezyr
Fenrir
2
0
3
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,533
Damage
18,495
26,767
Taken
30,791
10,778
Mitigated
15,170
7,921
Healing
13,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,093
3,533
0
2,083
4,405
1,696
830
249
4,132
0
55,007
W
Ah Puch
Burayke
Ah Puch
2,536
98
0
2,289
4,084
1,311
702
646
3,310
54,861
0
L
Thanatos
1,515
779
0
1,690
4,022
2,226
0
2,570
1,452
0
10,136
L
The Morrigan
DarK x KleTt
The Morrigan
2,208
309
0
960
6,410
2,084
0
3,722
2,593
24,565
242
L
793
194
0
125
4,250
902
0
1,616
2,634
18,218
0
W
Fafnir
1,895
306
0
2,030
8,105
7,330
28
562
7,531
19,237
0
L
Surtr
3,941
1,512
0
2,813
7,684
3,189
0
2,304
5,380
863
30,567
W
Ao Kuang
Trickzcx
Ao Kuang
6,172
1,339
0
5,124
7,468
2,400
707
458
6,970
41,107
0
W
Fenrir
Vaezyr
Fenrir
2,799
1,414
0
2,465
6,729
2,433
0
766
5,925
0
35,886
L
1,076
0
324
2,009
4,401
2,377
0
391
4,010
0
9,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,609
Gold Earned
31,539
210
Minions Killed
372
0
Camps Cleared
0
758,490
Distance Traveled
984,085
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,100
710
114
11
0
187,367
0
W
Ah Puch
6,195
620
109
11
0
176,261
0
L
Thanatos
4,183
418
15
2
0
81,914
0
L
The Morrigan
4,743
474
61
6
0
156,180
0
L
Chronos
4,267
427
52
5
0
173,604
0
W
Fafnir
5,702
570
26
3
0
193,372
5
L
Surtr
5,164
516
67
7
0
235,680
1
W
Ao Kuang
6,682
668
62
6
0
194,085
0
W
Fenrir
5,860
586
61
6
0
233,000
1
L
Chaac
4,252
425
15
2
0
111,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role