Player Matchup

Olorun
Olorun
Logracer
Olorun
Level 76
God Stats
5W - 2L
1,547 SR
Queue Stats
39W - 44L
1,428 Elo+
Solo
Cthulhu
Cthulhu
Romero23
Cthulhu
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,329 Elo+
Solo
Neith
Neith
msl22
Neith
Level 34
God Stats
9W - 11L
1,450 SR
Queue Stats
15W - 18L
1,074 Elo+
Solo
Team Averages
Level 74
1,499 SR
1,277 Elo+

VS

Team Averages
Level 56
1,569 SR
1,402 Elo+
Scylla
Scylla
Corahzon
Scylla
Level 65
God Stats
15W - 19L
1,497 SR
Queue Stats
164W - 163L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
ZippyGlockz
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,414 Elo+
Party 1
Cupid
Cupid
leonden13
Cupid
Level 82
God Stats
8W - 6L
1,710 SR
Queue Stats
14W - 21L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Logracer
Olorun
18
7 / 0 / 6
12,556
837
16,313
13,527
5,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Romero23
Cthulhu
16
3 / 3 / 9
10,863
724
8,108
16,650
13,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
msl22
Neith
17
3 / 2 / 10
11,233
749
14,687
16,419
6,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Corahzon
Scylla
15
2 / 7 / 2
9,877
658
7,579
11,614
4,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ZippyGlockz
Cthulhu
17
2 / 1 / 3
10,338
689
20,868
15,526
13,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
leonden13
Cupid
13
0 / 5 / 3
8,764
584
8,602
16,151
6,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
13
Kills
4
5
Deaths
13
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
Corahzon
Scylla
2
7
2
0.43
W
Olorun
Logracer
Olorun
7
0
6
10
W
Cthulhu
Romero23
Cthulhu
3
3
9
2.5
L
Cthulhu
ZippyGlockz
Cthulhu
2
1
3
3.5
L
Cupid
leonden13
Cupid
0
5
3
0.3
W
Neith
msl22
Neith
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,108
Damage
37,049
46,596
Taken
43,291
25,915
Mitigated
25,705
23,156
Healing
4,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Corahzon
Scylla
7,579
239
0
0
11,614
4,802
448
4,792
6,430
29,914
0
W
Olorun
Logracer
Olorun
16,313
9,754
2,178
8,390
13,527
5,782
1,762
7,254
5,860
71,290
0
W
Cthulhu
Romero23
Cthulhu
8,108
199
271
5,501
16,650
13,841
62
10,655
5,355
23,735
0
L
Cthulhu
ZippyGlockz
Cthulhu
20,868
977
754
1,185
15,526
13,960
0
10,312
4,714
47,500
0
L
Cupid
leonden13
Cupid
8,602
5,138
191
2,456
16,151
6,943
1,058
8,073
7,679
0
31,882
W
Neith
msl22
Neith
14,687
5,851
369
6,447
16,419
6,292
1,335
9,247
6,579
0
66,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,652
Gold Earned
28,979
227
Minions Killed
146
0
Camps Cleared
0
806,315
Distance Traveled
819,981
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,877
658
37
2
0
249,710
0
W
Olorun
12,556
837
112
7
0
267,259
3
W
Cthulhu
10,863
724
30
2
0
258,437
0
L
Cthulhu
10,338
689
65
4
0
315,916
0
L
Cupid
8,764
584
44
3
0
254,355
0
W
Neith
11,233
749
85
6
0
280,619
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role