Player Matchup

Ganesha
Ganesha
Alexbox1005
Ganesha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,218 Elo+
Solo
Thor
Thor
Blizzack47
Thor
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 50L
1,257 Elo+
Party 2
Jing Wei
Jing Wei
GoosFakename
Jing Wei
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
204W - 214L
1,195 Elo+
Party 2
Atlas
Atlas
Jwhartman14
Atlas
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
133W - 138L
1,092 Elo+
Party 2
Nox
Nox
xRoscojefferyX
Nox
Level 126
God Stats
13W - 7L
1,510 SR
Queue Stats
577W - 577L
1,445 Elo+
Solo
Team Averages
Level 93
1,502 SR
1,242 Elo+

VS

Team Averages
Level 142
1,505 SR
1,461 Elo+
Athena
Athena
 
Athena
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AupairBR
Amaterasu
Level 102
God Stats
1W - 1L
1,702 SR
Queue Stats
167W - 190L
1,433 Elo+
Solo
Pele
Pele
MisfitMal-
Pele
Level 129
God Stats
6W - 6L
1,313 SR
Queue Stats
143W - 175L
1,429 Elo+
Solo
Charybdis
Charybdis
Sncklfritz80
Charybdis
Level 166
God Stats
17W - 11L
1,511 SR
Queue Stats
985W - 1,003L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alexbox1005
Ganesha
13
0 / 1 / 7
7,325
916
5,713
11,541
14,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
6 / 1 / 4
7,754
969
13,865
8,041
4,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
GoosFakename
Jing Wei
13
1 / 0 / 6
7,365
921
7,507
6,245
3,473
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 1 / 9
6,744
843
5,198
7,957
7,800
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 2
7,177
897
5,553
7,553
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 4 / 2
6,587
823
7,033
10,164
9,832
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Maui
 
Maui
13
0 / 1 / 4
6,558
820
4,609
11,681
9,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
AupairBR
Amaterasu
12
0 / 2 / 3
6,493
812
5,515
11,623
14,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 1 / 0
5,442
680
3,545
2,930
981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Sncklfritz80
Charybdis
13
2 / 2 / 1
7,107
888
12,169
6,835
3,732
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
10
Kills
3
5
Deaths
10
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
4
2
0.5
L
Maui
 
Maui
0
1
4
2
W
Ganesha
Alexbox1005
Ganesha
0
1
7
3.5
L
Amaterasu
AupairBR
Amaterasu
0
2
3
0.75
W
6
1
4
8
W
Jing Wei
GoosFakename
Jing Wei
1
0
6
4
W
0
1
9
4.5
L
0
1
0
0
L
Charybdis
Sncklfritz80
Charybdis
2
2
1
1.25
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,836
Damage
32,871
41,337
Taken
43,233
34,207
Mitigated
38,831
13,339
Healing
17,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,033
2,219
380
1,793
10,164
9,832
0
4,163
6,001
10,575
0
L
Maui
 
Maui
4,609
900
232
4,529
11,681
9,635
0
3,831
7,850
8,851
0
W
Ganesha
Alexbox1005
Ganesha
5,713
713
598
2,212
11,541
14,388
231
2,437
8,640
9,710
0
L
Amaterasu
AupairBR
Amaterasu
5,515
2,190
1,055
5,767
11,623
14,651
0
4,779
6,844
0
8,432
W
13,865
2,762
2,607
2,323
8,041
4,552
0
2,210
5,787
0
18,363
W
Jing Wei
GoosFakename
Jing Wei
7,507
6,766
1,516
2,108
6,245
3,473
890
1,593
4,499
0
19,957
W
5,198
2,189
0
0
7,957
7,800
48
3,424
4,438
11,627
0
L
3,545
283
411
938
2,930
981
0
953
1,977
0
6,515
L
Charybdis
Sncklfritz80
Charybdis
12,169
6,148
828
2,026
6,835
3,732
0
2,738
4,097
0
30,531
W
5,553
644
1,108
867
7,553
3,994
450
1,978
5,530
14,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,365
Gold Earned
32,187
84
Minions Killed
79
0
Camps Cleared
0
856,800
Distance Traveled
689,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,587
823
9
1
0
158,351
0
L
Maui
6,558
820
5
1
0
163,156
0
W
Ganesha
7,325
916
0
0
0
163,648
0
L
Amaterasu
6,493
812
13
2
0
165,314
0
W
Thor
7,754
969
12
2
0
177,080
0
W
Jing Wei
7,365
921
41
5
0
161,313
0
W
Atlas
6,744
843
12
2
0
178,904
0
L
Pele
5,442
680
5
1
0
59,718
0
L
Charybdis
7,107
888
47
6
0
143,447
0
W
Nox
7,177
897
19
2
0
175,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role