Player Matchup

Hercules
Hercules
Lxmonjuice
Hercules
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,622 Elo+
Party 1
Arachne
Arachne
SafariPat
Arachne
Level 121
God Stats
1W - 2L
1,738 SR
Queue Stats
33W - 37L
1,494 Elo+
Party 1
Zeus
Zeus
Vintage_Nero
Zeus
Level 140
God Stats
3W - 1L
1,529 SR
Queue Stats
40W - 44L
1,461 Elo+
Party 1
Team Averages
Level 130
1,589 SR
1,526 Elo+

VS

Team Averages
Level 120
1,631 SR
1,529 Elo+
Ganesha
Ganesha
PercProf
Ganesha
Level 127
God Stats
5W - 3L
1,791 SR
Queue Stats
60W - 72L
1,534 Elo+
Solo
Guan Yu
Guan Yu
TREBOR9562
Guan Yu
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
167W - 166L
1,506 Elo+
Solo
Vulcan
Vulcan
Vacateduncle288
Vulcan
Level 106
God Stats
64W - 55L
1,602 SR
Queue Stats
122W - 114L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lxmonjuice
Hercules
13
1 / 4 / 4
8,649
577
9,143
17,930
14,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
SafariPat
Arachne
14
2 / 5 / 3
9,496
633
6,883
15,194
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 1 / 3
10,054
670
14,186
10,728
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
PercProf
Ganesha
17
1 / 1 / 8
11,295
753
8,001
13,866
19,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
TREBOR9562
Guan Yu
14
3 / 4 / 2
10,234
682
7,999
14,712
17,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
6 / 0 / 3
11,012
734
20,681
9,135
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
5
Kills
10
10
Deaths
5
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
Lxmonjuice
Hercules
1
4
4
0.75
W
Ganesha
PercProf
Ganesha
1
1
8
5
L
Arachne
SafariPat
Arachne
2
5
3
0.7
W
Guan Yu
TREBOR9562
Guan Yu
3
4
2
1
W
6
0
3
7.5
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,212
Damage
36,681
43,852
Taken
37,713
25,164
Mitigated
41,955
11,153
Healing
10,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Lxmonjuice
Hercules
9,143
3,039
69
4,986
17,930
14,815
0
11,940
5,500
0
20,616
W
Ganesha
PercProf
Ganesha
8,001
712
0
3,977
13,866
19,229
648
5,053
7,852
21,847
0
L
Arachne
SafariPat
Arachne
6,883
4,795
0
3,640
15,194
6,567
0
9,725
5,187
0
39,609
W
Guan Yu
TREBOR9562
Guan Yu
7,999
1,469
882
4,237
14,712
17,748
376
4,640
9,283
541
40,017
W
20,681
8,391
0
1,466
9,135
4,978
638
3,740
4,987
65,240
0
L
14,186
1,644
17
2,441
10,728
3,782
0
7,610
2,991
52,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,199
Gold Earned
32,541
174
Minions Killed
185
0
Camps Cleared
0
769,871
Distance Traveled
874,033
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,649
577
26
2
0
252,790
0
W
Ganesha
11,295
753
5
0
0
295,201
0
L
Arachne
9,496
633
55
4
0
263,668
0
W
Guan Yu
10,234
682
65
4
0
280,469
6
W
Vulcan
11,012
734
115
8
0
298,363
0
L
Zeus
10,054
670
93
6
0
253,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role