Player Matchup

Olorun
Olorun
 
Olorun
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Firewall706
Thor
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,363 Elo+
Solo
Thoth
Thoth
LegendPR
Thoth
Level 124
God Stats
2W - 0L
1,715 SR
Queue Stats
40W - 31L
1,553 Elo+
Solo
Athena
Athena
speedoreedo1
Athena
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,235 Elo+
Solo
Team Averages
Level 105
1,543 SR
1,430 Elo+

VS

Team Averages
Level 83
1,454 SR
1,461 Elo+
Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
RickPearson
Chiron
Level 130
God Stats
0W - 1L
1,265 SR
Queue Stats
65W - 106L
1,380 Elo+
Solo
Cthulhu
Cthulhu
Swif Unreal
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 66L
1,453 Elo+
Solo
Hachiman
Hachiman
Talau
Hachiman
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UnbeatedKing16
Morgan Le Fay
Level 75
God Stats
2W - 3L
1,506 SR
Queue Stats
247W - 216L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
1 / 1 / 8
7,495
1,071
7,645
6,166
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zeus
 
Zeus
12
1 / 2 / 6
6,913
988
7,225
5,301
2,095
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 3 / 5
7,843
1,120
6,345
7,831
3,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
LegendPR
Thoth
13
6 / 2 / 3
7,689
1,098
5,134
5,005
2,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
10
0 / 1 / 3
6,238
891
931
5,158
4,436
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 3 / 4
5,717
817
3,100
5,995
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
5
0 / 0 / 0
4,724
675
0
0
0
Cthulhu
Swif Unreal
Cthulhu
13
2 / 2 / 6
6,464
923
6,285
7,808
5,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Talau
Hachiman
13
4 / 6 / 4
6,845
978
4,746
10,341
4,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
UnbeatedKing16
Morgan Le Fay
12
2 / 4 / 3
6,364
909
4,906
6,583
2,621
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
14
Kills
9
9
Deaths
15
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
1
8
5
W
Zeus
 
Zeus
1
2
6
2
L
Arachne
 
Arachne
1
3
4
1
W
6
3
5
2.83
W
Thoth
LegendPR
Thoth
6
2
3
3.75
L
Chiron
0
0
0
0
L
Cthulhu
Swif Unreal
Cthulhu
2
2
6
2.5
L
Hachiman
Talau
Hachiman
4
6
4
1
L
Morgan Le Fay
UnbeatedKing16
Morgan Le Fay
2
4
3
0.88
W
Athena
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,280
Damage
19,037
29,461
Taken
30,727
15,759
Mitigated
16,785
10,819
Healing
6,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,645
2,520
1,068
2,382
6,166
3,088
2,363
2,929
3,237
22,055
0
W
Zeus
 
Zeus
7,225
224
385
1,702
5,301
2,095
1,059
1,911
3,390
17,380
0
L
Arachne
 
Arachne
3,100
2,099
112
857
5,995
4,907
0
3,696
2,299
0
3,527
W
6,345
479
627
1,372
7,831
3,636
67
2,742
5,089
0
10,720
W
Thoth
LegendPR
Thoth
5,134
253
1,204
818
5,005
2,504
484
1,520
3,485
9,819
0
L
Chiron
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Swif Unreal
Cthulhu
6,285
133
631
2,479
7,808
5,048
0
6,673
1,135
11,532
0
L
Hachiman
Talau
Hachiman
4,746
2,150
0
1,458
10,341
4,209
1,104
6,625
3,716
0
11,135
L
Morgan Le Fay
UnbeatedKing16
Morgan Le Fay
4,906
77
324
569
6,583
2,621
51
3,941
2,642
16,205
0
W
Athena
931
227
599
662
5,158
4,436
174
2,089
3,069
3,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,178
Gold Earned
30,114
89
Minions Killed
50
0
Camps Cleared
0
687,492
Distance Traveled
485,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,495
1,071
28
4
0
126,014
0
W
Zeus
6,913
988
28
4
0
129,734
0
L
Arachne
5,717
817
0
0
0
104,663
0
W
Thor
7,843
1,120
15
2
0
150,607
0
W
Thoth
7,689
1,098
11
2
0
144,410
0
L
Chiron
4,724
675
0
0
0
0
0
L
Cthulhu
6,464
923
12
2
0
135,096
0
L
Hachiman
6,845
978
17
2
0
122,635
0
L
Morgan Le Fay
6,364
909
21
3
0
122,866
0
W
Athena
6,238
891
7
1
0
136,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role