Player Matchup

Mulan
Mulan
 
Mulan
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Abuckinutt
Discordia
Level 54
God Stats
3W - 5L
1,334 SR
Queue Stats
88W - 95L
1,351 Elo+
Party 2
Hou Yi
Hou Yi
Ñape69
Hou Yi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,554 Elo+
Solo
Team Averages
Level 78
1,445 SR
1,468 Elo+

VS

Team Averages
Level 68
1,539 SR
1,284 Elo+
Aphrodite
Aphrodite
Matador01014
Aphrodite
Level 92
God Stats
0W - 1L
1,616 SR
Queue Stats
24W - 24L
1,418 Elo+
Party 1
Persephone
Persephone
SilverG04
Persephone
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,249 Elo+
Party 1
Ishtar
Ishtar
YTDoctorKingK
Ishtar
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 2 / 11
8,223
748
9,242
11,656
11,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Abuckinutt
Discordia
14
3 / 1 / 10
8,443
768
10,833
5,413
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Ñape69
Hou Yi
15
8 / 1 / 5
9,482
862
7,999
8,221
3,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Matador01014
Aphrodite
13
1 / 3 / 0
8,213
747
4,631
12,228
13,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Persephone
SilverG04
Persephone
11
0 / 5 / 3
7,283
662
3,239
8,505
4,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 1
7,965
724
9,433
10,931
6,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
13
Kills
3
4
Deaths
13
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
2
11
3.75
W
Discordia
Abuckinutt
Discordia
3
1
10
8
L
Aphrodite
Matador01014
Aphrodite
1
3
0
0.33
L
Persephone
SilverG04
Persephone
0
5
3
0.3
L
2
5
1
0.5
W
Hou Yi
Ñape69
Hou Yi
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,074
Damage
17,303
25,290
Taken
31,664
17,756
Mitigated
24,809
2,822
Healing
7,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,242
1,155
0
1,161
11,656
11,827
0
3,890
7,658
562
27,472
W
Discordia
Abuckinutt
Discordia
10,833
931
0
0
5,413
2,096
922
1,878
3,407
32,557
0
L
Aphrodite
Matador01014
Aphrodite
4,631
808
2,297
4,593
12,228
13,892
42
3,671
8,513
23,888
0
L
Persephone
SilverG04
Persephone
3,239
831
0
365
8,505
4,680
0
3,840
4,518
16,540
0
L
9,433
6,173
0
564
10,931
6,237
31
3,648
7,246
0
34,609
W
Hou Yi
Ñape69
Hou Yi
7,999
3,252
0
1,661
8,221
3,833
2,025
1,824
6,309
0
40,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,148
Gold Earned
23,461
142
Minions Killed
119
0
Camps Cleared
0
604,281
Distance Traveled
517,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,223
748
43
4
0
205,670
0
W
Discordia
8,443
768
39
4
0
192,994
0
L
Aphrodite
8,213
747
48
4
0
187,951
0
L
Persephone
7,283
662
30
3
0
156,412
0
L
Ishtar
7,965
724
41
4
0
173,175
0
W
Hou Yi
9,482
862
60
5
0
205,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role