Player Matchup

Hercules
Hercules
 
Hercules
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
La_EXOTiCA_xPRx
Aphrodite
Level 100
God Stats
6W - 5L
1,500 SR
Queue Stats
169W - 174L
1,368 Elo+
Party 1
Discordia
Discordia
MaleficaRD
Discordia
Level 128
God Stats
3W - 1L
1,297 SR
Queue Stats
137W - 139L
1,324 Elo+
Party 1
Ratatoskr
Ratatoskr
Rayy_monn_
Ratatoskr
Level 79
God Stats
2W - 3L
1,218 SR
Queue Stats
89W - 90L
1,462 Elo+
Solo
Artemis
Artemis
THE INMORTAL997
Artemis
Level 127
God Stats
25W - 20L
1,475 SR
Queue Stats
956W - 976L
1,476 Elo+
Solo
Team Averages
Level 114
1,398 SR
1,426 Elo+

VS

Team Averages
Level 83
1,386 SR
1,402 Elo+
Hera
Hera
Gothic Sub
Hera
Level 69
God Stats
28W - 29L
1,288 SR
Queue Stats
138W - 125L
1,453 Elo+
Solo
Thor
Thor
KindleC2022
Thor
Level 95
God Stats
10W - 19L
1,532 SR
Queue Stats
145W - 142L
1,415 Elo+
Solo
Fenrir
Fenrir
Mr_Pizard
Fenrir
Level 64
God Stats
0W - 2L
1,258 SR
Queue Stats
25W - 25L
1,393 Elo+
Solo
Merlin
Merlin
RuledyByN0T
Merlin
Level 86
God Stats
0W - 6L
1,375 SR
Queue Stats
227W - 217L
1,441 Elo+
Solo
Artemis
Artemis
flared007
Artemis
Level 103
God Stats
2W - 3L
1,479 SR
Queue Stats
5W - 10L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 1 / 2
7,463
533
3,936
11,372
6,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
La_EXOTiCA_xPRx
Aphrodite
12
6 / 1 / 2
8,301
593
7,623
10,137
4,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
MaleficaRD
Discordia
12
1 / 3 / 1
7,414
530
5,457
8,141
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Rayy_monn_
Ratatoskr
15
3 / 2 / 1
8,714
622
9,597
12,784
6,270
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
4 / 2 / 8
8,362
597
14,828
12,648
6,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,909
565
4,802
9,363
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 1
7,454
532
8,243
14,760
5,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Mr_Pizard
Fenrir
10
1 / 3 / 1
6,691
478
3,674
14,632
8,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
13
2 / 1 / 1
7,560
540
7,058
8,825
2,625
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
flared007
Artemis
11
1 / 6 / 1
6,376
455
4,954
13,335
4,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
15
Kills
9
9
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
2
2
L
2
3
0
0.67
L
3
2
1
1.75
W
Aphrodite
La_EXOTiCA_xPRx
Aphrodite
6
1
2
7
W
Discordia
MaleficaRD
Discordia
1
3
1
0.5
L
Fenrir
Mr_Pizard
Fenrir
1
3
1
0.5
W
Ratatoskr
Rayy_monn_
Ratatoskr
3
2
1
1.75
L
Merlin
2
1
1
2.5
W
4
2
8
4
L
Artemis
flared007
Artemis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,441
Damage
28,731
55,082
Taken
60,915
26,290
Mitigated
25,026
21,910
Healing
16,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,936
2,053
0
2,800
11,372
6,751
803
2,598
8,686
0
52,831
L
4,802
1,484
0
1,946
9,363
3,722
233
3,674
5,689
58,739
0
L
8,243
2,731
0
5,438
14,760
5,756
342
1,895
12,865
0
58,932
W
Aphrodite
La_EXOTiCA_xPRx
Aphrodite
7,623
1,176
2,167
6,389
10,137
4,439
433
0
10,137
41,964
0
W
Discordia
MaleficaRD
Discordia
5,457
245
0
750
8,141
2,624
435
2,403
5,738
48,230
0
L
Fenrir
Mr_Pizard
Fenrir
3,674
735
883
4,582
14,632
8,085
0
4,451
10,181
0
21,371
W
Ratatoskr
Rayy_monn_
Ratatoskr
9,597
1,409
0
4,791
12,784
6,270
0
6,025
6,386
0
75,377
L
Merlin
7,058
1,155
0
995
8,825
2,625
0
0
8,825
55,265
0
W
14,828
6,972
0
5,013
12,648
6,206
1,447
373
12,275
0
61,664
L
Artemis
flared007
Artemis
4,954
1,217
0
2,826
13,335
4,838
0
3,060
10,275
0
39,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,254
Gold Earned
35,990
416
Minions Killed
386
0
Camps Cleared
0
1,307,604
Distance Traveled
1,329,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,463
533
79
6
0
313,278
0
L
Hera
7,909
565
119
9
0
274,475
0
L
Thor
7,454
532
87
6
0
276,153
0
W
Aphrodite
8,301
593
58
4
0
234,396
0
W
Discordia
7,414
530
91
7
0
228,479
0
L
Fenrir
6,691
478
33
2
0
261,527
0
W
Ratatoskr
8,714
622
115
8
0
294,374
0
L
Merlin
7,560
540
86
6
0
270,638
0
W
Artemis
8,362
597
73
5
0
237,077
0
L
Artemis
6,376
455
61
4
0
246,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role