Player Matchup

Nike
Nike
ImLysdexic
Nike
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,525 Elo+
Solo
Bakasura
Bakasura
Lasdepik21
Bakasura
Level 69
God Stats
2W - 1L
1,752 SR
Queue Stats
137W - 133L
1,466 Elo+
Solo
Tiamat
Tiamat
PeA KNAAep
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,352 Elo+
Solo
Olorun
Olorun
StiflersDad1760
Olorun
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
383W - 401L
1,293 Elo+
Party 2
He Bo
He Bo
igkko
He Bo
Level 135
God Stats
2W - 4L
1,678 SR
Queue Stats
378W - 397L
1,173 Elo+
Party 2
Team Averages
Level 80
1,586 SR
1,362 Elo+

VS

Team Averages
Level 80
1,451 SR
1,464 Elo+
Merlin
Merlin
 
Merlin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Chokapiks59
Ullr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,272 Elo+
Party 1
Artio
Artio
MunchxWrapS
Artio
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,467 Elo+
Solo
Heimdallr
Heimdallr
Nemeziia2
Heimdallr
Level 153
God Stats
1W - 0L
1,256 SR
Queue Stats
5W - 4L
1,468 Elo+
Party 1
Bellona
Bellona
ZoroLuan
Bellona
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 43L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,325
1,065
4,708
5,707
4,858
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Lasdepik21
Bakasura
11
1 / 2 / 1
5,098
1,020
2,770
6,817
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
PeA KNAAep
Tiamat
10
0 / 3 / 4
4,647
929
4,243
6,216
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 3
4,800
960
2,923
7,383
3,163
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

He Bo
igkko
He Bo
8
2 / 3 / 0
4,955
991
3,409
4,386
1,589
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
8 / 0 / 6
7,168
1,434
10,896
3,373
1,816
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
3 / 0 / 8
6,237
1,247
2,902
3,526
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

11
0 / 1 / 13
6,255
1,251
2,885
6,842
6,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Nemeziia2
Heimdallr
11
2 / 1 / 12
6,129
1,226
7,859
5,357
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ZoroLuan
Bellona
10
2 / 3 / 10
6,072
1,214
2,853
7,222
7,229
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
5
Kills
15
15
Deaths
5
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
0
6
11
W
3
0
8
7
L
2
2
2
1.5
L
Bakasura
Lasdepik21
Bakasura
1
2
1
0.75
W
0
1
13
6.5
W
Heimdallr
Nemeziia2
Heimdallr
2
1
12
8
L
Tiamat
PeA KNAAep
Tiamat
0
3
4
0.67
L
0
5
3
0.3
W
Bellona
ZoroLuan
Bellona
2
3
10
2.33
L
He Bo
igkko
He Bo
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,053
Damage
27,395
30,509
Taken
26,320
17,872
Mitigated
19,973
5,883
Healing
11,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,896
919
1,017
868
3,373
1,816
369
1,464
1,909
21,318
0
W
2,902
914
139
96
3,526
1,872
503
1,354
2,172
0
8,081
L
4,708
121
265
456
5,707
4,858
0
2,214
3,364
0
7,417
L
Bakasura
Lasdepik21
Bakasura
2,770
1,882
559
1,985
6,817
4,209
0
1,880
4,896
0
4,388
W
2,885
378
2,208
2,205
6,842
6,253
187
3,312
3,265
4,991
0
W
Heimdallr
Nemeziia2
Heimdallr
7,859
4,003
1,427
1,527
5,357
2,803
1,104
1,984
3,373
0
14,969
L
Tiamat
PeA KNAAep
Tiamat
4,243
242
0
941
6,216
4,053
0
3,482
2,734
8,361
0
L
2,923
1,180
534
580
7,383
3,163
0
3,377
3,917
6,023
0
W
Bellona
ZoroLuan
Bellona
2,853
527
1,247
729
7,222
7,229
85
2,461
4,706
0
5,337
L
He Bo
igkko
He Bo
3,409
112
230
333
4,386
1,589
0
2,828
1,558
4,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,825
Gold Earned
31,861
30
Minions Killed
79
0
Camps Cleared
0
517,574
Distance Traveled
564,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,168
1,434
39
8
0
115,211
0
W
Ullr
6,237
1,247
7
1
0
101,581
0
L
Nike
5,325
1,065
8
2
0
139,929
0
L
Bakasura
5,098
1,020
13
3
0
96,073
0
W
Artio
6,255
1,251
5
1
0
121,713
0
W
Heimdallr
6,129
1,226
18
4
0
103,655
0
L
Tiamat
4,647
929
3
1
0
117,374
0
L
Olorun
4,800
960
3
1
0
97,778
0
W
Bellona
6,072
1,214
10
2
0
122,743
0
L
He Bo
4,955
991
3
1
0
66,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role