Player Matchup

Anubis
Anubis
AstaMuteki
Anubis
Level 69
God Stats
2W - 2L
1,701 SR
Queue Stats
14W - 32L
1,410 Elo+
Party 2
Neith
Neith
BigggChungus
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Floustar
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 35L
1,500 Elo+
Party 4
Bakasura
Bakasura
amaradi12
Bakasura
Level 59
God Stats
4W - 4L
1,500 SR
Queue Stats
97W - 58L
1,500 Elo+
Party 4
Ymir
Ymir
mslzm
Ymir
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 137L
1,493 Elo+
Solo
Team Averages
Level 61
1,540 SR
1,481 Elo+

VS

Team Averages
Level 80
1,624 SR
1,443 Elo+
Chang'e
Chang'e
Adalayla
Chang'e
Level 15
God Stats
11W - 15L
1,338 SR
Queue Stats
12W - 16L
1,413 Elo+
Party 3
Agni
Agni
Chinorium
Agni
Level 87
God Stats
236W - 187L
1,617 SR
Queue Stats
674W - 700L
1,379 Elo+
Party 1
Athena
Athena
HaZe96
Athena
Level 107
God Stats
7W - 2L
1,987 SR
Queue Stats
626W - 621L
1,522 Elo+
Party 3
Hou Yi
Hou Yi
SuriCata883913
Hou Yi
Level 86
God Stats
13W - 12L
1,583 SR
Queue Stats
599W - 627L
1,392 Elo+
Party 1
Kali
Kali
elementriks
Kali
Level 107
God Stats
2W - 2L
1,594 SR
Queue Stats
120W - 110L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AstaMuteki
Anubis
13
3 / 3 / 0
7,330
524
6,560
9,238
4,513
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 7 / 1
5,834
417
4,135
7,943
2,830
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Floustar
Cthulhu
11
1 / 2 / 0
6,524
466
8,471
11,163
5,823
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
amaradi12
Bakasura
1
0 / 0 / 0
4,389
314
0
0
0
Ymir
mslzm
Ymir
10
0 / 1 / 0
5,511
394
2,860
9,951
6,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Adalayla
Chang'e
13
2 / 0 / 0
7,753
554
3,842
7,684
3,577
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Agni
12
1 / 1 / 2
7,341
524
8,748
5,313
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
HaZe96
Athena
10
1 / 2 / 3
7,154
511
3,107
11,186
8,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
6 / 0 / 0
8,063
576
7,657
8,195
3,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 2 / 3
9,131
652
5,365
14,240
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
5
Kills
13
13
Deaths
5
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Adalayla
Chang'e
2
0
0
2
L
Anubis
AstaMuteki
Anubis
3
3
0
1
L
1
7
1
0.21
W
Agni
1
1
2
2
L
Cthulhu
Floustar
Cthulhu
1
2
0
0.5
W
Athena
HaZe96
Athena
1
2
3
1.25
W
6
0
0
6
L
Bakasura
amaradi12
Bakasura
0
0
0
0
W
3
2
3
2.25
L
Ymir
mslzm
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,026
Damage
28,719
38,295
Taken
46,618
20,095
Mitigated
23,383
7,913
Healing
15,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Adalayla
Chang'e
3,842
836
368
2,601
7,684
3,577
131
4,496
3,188
42,159
0
L
Anubis
AstaMuteki
Anubis
6,560
908
0
4,550
9,238
4,513
0
4,626
4,509
52,571
0
L
4,135
2,063
0
501
7,943
2,830
0
1,181
6,709
0
20,552
W
Agni
8,748
973
0
1,638
5,313
1,648
385
2,588
2,725
42,433
0
L
Cthulhu
Floustar
Cthulhu
8,471
1,227
0
2,421
11,163
5,823
0
6,810
4,219
45,179
0
W
Athena
HaZe96
Athena
3,107
1,033
213
1,898
11,186
8,884
0
4,064
7,122
27,311
0
W
7,657
4,377
0
4,706
8,195
3,725
518
1,284
6,911
0
58,343
L
Bakasura
amaradi12
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
5,365
2,097
0
4,333
14,240
5,549
2,536
5,459
8,781
0
79,184
L
Ymir
mslzm
Ymir
2,860
502
0
441
9,951
6,929
0
2,690
7,161
25,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,588
Gold Earned
39,442
209
Minions Killed
403
0
Camps Cleared
0
880,853
Distance Traveled
1,298,315
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,753
554
80
6
0
210,192
0
L
Anubis
7,330
524
93
7
0
232,099
2
L
Neith
5,834
417
29
2
0
167,803
0
W
Agni
7,341
524
75
5
0
264,789
0
L
Cthulhu
6,524
466
55
4
0
238,371
0
W
Athena
7,154
511
36
3
0
292,356
4
W
Hou Yi
8,063
576
93
7
0
253,969
0
L
Bakasura
4,389
314
0
0
0
0
0
W
Kali
9,131
652
119
9
0
277,009
0
L
Ymir
5,511
394
32
2
0
242,580
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role