Player Matchup

Ra
Ra
Ankills
Ra
Level 128
God Stats
14W - 6L
1,717 SR
Queue Stats
462W - 485L
1,497 Elo+
Party 1
Kuzenbo
Kuzenbo
PlastiK V10
Kuzenbo
Level 159
God Stats
21W - 19L
1,557 SR
Queue Stats
793W - 751L
1,512 Elo+
Solo
Set
Set
TheNeeXoo
Set
Level 24
God Stats
6W - 10L
1,334 SR
Queue Stats
53W - 76L
1,448 Elo+
Party 1
Skadi
Skadi
elRonny1213
Skadi
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Shiva
Shiva
xXSenteSXx
Shiva
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 61L
1,424 Elo+
Party 1
Team Averages
Level 69
1,521 SR
1,476 Elo+

VS

Team Averages
Level 99
1,491 SR
1,493 Elo+
Vamana
Vamana
 
Vamana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Stuck_In_Gold_
Freya
Level 128
God Stats
12W - 12L
1,565 SR
Queue Stats
316W - 319L
1,464 Elo+
Party 2
Nemesis
Nemesis
broblinmcmolek
Nemesis
Level 44
God Stats
1W - 1L
1,276 SR
Queue Stats
67W - 79L
1,442 Elo+
Party 2
Athena
Athena
ljeff86
Athena
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
371W - 323L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wasgehtbro
Morgan Le Fay
Level 54
God Stats
126W - 147L
1,614 SR
Queue Stats
498W - 599L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,121
509
5,945
10,475
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
PlastiK V10
Kuzenbo
1
0 / 0 / 0
4,504
322
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 6 / 0
6,772
484
6,079
12,666
6,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

3
0 / 3 / 0
4,745
339
0
3,805
846
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
13
3 / 2 / 0
8,060
576
11,033
14,570
11,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 4 / 2
7,113
508
8,334
15,849
11,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 0 / 2
8,643
617
4,750
8,037
3,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
5 / 0 / 0
8,542
610
6,119
10,765
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
ljeff86
Athena
12
2 / 1 / 6
7,898
564
4,786
16,806
13,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
wasgehtbro
Morgan Le Fay
13
3 / 1 / 0
8,109
579
3,888
5,703
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
4
Kills
14
16
Deaths
6
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
4
2
0.5
L
1
5
0
0.2
L
Kuzenbo
PlastiK V10
Kuzenbo
0
0
0
0
W
3
0
2
4
L
0
6
0
0
W
5
0
0
5
L
0
3
0
0
W
Athena
ljeff86
Athena
2
1
6
5
W
Morgan Le Fay
wasgehtbro
Morgan Le Fay
3
1
0
3
L
Shiva
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,057
Damage
27,877
41,516
Taken
57,160
22,392
Mitigated
34,968
5,559
Healing
18,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,334
2,969
0
5,467
15,849
11,075
50
1,723
14,115
655
39,810
L
5,945
254
72
986
10,475
3,873
0
5,654
4,581
51,651
0
L
Kuzenbo
PlastiK V10
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
4,750
1,811
0
5,381
8,037
3,143
304
603
7,434
79,825
0
L
6,079
2,157
0
891
12,666
6,292
0
6,015
6,651
0
51,141
W
6,119
2,935
0
1,470
10,765
4,688
0
1,853
8,748
0
79,536
L
0
0
0
0
3,805
846
0
637
3,168
0
7,999
W
Athena
ljeff86
Athena
4,786
1,630
0
5,846
16,806
13,864
75
2,912
13,643
29,261
0
W
Morgan Le Fay
wasgehtbro
Morgan Le Fay
3,888
70
0
539
5,703
2,198
255
1,858
3,835
60,126
0
L
Shiva
11,033
2,394
0
3,610
14,570
11,381
0
1,182
13,388
0
54,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,202
Gold Earned
40,305
296
Minions Killed
449
0
Camps Cleared
0
953,103
Distance Traveled
1,457,152
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,113
508
54
4
0
284,507
0
L
Ra
7,121
509
97
7
0
271,189
0
L
Kuzenbo
4,504
322
0
0
0
26,290
0
W
Freya
8,643
617
135
10
0
264,042
0
L
Set
6,772
484
84
6
0
260,647
0
W
Nemesis
8,542
610
117
8
0
313,641
0
L
Skadi
4,745
339
14
1
0
103,317
0
W
Athena
7,898
564
37
3
0
302,465
0
W
Morgan Le Fay
8,109
579
106
8
0
292,497
2
L
Shiva
8,060
576
101
7
0
291,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role