Player Matchup

Baron Samedi
Baron Samedi
BBQMike 716
Baron Samedi
Level 128
God Stats
4W - 3L
1,627 SR
Queue Stats
56W - 42L
1,527 Elo+
Solo
Izanami
Izanami
BiggieCheese245
Izanami
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,502 Elo+
Solo
Ah Puch
Ah Puch
ItsJustBlacky
Ah Puch
Level 124
God Stats
56W - 53L
1,618 SR
Queue Stats
358W - 360L
1,511 Elo+
Party 2
Thanatos
Thanatos
ItsJustKola
Thanatos
Level 131
God Stats
8W - 3L
1,767 SR
Queue Stats
301W - 294L
1,520 Elo+
Party 2
Horus
Horus
llllllll8823
Horus
Level 109
God Stats
1W - 7L
1,162 SR
Queue Stats
799W - 763L
1,522 Elo+
Solo
Team Averages
Level 124
1,535 SR
1,516 Elo+

VS

Team Averages
Level 127
1,517 SR
1,517 Elo+
Chronos
Chronos
Sepol Agiota
Chronos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 195L
1,509 Elo+
Solo
Martichoras
Martichoras
Thadais99
Martichoras
Level 127
God Stats
4W - 13L
1,233 SR
Queue Stats
169W - 177L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
UNCLExGRANDxPA
Ne Zha
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 69L
1,473 Elo+
Solo
Aphrodite
Aphrodite
chuckycheeserton
Aphrodite
Level 101
God Stats
15W - 9L
1,854 SR
Queue Stats
198W - 200L
1,549 Elo+
Party 1
Nike
Nike
x Jafet
Nike
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
252W - 207L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BBQMike 716
Baron Samedi
13
1 / 1 / 9
7,550
472
11,117
12,070
7,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 3 / 3
7,956
497
7,799
12,263
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
15
2 / 1 / 3
8,584
537
5,799
7,616
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Thanatos
ItsJustKola
Thanatos
15
8 / 1 / 1
9,098
569
13,135
13,785
5,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 3 / 1
7,633
477
2,455
9,536
6,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Sepol Agiota
Chronos
15
0 / 3 / 0
8,685
543
4,518
11,805
5,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
Thadais99
Martichoras
13
2 / 2 / 0
8,240
515
9,968
12,481
5,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 0
7,985
499
6,978
12,816
5,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
13
0 / 4 / 2
6,906
432
4,430
14,125
9,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nike
x Jafet
Nike
15
4 / 2 / 1
9,051
566
9,701
12,343
10,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
13
Kills
8
9
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BBQMike 716
Baron Samedi
1
1
9
5.5
W
2
3
3
1.17
W
Ah Puch
2
1
3
3.5
W
Thanatos
ItsJustKola
Thanatos
8
1
1
8.5
L
Chronos
Sepol Agiota
Chronos
0
3
0
0
L
Martichoras
Thadais99
Martichoras
2
2
0
1
L
2
3
0
0.67
L
Aphrodite
0
4
2
0.25
W
0
3
1
0.17
L
Nike
x Jafet
Nike
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,305
Damage
35,595
55,270
Taken
63,570
27,218
Mitigated
36,253
28,794
Healing
17,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BBQMike 716
Baron Samedi
11,117
921
2,172
7,298
12,070
7,259
0
2,749
9,321
35,750
0
W
7,799
5,346
0
3,777
12,263
4,772
0
1,653
10,610
0
73,053
W
Ah Puch
5,799
43
0
2,594
7,616
3,210
0
3,861
3,755
65,228
0
W
Thanatos
ItsJustKola
Thanatos
13,135
5,467
0
10,589
13,785
5,368
0
1,407
12,378
0
56,076
L
Chronos
Sepol Agiota
Chronos
4,518
977
0
3,623
11,805
5,474
0
3,189
8,287
76,955
9,646
L
Martichoras
Thadais99
Martichoras
9,968
2,966
0
2,833
12,481
5,725
94
3,182
9,299
0
73,576
L
6,978
2,459
0
926
12,816
5,373
734
2,023
10,745
0
59,521
L
Aphrodite
4,430
699
2,973
5,477
14,125
9,113
0
6,491
7,496
39,194
0
W
2,455
1,252
90
2,274
9,536
6,609
597
295
9,241
0
49,638
L
Nike
x Jafet
Nike
9,701
734
0
1,471
12,343
10,568
0
1,457
10,409
1,896
67,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,821
Gold Earned
40,867
471
Minions Killed
522
0
Camps Cleared
0
1,533,200
Distance Traveled
1,474,157
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,550
472
33
2
0
312,624
5
W
Izanami
7,956
497
140
9
0
291,397
2
W
Ah Puch
8,584
537
125
8
0
311,402
0
W
Thanatos
9,098
569
80
5
0
368,302
0
L
Chronos
8,685
543
157
10
0
299,193
0
L
Martichoras
8,240
515
121
8
0
271,209
3
L
Ne Zha
7,985
499
89
6
0
343,152
0
L
Aphrodite
6,906
432
58
4
0
310,705
2
W
Horus
7,633
477
93
6
0
249,475
2
L
Nike
9,051
566
97
6
0
249,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role