Player Matchup

Ra
Ra
Chrisreeco
Ra
Level 6
God Stats
3W - 10L
1,374 SR
Queue Stats
4W - 20L
1,077 Elo+
Party 1
Yemoja
Yemoja
IPJonny
Yemoja
Level 48
God Stats
8W - 12L
1,478 SR
Queue Stats
541W - 554L
1,286 Elo+
Party 1
Anhur
Anhur
Mike0so
Anhur
Level 68
God Stats
3W - 4L
1,343 SR
Queue Stats
588W - 606L
1,311 Elo+
Party 1
Team Averages
Level 41
1,398 SR
1,225 Elo+

VS

Team Averages
Level 37
1,456 SR
1,381 Elo+
Anubis
Anubis
AzzazzinRD
Anubis
Level 30
God Stats
9W - 8L
1,474 SR
Queue Stats
57W - 45L
1,268 Elo+
Party 2
Medusa
Medusa
JimmyTheOne00
Medusa
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
27W - 12L
1,493 Elo+
Party 2
Serqet
Serqet
Theilea
Serqet
Level 67
God Stats
7W - 6L
1,394 SR
Queue Stats
24W - 26L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,404
617
1,248
8,196
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
IPJonny
Yemoja
14
1 / 1 / 0
8,373
698
3,110
9,663
4,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Mike0so
Anhur
12
0 / 4 / 1
7,514
626
3,323
12,218
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AzzazzinRD
Anubis
15
4 / 0 / 6
9,194
766
6,475
2,354
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 0 / 5
9,738
812
16,263
5,433
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
Theilea
Serqet
14
1 / 1 / 9
8,844
737
3,366
5,133
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
10
10
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
AzzazzinRD
Anubis
4
0
6
7
L
0
5
1
0.1
L
Yemoja
IPJonny
Yemoja
1
1
0
1
W
5
0
5
7.5
L
Anhur
Mike0so
Anhur
0
4
1
0.13
W
Serqet
Theilea
Serqet
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,681
Damage
26,104
30,077
Taken
12,920
11,790
Mitigated
6,226
5,668
Healing
3,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AzzazzinRD
Anubis
6,475
179
0
809
2,354
1,075
1,116
1,177
1,177
31,917
0
L
1,248
94
60
123
8,196
2,809
0
2,177
6,019
27,600
0
L
Yemoja
IPJonny
Yemoja
3,110
133
1,725
2,125
9,663
4,415
0
2,535
6,888
15,515
0
W
16,263
8,473
0
2,681
5,433
2,236
1,261
1,465
3,968
0
59,061
L
Anhur
Mike0so
Anhur
3,323
1,142
0
1,635
12,218
4,566
0
1,771
10,447
0
22,523
W
Serqet
Theilea
Serqet
3,366
147
0
464
5,133
2,915
518
1,814
3,319
0
24,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,291
Gold Earned
27,776
122
Minions Killed
160
0
Camps Cleared
0
674,878
Distance Traveled
702,870
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,194
766
46
4
0
224,106
3
L
Ra
7,404
617
53
4
0
200,816
0
L
Yemoja
8,373
698
27
2
0
252,555
0
W
Medusa
9,738
812
80
7
0
224,303
0
L
Anhur
7,514
626
42
4
0
221,507
0
W
Serqet
8,844
737
34
3
0
254,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role