Player Matchup

Sol
Sol
 
Sol
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
FatalMad
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,665 Elo+
Party 2
Skadi
Skadi
FrEkLeDWaFFle23
Skadi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,586 Elo+
Party 2
Awilix
Awilix
LazyBologna
Awilix
Level 146
God Stats
5W - 5L
1,500 SR
Queue Stats
465W - 472L
1,507 Elo+
Solo
Aphrodite
Aphrodite
xXVIBESXx
Aphrodite
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 107
1,500 SR
1,552 Elo+

VS

Team Averages
Level 141
1,376 SR
1,545 Elo+
Bacchus
Bacchus
D0RK4i
Bacchus
Level 158
God Stats
9W - 3L
1,282 SR
Queue Stats
639W - 667L
1,540 Elo+
Party 1
Yemoja
Yemoja
Kalas 27
Yemoja
Level 144
God Stats
15W - 15L
1,509 SR
Queue Stats
712W - 721L
1,560 Elo+
Party 1
Cerberus
Cerberus
Maddalena
Cerberus
Level 127
God Stats
2W - 5L
1,177 SR
Queue Stats
842W - 861L
1,563 Elo+
Solo
Scylla
Scylla
Mareg 666
Scylla
Level 128
God Stats
6W - 2L
1,715 SR
Queue Stats
598W - 618L
1,552 Elo+
Party 1
Thanatos
Thanatos
ziirkii
Thanatos
Level 148
God Stats
5W - 5L
1,194 SR
Queue Stats
477W - 474L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 3 / 2
6,831
1,139
7,063
5,815
2,214
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
FatalMad
Tiamat
11
1 / 4 / 1
5,870
978
2,817
7,174
3,385
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 6 / 1
6,088
1,015
5,078
7,576
2,719
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Awilix
7
0 / 2 / 0
4,818
803
751
2,975
1,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
xXVIBESXx
Aphrodite
9
0 / 5 / 3
5,358
893
809
5,968
2,824
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D0RK4i
Bacchus
12
2 / 0 / 16
7,814
1,302
5,598
8,800
8,993
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Yemoja
Kalas 27
Yemoja
11
2 / 1 / 12
6,855
1,143
1,011
3,987
2,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Maddalena
Cerberus
11
3 / 1 / 8
7,164
1,194
3,225
7,612
7,989
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Mareg 666
Scylla
13
8 / 2 / 8
7,704
1,284
8,147
5,005
2,486
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
ziirkii
Thanatos
12
5 / 1 / 10
7,183
1,197
8,053
6,085
3,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
74
5
Kills
20
20
Deaths
5
7
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
2
1
W
Bacchus
D0RK4i
Bacchus
2
0
16
10
L
Tiamat
FatalMad
Tiamat
1
4
1
0.38
L
2
6
1
0.42
W
Yemoja
Kalas 27
Yemoja
2
1
12
8
L
Awilix
0
2
0
0
W
Cerberus
Maddalena
Cerberus
3
1
8
7
W
Scylla
Mareg 666
Scylla
8
2
8
6
L
Aphrodite
xXVIBESXx
Aphrodite
0
5
3
0.3
W
Thanatos
ziirkii
Thanatos
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,518
Damage
26,034
29,508
Taken
31,489
12,999
Mitigated
25,092
4,389
Healing
22,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,063
1,763
72
1,660
5,815
2,214
0
3,427
2,388
19,299
0
W
Bacchus
D0RK4i
Bacchus
5,598
545
352
2,517
8,800
8,993
1,152
2,135
6,661
10,084
0
L
Tiamat
FatalMad
Tiamat
2,817
47
48
1,398
7,174
3,385
0
5,018
2,156
7,582
0
L
5,078
2,045
0
0
7,576
2,719
0
4,434
3,142
0
6,865
W
Yemoja
Kalas 27
Yemoja
1,011
469
10,714
1,370
3,987
2,547
1,615
1,966
2,021
4,599
0
L
Awilix
751
80
135
426
2,975
1,857
0
1,106
1,869
0
1,372
W
Cerberus
Maddalena
Cerberus
3,225
136
1,015
1,911
7,612
7,989
217
2,383
5,224
6,143
0
W
Scylla
Mareg 666
Scylla
8,147
448
506
228
5,005
2,486
2,286
2,773
2,226
15,486
0
L
Aphrodite
xXVIBESXx
Aphrodite
809
266
424
226
5,968
2,824
0
3,996
1,972
1,384
0
W
Thanatos
ziirkii
Thanatos
8,053
411
488
3,503
6,085
3,077
2,068
1,417
4,668
0
15,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,965
Gold Earned
36,720
40
Minions Killed
69
0
Camps Cleared
0
434,942
Distance Traveled
625,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,831
1,139
23
4
0
113,008
0
W
Bacchus
7,814
1,302
6
1
0
136,066
0
L
Tiamat
5,870
978
6
1
0
106,723
0
L
Skadi
6,088
1,015
6
1
0
98,064
0
W
Yemoja
6,855
1,143
6
1
0
106,455
0
L
Awilix
4,818
803
5
1
0
39,721
0
W
Cerberus
7,164
1,194
17
3
0
126,191
0
W
Scylla
7,704
1,284
23
4
0
109,100
0
L
Aphrodite
5,358
893
0
0
0
77,426
0
W
Thanatos
7,183
1,197
17
3
0
148,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role