Player Matchup

Izanami
Izanami
DARTHSTIMMY
Izanami
Level 128
God Stats
4W - 6L
1,285 SR
Queue Stats
226W - 230L
1,432 Elo+
Solo
Fenrir
Fenrir
bestgamer908
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,250 Elo+
Solo
Hun Batz
Hun Batz
o 1nDone o
Hun Batz
Level 164
God Stats
3W - 1L
1,737 SR
Queue Stats
217W - 213L
1,551 Elo+
Party 1
Artemis
Artemis
xBatt1eRif1e
Artemis
Level 157
God Stats
10W - 7L
1,657 SR
Queue Stats
455W - 439L
1,460 Elo+
Party 1
Kuzenbo
Kuzenbo
ķēņďřïċķş
Kuzenbo
Level 29
God Stats
6W - 1L
1,300 SR
Queue Stats
151W - 173L
1,349 Elo+
Party 1
Team Averages
Level 99
1,496 SR
1,408 Elo+

VS

Team Averages
Level 130
1,544 SR
1,470 Elo+
Ravana
Ravana
Ignatus17
Ravana
Level 121
God Stats
5W - 2L
1,719 SR
Queue Stats
333W - 348L
1,447 Elo+
Solo
Susano
Susano
XSiLeNtxDrEaMerX
Susano
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,487 Elo+
Solo
Heimdallr
Heimdallr
coi123
Heimdallr
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 94L
1,407 Elo+
Solo
Cernunnos
Cernunnos
deathfoxx
Cernunnos
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
362W - 355L
1,494 Elo+
Party 2
Anubis
Anubis
xPyCxBLUE MAGIC
Anubis
Level 129
God Stats
7W - 3L
1,500 SR
Queue Stats
230W - 231L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DARTHSTIMMY
Izanami
19
9 / 3 / 12
11,712
901
10,390
11,439
4,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
18
3 / 2 / 14
10,374
798
4,956
9,863
11,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
o 1nDone o
Hun Batz
18
9 / 6 / 9
11,764
905
14,933
13,744
5,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
xBatt1eRif1e
Artemis
17
9 / 6 / 19
11,231
864
21,220
13,334
5,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 6 / 21
11,096
854
9,685
19,648
31,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ignatus17
Ravana
17
7 / 8 / 12
10,257
789
11,653
15,612
12,137
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
1 / 9 / 5
8,409
647
4,006
14,314
6,615
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
coi123
Heimdallr
14
1 / 7 / 9
8,510
655
4,980
11,959
5,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
deathfoxx
Cernunnos
16
2 / 5 / 12
9,399
723
8,940
11,381
5,262
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
9 / 6 / 7
10,603
816
17,222
12,083
6,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
65
35
Kills
20
23
Deaths
35
75
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Izanami
DARTHSTIMMY
Izanami
9
3
12
5
L
Ravana
Ignatus17
Ravana
7
8
12
1.63
L
1
9
5
0.39
W
Fenrir
3
2
14
5
L
Heimdallr
coi123
Heimdallr
1
7
9
0.79
L
Cernunnos
deathfoxx
Cernunnos
2
5
12
1.6
W
Hun Batz
o 1nDone o
Hun Batz
9
6
9
2.25
W
Artemis
xBatt1eRif1e
Artemis
9
6
19
3.08
L
9
6
7
2.08
W
5
6
21
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,184
Damage
46,801
68,028
Taken
65,349
59,375
Mitigated
36,192
14,775
Healing
6,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DARTHSTIMMY
Izanami
10,390
6,731
1,216
4,269
11,439
4,576
5,506
3,728
7,711
0
31,795
L
Ravana
Ignatus17
Ravana
11,653
2,921
238
951
15,612
12,137
0
2,251
13,361
0
18,068
L
4,006
1,087
192
660
14,314
6,615
0
1,643
12,671
0
8,874
W
Fenrir
4,956
550
1,228
2,301
9,863
11,630
1,116
1,719
8,144
0
10,372
L
Heimdallr
coi123
Heimdallr
4,980
1,472
39
524
11,959
5,278
0
1,019
10,940
0
10,422
L
Cernunnos
deathfoxx
Cernunnos
8,940
3,730
478
1,544
11,381
5,262
0
2,185
9,196
0
25,745
W
Hun Batz
o 1nDone o
Hun Batz
14,933
1,308
903
951
13,744
5,965
865
2,208
11,536
0
35,747
W
Artemis
xBatt1eRif1e
Artemis
21,220
6,752
775
978
13,334
5,595
287
3,782
9,552
0
32,503
L
17,222
161
188
2,136
12,083
6,900
0
1,992
10,091
36,428
0
W
9,685
1,860
687
1,467
19,648
31,609
74
5,785
13,863
18,555
595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,177
Gold Earned
47,178
143
Minions Killed
129
0
Camps Cleared
0
1,095,510
Distance Traveled
884,525
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,712
901
51
4
0
208,804
0
L
Ravana
10,257
789
22
2
0
196,071
1
L
Susano
8,409
647
8
1
0
176,852
0
W
Fenrir
10,374
798
13
1
0
251,072
0
L
Heimdallr
8,510
655
10
1
0
141,388
0
L
Cernunnos
9,399
723
39
3
0
186,234
0
W
Hun Batz
11,764
905
34
3
0
240,411
0
W
Artemis
11,231
864
29
2
0
183,467
0
L
Anubis
10,603
816
50
4
0
183,980
0
W
Kuzenbo
11,096
854
16
1
0
211,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role