Player Matchup

Shiva
Shiva
Gold I
IzJuJu
Shiva
Gold I
Level 142
God Stats
67W - 50L
1,675 SR
Queue Stats
141W - 125L
1,637 MMR
Party 2
Horus
Horus
Gold II
MrMcDougal
Horus
Gold II
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 108L
1,575 MMR
Party 2
Da Ji
Da Ji
Platinum V
Shinji Kocho
Da Ji
Platinum V
Level 147
God Stats
46W - 31L
1,644 SR
Queue Stats
322W - 316L
1,779 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Warshiwar
Xbalanque
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,546 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
Yomamaguchi
Morgan Le Fay
Platinum IV
Level 155
God Stats
45W - 39L
1,570 SR
Queue Stats
154W - 149L
1,815 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,578 SR
1,671 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 169
1,557 SR
1,565 MMR
Vamana
Vamana
Platinum V
 
Vamana
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum II
 
Awilix
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold III
 
Ares
Gold III
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum III
Seahawker562
Chronos
Platinum III
Level 213
God Stats
90W - 54L
1,566 SR
Queue Stats
839W - 838L
1,811 MMR
Party 1
Martichoras
Martichoras
Silver II
texanjewguy
Martichoras
Silver II
Level 121
God Stats
2W - 2L
1,720 SR
Queue Stats
61W - 68L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
IzJuJu
Shiva
14
0 / 0 / 1
8,300
553
7,785
13,246
12,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
13
2 / 1 / 2
7,852
523
5,646
12,573
13,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 0 / 2
7,887
526
5,827
10,762
4,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Warshiwar
Xbalanque
14
1 / 1 / 3
8,197
546
8,154
11,167
4,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Yomamaguchi
Morgan Le Fay
15
3 / 0 / 1
8,529
569
12,403
7,077
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
He BoSusanoAtlasThanatos

VS

Bans
AphroditeSurtrAo KuangMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
0 / 1 / 0
9,312
621
8,911
14,294
12,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
 
Awilix
13
1 / 3 / 0
7,836
522
5,494
12,474
4,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
 
Ares
8
0 / 2 / 1
6,181
412
1,921
7,381
4,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Seahawker562
Chronos
13
0 / 0 / 0
7,956
530
6,288
9,976
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
texanjewguy
Martichoras
12
0 / 2 / 1
7,736
516
6,694
10,561
4,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
1
2
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
0
0
L
Awilix
 
Awilix
1
3
0
0.33
L
Ares
 
Ares
0
2
1
0.25
W
Shiva
IzJuJu
Shiva
0
0
1
0.5
W
Horus
2
1
2
3
L
Chronos
Seahawker562
Chronos
0
0
0
0
W
2
0
2
3
W
Xbalanque
Warshiwar
Xbalanque
1
1
3
2.5
W
Morgan Le Fay
Yomamaguchi
Morgan Le Fay
3
0
1
3.5
L
Martichoras
texanjewguy
Martichoras
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,815
Damage
29,308
54,825
Taken
54,686
38,661
Mitigated
30,141
20,071
Healing
14,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,911
3,806
0
4,953
14,294
12,445
114
1,589
12,631
0
90,553
L
Awilix
 
Awilix
5,494
1,540
0
910
12,474
4,834
0
2,797
9,529
0
73,232
L
Ares
 
Ares
1,921
86
1,276
2,296
7,381
4,290
0
1,584
5,747
10,679
0
W
Shiva
IzJuJu
Shiva
7,785
1,402
249
3,575
13,246
12,394
0
933
12,313
345
70,335
W
Horus
5,646
2,719
1,282
4,483
12,573
13,514
0
3,461
9,112
35
28,772
L
Chronos
Seahawker562
Chronos
6,288
1,432
0
2,286
9,976
3,952
0
6,354
3,435
79,278
0
W
5,827
1,568
0
5,750
10,762
4,781
0
1,170
9,592
0
68,007
W
Xbalanque
Warshiwar
Xbalanque
8,154
3,623
0
3,262
11,167
4,932
91
231
10,936
0
74,500
W
Morgan Le Fay
Yomamaguchi
Morgan Le Fay
12,403
1,213
0
1,470
7,077
3,040
0
2,414
4,663
80,298
0
L
Martichoras
texanjewguy
Martichoras
6,694
3,347
0
3,179
10,561
4,620
419
0
10,561
0
58,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,765
Gold Earned
39,021
537
Minions Killed
527
0
Camps Cleared
0
1,555,257
Distance Traveled
1,316,564
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,312
621
163
11
0
253,724
3
L
Awilix
7,836
522
105
7
0
341,648
3
L
Ares
6,181
412
11
1
0
140,740
0
W
Shiva
8,300
553
138
9
0
298,814
5
W
Horus
7,852
523
36
2
0
342,721
5
L
Chronos
7,956
530
141
9
0
315,404
4
W
Da Ji
7,887
526
101
7
0
316,051
2
W
Xbalanque
8,197
546
120
8
0
285,901
6
W
Morgan Le Fay
8,529
569
142
9
0
311,770
9
L
Martichoras
7,736
516
107
7
0
265,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role