Player Matchup

Horus
Horus
Bronze III
Jarquez1864
Horus
Bronze III
Level 129
God Stats
0W - 1L
1,261 SR
Queue Stats
2W - 4L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
Mahecha23
Xbalanque
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,441 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Malugor
Nu Wa
Bronze III
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,420 SR
1,480 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,368 SR
1,441 MMR
Discordia
Discordia
Bronze III
Drunkpickle257
Discordia
Bronze III
Level 89
God Stats
1W - 0L
1,268 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Neith
Neith
Silver IV
ElseCape8212050
Neith
Silver IV
Level 154
God Stats
2W - 1L
1,449 SR
Queue Stats
16W - 15L
1,396 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
Majin Che
Kuzenbo
Silver II
Level 120
God Stats
2W - 0L
1,389 SR
Queue Stats
5W - 4L
1,428 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,794
650
2,440
13,950
13,358
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xbalanque
Mahecha23
Xbalanque
11
0 / 5 / 0
7,136
595
10,052
13,752
6,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Malugor
Nu Wa
13
0 / 3 / 0
7,387
616
8,850
10,261
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
CamazotzAh Muzen CabIshtarZeusHades

VS

Bans
ShivaMedusaChaacHou YiMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Drunkpickle257
Discordia
13
1 / 0 / 9
8,831
736
8,119
6,024
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 0 / 3
9,125
760
12,646
11,529
6,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Majin Che
Kuzenbo
14
4 / 0 / 6
9,948
829
8,870
11,199
17,955
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
10
10
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
Drunkpickle257
Discordia
1
0
9
5.5
W
5
0
3
6.5
L
0
2
0
0
L
Xbalanque
Mahecha23
Xbalanque
0
5
0
0
W
Kuzenbo
Majin Che
Kuzenbo
4
0
6
7
L
Nu Wa
Malugor
Nu Wa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,342
Damage
29,635
37,963
Taken
28,752
24,002
Mitigated
26,955
11,274
Healing
12,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Drunkpickle257
Discordia
8,119
613
0
1,102
6,024
2,992
844
2,085
3,939
42,382
0
W
12,646
5,086
0
6,250
11,529
6,008
2,491
3,006
8,523
0
60,127
L
2,440
1,181
3,903
5,100
13,950
13,358
0
6,493
7,457
0
13,878
L
Xbalanque
Mahecha23
Xbalanque
10,052
4,506
0
1,343
13,752
6,647
0
5,436
8,316
0
38,954
W
Kuzenbo
Majin Che
Kuzenbo
8,870
3,105
2,024
3,050
11,199
17,955
517
3,795
7,404
21,900
0
L
Nu Wa
Malugor
Nu Wa
8,850
1,799
0
928
10,261
3,997
0
5,095
5,166
37,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,317
Gold Earned
27,904
135
Minions Killed
159
0
Camps Cleared
0
615,537
Distance Traveled
644,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,831
736
66
6
0
205,509
0
W
Neith
9,125
760
67
6
0
212,275
0
L
Horus
7,794
650
14
1
0
230,825
0
L
Xbalanque
7,136
595
67
6
0
191,498
0
W
Kuzenbo
9,948
829
26
2
0
226,397
0
L
Nu Wa
7,387
616
54
5
0
193,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role