Player Matchup

Horus
Horus
ASHTRØNAUT
Horus
Level 143
God Stats
7W - 3L
1,641 SR
Queue Stats
225W - 230L
1,470 Elo+
Party 2
Anubis
Anubis
Jackalzone
Anubis
Level 148
God Stats
118W - 82L
1,579 SR
Queue Stats
400W - 405L
1,476 Elo+
Party 2
Bakasura
Bakasura
RabidStumpy
Bakasura
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 49L
1,507 Elo+
Party 1
Ah Puch
Ah Puch
Sakuya the neko
Ah Puch
Level 143
God Stats
4W - 2L
1,675 SR
Queue Stats
134W - 143L
1,468 Elo+
Party 1
Ishtar
Ishtar
SammaCharp
Ishtar
Level 148
God Stats
6W - 5L
1,675 SR
Queue Stats
216W - 200L
1,494 Elo+
Party 1
Team Averages
Level 138
1,614 SR
1,483 Elo+

VS

Team Averages
Level 121
1,554 SR
1,496 Elo+
Loki
Loki
DiamondGodPlayer
Loki
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 86L
1,576 Elo+
Solo
Thoth
Thoth
RRambo x
Thoth
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 130L
1,542 Elo+
Solo
Aphrodite
Aphrodite
SpacePhoenix98
Aphrodite
Level 122
God Stats
5W - 2L
1,815 SR
Queue Stats
143W - 139L
1,502 Elo+
Solo
Thor
Thor
TMU ST3P
Thor
Level 117
God Stats
7W - 8L
1,149 SR
Queue Stats
123W - 159L
1,359 Elo+
Solo
Cupid
Cupid
xCyanide22x
Cupid
Level 88
God Stats
3W - 3L
1,807 SR
Queue Stats
79W - 68L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,089
609
5,358
6,972
3,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
Jackalzone
Anubis
10
4 / 1 / 2
5,892
589
5,860
4,959
2,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
RabidStumpy
Bakasura
10
3 / 1 / 2
5,528
553
4,234
7,387
2,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 1 / 3
4,736
474
6,668
5,088
3,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
SammaCharp
Ishtar
11
2 / 0 / 0
6,163
616
4,867
4,559
1,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,041
604
3,252
7,135
1,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thoth
RRambo x
Thoth
9
1 / 3 / 1
5,431
543
3,768
7,592
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
SpacePhoenix98
Aphrodite
8
0 / 1 / 1
5,008
501
1,995
9,578
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
8
1 / 3 / 0
5,359
536
2,329
9,195
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 2 / 0
4,988
499
1,237
6,615
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
3
4
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
1
1
0
1
W
Anubis
Jackalzone
Anubis
4
1
2
5
L
Thoth
RRambo x
Thoth
1
3
1
0.5
W
Bakasura
RabidStumpy
Bakasura
3
1
2
4
W
0
1
3
1.5
W
Ishtar
SammaCharp
Ishtar
2
0
0
2
L
Aphrodite
SpacePhoenix98
Aphrodite
0
1
1
0.5
L
Thor
1
3
0
0.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,987
Damage
12,581
28,965
Taken
40,115
13,034
Mitigated
14,873
10,012
Healing
15,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,358
2,279
0
1,836
6,972
3,138
0
0
6,972
0
46,968
L
3,252
695
0
2,109
7,135
1,963
0
265
6,870
0
39,525
W
Anubis
Jackalzone
Anubis
5,860
199
0
2,985
4,959
2,307
0
1,874
3,085
40,099
0
L
Thoth
RRambo x
Thoth
3,768
140
0
1,846
7,592
2,534
0
4,510
3,050
41,536
0
W
Bakasura
RabidStumpy
Bakasura
4,234
2,878
0
1,603
7,387
2,817
60
1,040
6,347
0
32,718
W
6,668
713
103
853
5,088
3,133
0
2,352
2,736
20,288
540
W
Ishtar
SammaCharp
Ishtar
4,867
2,649
0
2,632
4,559
1,639
0
497
4,062
0
50,211
L
Aphrodite
SpacePhoenix98
Aphrodite
1,995
268
2,579
5,192
9,578
5,152
0
4,563
4,771
17,754
0
L
Thor
2,329
128
0
587
9,195
2,839
0
1,495
7,391
0
28,435
L
1,237
675
825
2,489
6,615
2,385
0
1,155
5,416
0
28,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,408
Gold Earned
26,827
314
Minions Killed
289
0
Camps Cleared
0
985,436
Distance Traveled
963,496
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,089
609
81
8
0
182,196
0
L
Loki
6,041
604
84
8
0
190,841
0
W
Anubis
5,892
589
63
6
0
186,221
0
L
Thoth
5,431
543
69
7
0
195,008
4
W
Bakasura
5,528
553
64
6
0
256,279
2
W
Ah Puch
4,736
474
22
2
0
172,713
4
W
Ishtar
6,163
616
84
8
0
188,027
0
L
Aphrodite
5,008
501
28
3
0
200,256
2
L
Thor
5,359
536
53
5
0
187,112
0
L
Cupid
4,988
499
55
6
0
190,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role