Player Matchup

Ishtar
Ishtar
Cyber7Cat
Ishtar
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
Exodus Scorpi0
Chaac
Level 120
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 7L
1,014 Elo+
Party 1
Scylla
Scylla
aussiegaming94
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 68
1,428 SR
1,338 Elo+

VS

Team Averages
Level 85
1,695 SR
1,426 Elo+
Baron Samedi
Baron Samedi
CallMeMommyZzx
Baron Samedi
Level 137
God Stats
4W - 1L
1,527 SR
Queue Stats
385W - 374L
1,460 Elo+
Party 2
Gilgamesh
Gilgamesh
arnaud_xx5
Gilgamesh
Level 88
God Stats
14W - 6L
1,743 SR
Queue Stats
312W - 310L
1,439 Elo+
Party 2
Ishtar
Ishtar
tremblaysamy
Ishtar
Level 31
God Stats
7W - 6L
1,817 SR
Queue Stats
112W - 117L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cyber7Cat
Ishtar
10
0 / 7 / 0
6,492
590
4,110
12,320
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 7 / 0
6,836
621
6,354
13,401
9,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 0
7,776
707
8,732
7,458
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CallMeMommyZzx
Baron Samedi
14
5 / 0 / 11
8,889
808
13,181
5,642
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
arnaud_xx5
Gilgamesh
13
5 / 0 / 11
8,737
794
8,592
15,647
14,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
14
6 / 1 / 8
9,440
858
7,730
9,999
4,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
46
1
Kills
16
16
Deaths
1
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CallMeMommyZzx
Baron Samedi
5
0
11
10.5
L
Ishtar
Cyber7Cat
Ishtar
0
7
0
0
L
0
7
0
0
W
Gilgamesh
arnaud_xx5
Gilgamesh
5
0
11
10.5
L
1
2
0
0.5
W
Ishtar
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,196
Damage
29,503
33,179
Taken
31,288
16,791
Mitigated
21,416
3,146
Healing
13,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CallMeMommyZzx
Baron Samedi
13,181
905
1,879
3,692
5,642
2,974
1,314
1,387
4,255
34,927
0
L
Ishtar
Cyber7Cat
Ishtar
4,110
2,161
0
705
12,320
4,565
0
5,636
6,684
0
12,020
L
6,354
620
74
1,867
13,401
9,545
0
4,597
8,804
0
20,443
W
Gilgamesh
arnaud_xx5
Gilgamesh
8,592
2,121
0
3,521
15,647
14,246
213
3,828
11,819
0
24,803
L
8,732
943
0
500
7,458
2,681
0
2,975
4,483
22,051
0
W
Ishtar
7,730
4,779
51
4,509
9,999
4,196
853
3,628
6,371
0
49,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,104
Gold Earned
27,066
75
Minions Killed
142
0
Camps Cleared
0
519,055
Distance Traveled
669,559
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,889
808
42
4
0
212,764
0
L
Ishtar
6,492
590
12
1
0
158,027
0
L
Chaac
6,836
621
34
3
0
163,091
2
W
Gilgamesh
8,737
794
18
2
0
238,905
0
L
Scylla
7,776
707
29
3
0
197,937
0
W
Ishtar
9,440
858
82
7
0
217,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role