Player Matchup

Athena
Athena
 
Athena
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Big-Eyes_91
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 23L
1,043 Elo+
Party 1
Heimdallr
Heimdallr
Mohawk913-
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,162 Elo+
Party 1
Izanami
Izanami
OppBlockGlider93
Izanami
Level 120
God Stats
1W - 4L
1,463 SR
Queue Stats
460W - 478L
1,514 Elo+
Solo
Cabrakan
Cabrakan
VyLeR91
Cabrakan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,182 Elo+
Party 1
Team Averages
Level 68
1,493 SR
1,280 Elo+

VS

Team Averages
Level 101
1,417 SR
1,452 Elo+
Osiris
Osiris
 
Osiris
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Olympus88
Neith
Level 126
God Stats
2W - 2L
1,290 SR
Queue Stats
36W - 31L
1,455 Elo+
Solo
Chaac
Chaac
Rastty
Chaac
Level 61
God Stats
2W - 3L
1,293 SR
Queue Stats
48W - 47L
1,426 Elo+
Party 2
Cliodhna
Cliodhna
Stay1nAl1ve
Cliodhna
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,369 Elo+
Party 2
Janus
Janus
TheChamp55
Janus
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
97W - 92L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
2 / 3 / 6
8,488
849
7,494
20,018
22,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
Big-Eyes_91
Ao Kuang
14
2 / 8 / 4
7,848
785
5,982
16,652
20,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Mohawk913-
Heimdallr
15
1 / 5 / 5
7,515
752
7,283
11,749
7,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 6 / 4
7,853
785
13,605
13,418
7,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
VyLeR91
Cabrakan
12
1 / 8 / 3
7,414
741
2,150
15,978
23,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
7 / 2 / 20
9,461
946
9,585
11,485
12,333
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Olympus88
Neith
17
6 / 1 / 21
10,094
1,009
21,934
10,965
5,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Rastty
Chaac
15
5 / 3 / 15
9,057
906
12,806
13,375
16,035
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cliodhna
Stay1nAl1ve
Cliodhna
16
10 / 2 / 14
9,872
987
12,564
8,050
3,816
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
13
2 / 1 / 14
8,323
832
17,360
4,644
1,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
114
9
Kills
30
30
Deaths
9
22
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
3
6
1.67
W
Osiris
 
Osiris
7
2
20
8.5
L
Ao Kuang
Big-Eyes_91
Ao Kuang
2
8
4
0.5
L
Heimdallr
Mohawk913-
Heimdallr
1
5
5
0.7
W
Neith
Olympus88
Neith
6
1
21
16.5
L
3
6
4
0.83
W
Chaac
Rastty
Chaac
5
3
15
4.17
W
Cliodhna
Stay1nAl1ve
Cliodhna
10
2
14
8.5
W
Janus
2
1
14
9
L
Cabrakan
VyLeR91
Cabrakan
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,514
Damage
74,249
77,815
Taken
48,519
82,161
Mitigated
39,491
14,440
Healing
21,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,494
1,768
2,227
6,384
20,018
22,699
0
6,294
13,724
13,274
0
W
Osiris
 
Osiris
9,585
3,545
2,143
1,671
11,485
12,333
546
3,697
7,529
0
13,967
L
Ao Kuang
Big-Eyes_91
Ao Kuang
5,982
2,797
0
1,503
16,652
20,653
0
2,367
14,285
9,731
0
L
Heimdallr
Mohawk913-
Heimdallr
7,283
2,663
0
821
11,749
7,804
0
2,785
8,964
0
18,496
W
Neith
Olympus88
Neith
21,934
13,030
855
5,001
10,965
5,393
1,713
3,129
7,705
0
38,436
L
13,605
8,656
962
2,075
13,418
7,578
0
3,158
10,260
0
31,636
W
Chaac
Rastty
Chaac
12,806
1,710
1,391
4,239
13,375
16,035
127
5,249
7,988
1,013
18,691
W
Cliodhna
Stay1nAl1ve
Cliodhna
12,564
1,226
1,755
1,562
8,050
3,816
647
1,843
6,131
0
20,583
W
Janus
17,360
1,444
1,637
873
4,644
1,914
851
852
3,792
27,616
0
L
Cabrakan
VyLeR91
Cabrakan
2,150
160
0
468
15,978
23,427
0
3,603
12,375
2,900
252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,118
Gold Earned
46,807
92
Minions Killed
109
0
Camps Cleared
0
901,279
Distance Traveled
1,111,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,488
849
13
1
0
227,742
0
W
Osiris
9,461
946
9
1
0
206,683
0
L
Ao Kuang
7,848
785
12
1
0
160,222
0
L
Heimdallr
7,515
752
20
2
0
185,440
0
W
Neith
10,094
1,009
41
4
0
205,010
0
L
Izanami
7,853
785
43
4
0
169,289
0
W
Chaac
9,057
906
15
2
0
236,154
0
W
Cliodhna
9,872
987
17
2
0
242,404
0
W
Janus
8,323
832
27
3
0
221,494
0
L
Cabrakan
7,414
741
4
0
0
158,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role