Player Matchup

Hachiman
Hachiman
Ap3xR1ft
Hachiman
Level 126
God Stats
13W - 12L
1,500 SR
Queue Stats
162W - 137L
1,617 Elo+
Party 1
Khepri
Khepri
abeastoftheworl
Khepri
Level 118
God Stats
13W - 9L
1,655 SR
Queue Stats
153W - 141L
1,502 Elo+
Party 1
Izanami
Izanami
no2respect
Izanami
Level 40
God Stats
2W - 1L
1,483 SR
Queue Stats
21W - 13L
1,661 Elo+
Party 1
Team Averages
Level 95
1,546 SR
1,593 Elo+

VS

Team Averages
Level 98
1,387 SR
1,515 Elo+
Atlas
Atlas
JessAmour
Atlas
Level 121
God Stats
7W - 8L
1,524 SR
Queue Stats
222W - 204L
1,574 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SIPPINTEAAA
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,253 SR
Queue Stats
187W - 159L
1,611 Elo+
Party 2
Hel
Hel
YeshuaRex
Hel
Level 65
God Stats
1W - 5L
1,383 SR
Queue Stats
69W - 98L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ap3xR1ft
Hachiman
16
9 / 1 / 3
10,382
865
18,042
8,503
4,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 0 / 12
9,438
787
9,077
12,909
14,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
no2respect
Izanami
14
4 / 2 / 5
9,067
756
12,367
9,828
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JessAmour
Atlas
11
0 / 3 / 2
7,716
643
4,262
18,148
19,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
SIPPINTEAAA
Ah Muzen Cab
15
2 / 3 / 1
8,732
728
12,250
14,283
7,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 7 / 1
7,577
631
3,520
12,068
6,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
3
3
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Ap3xR1ft
Hachiman
9
1
3
10.5
L
Atlas
JessAmour
Atlas
0
3
2
0.33
L
Ah Muzen Cab
SIPPINTEAAA
Ah Muzen Cab
2
3
1
0.83
L
1
7
1
0.21
W
0
0
12
6
W
Izanami
no2respect
Izanami
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,486
Damage
20,032
31,240
Taken
44,499
24,036
Mitigated
33,084
10,461
Healing
9,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Ap3xR1ft
Hachiman
18,042
12,733
0
3,337
8,503
4,472
1,735
2,053
6,450
0
52,517
L
Atlas
JessAmour
Atlas
4,262
1,169
1,460
1,561
18,148
19,962
0
2,682
15,466
13,904
0
L
Ah Muzen Cab
SIPPINTEAAA
Ah Muzen Cab
12,250
4,581
0
1,572
14,283
7,120
0
2,671
11,612
0
55,839
L
3,520
376
3,044
2,336
12,068
6,002
0
2,814
9,254
15,157
0
W
9,077
597
1,974
3,498
12,909
14,991
22
2,604
10,305
19,630
964
W
Izanami
no2respect
Izanami
12,367
7,450
0
1,652
9,828
4,573
1,649
3,141
6,687
0
31,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,887
Gold Earned
24,025
148
Minions Killed
126
0
Camps Cleared
0
630,096
Distance Traveled
662,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,382
865
75
6
0
209,092
0
L
Atlas
7,716
643
17
1
0
227,239
0
L
Ah Muzen Cab
8,732
728
89
7
0
242,506
0
L
Hel
7,577
631
20
2
0
192,931
0
W
Khepri
9,438
787
23
2
0
213,692
0
W
Izanami
9,067
756
50
4
0
207,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role