Player Matchup

King Arthur
King Arthur
Deathknight1772
King Arthur
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
277W - 332L
1,470 Elo+
Party 3
Merlin
Merlin
Dionte
Merlin
Level 146
God Stats
23W - 29L
1,613 SR
Queue Stats
1,222W - 1,272L
1,520 Elo+
Party 2
Surtr
Surtr
LIMIchan
Surtr
Level 127
God Stats
6W - 1L
1,500 SR
Queue Stats
785W - 796L
1,560 Elo+
Solo
Ganesha
Ganesha
kurofuujin
Ganesha
Level 115
God Stats
9W - 4L
1,289 SR
Queue Stats
144W - 165L
1,460 Elo+
Party 3
Artemis
Artemis
slurp3dup
Artemis
Level 122
God Stats
16W - 8L
1,626 SR
Queue Stats
820W - 884L
1,494 Elo+
Party 2
Team Averages
Level 107
1,505 SR
1,501 Elo+

VS

Team Averages
Level 95
1,445 SR
1,459 Elo+
Martichoras
Martichoras
 
Martichoras
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Guyverpro77
Merlin
Level 47
God Stats
8W - 7L
1,500 SR
Queue Stats
379W - 398L
1,555 Elo+
Solo
Mercury
Mercury
JordanTheIronMan
Mercury
Level 127
God Stats
1W - 3L
1,437 SR
Queue Stats
290W - 322L
1,487 Elo+
Party 1
Baba Yaga
Baba Yaga
SlippyGTheG
Baba Yaga
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,273 Elo+
Solo
Kumbhakarna
Kumbhakarna
d_bitt
Kumbhakarna
Level 139
God Stats
0W - 4L
1,286 SR
Queue Stats
192W - 173L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deathknight1772
King Arthur
15
4 / 3 / 12
8,819
882
6,495
9,826
12,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
Dionte
Merlin
17
8 / 2 / 11
10,120
1,012
16,673
6,097
3,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Surtr
LIMIchan
Surtr
14
3 / 3 / 13
8,784
878
5,452
12,022
12,879
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
kurofuujin
Ganesha
14
0 / 3 / 16
8,663
866
5,935
12,981
17,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
slurp3dup
Artemis
14
5 / 3 / 14
8,849
885
12,810
9,332
5,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
16
2 / 4 / 6
8,688
869
12,422
10,017
5,228
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
15
2 / 3 / 0
8,715
872
7,514
7,021
3,212
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 5
7,812
781
2,515
6,378
6,187
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
SlippyGTheG
Baba Yaga
15
3 / 6 / 7
8,784
878
6,519
13,575
6,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
d_bitt
Kumbhakarna
15
3 / 4 / 7
8,655
866
6,499
13,016
16,691
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
36
20
Kills
11
14
Deaths
20
66
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
2
4
6
1.25
W
King Arthur
Deathknight1772
King Arthur
4
3
12
3.33
W
Merlin
Dionte
Merlin
8
2
11
6.75
L
Merlin
2
3
0
0.67
L
1
3
5
1.17
W
Surtr
LIMIchan
Surtr
3
3
13
3.17
L
Baba Yaga
SlippyGTheG
Baba Yaga
3
6
7
1.08
L
Kumbhakarna
d_bitt
Kumbhakarna
3
4
7
1.63
W
Ganesha
kurofuujin
Ganesha
0
3
16
2.67
W
Artemis
slurp3dup
Artemis
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,365
Damage
35,469
50,258
Taken
50,007
51,896
Mitigated
38,007
13,935
Healing
8,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
12,422
3,309
0
985
10,017
5,228
1,909
4,834
5,044
0
33,775
W
King Arthur
Deathknight1772
King Arthur
6,495
666
421
590
9,826
12,409
476
3,838
5,803
0
13,225
W
Merlin
Dionte
Merlin
16,673
390
1,560
1,131
6,097
3,725
1,316
2,700
3,233
35,097
0
L
Merlin
7,514
321
301
1,070
7,021
3,212
0
4,151
2,736
16,538
0
L
2,515
326
494
408
6,378
6,187
664
2,447
3,930
0
5,108
W
Surtr
LIMIchan
Surtr
5,452
1,603
1,586
2,030
12,022
12,879
885
4,392
7,488
339
9,934
L
Baba Yaga
SlippyGTheG
Baba Yaga
6,519
680
411
2,698
13,575
6,689
1,328
6,244
7,126
13,569
0
L
Kumbhakarna
d_bitt
Kumbhakarna
6,499
529
442
1,853
13,016
16,691
765
4,962
7,697
10,247
0
W
Ganesha
kurofuujin
Ganesha
5,935
431
478
1,944
12,981
17,653
383
4,383
8,410
14,438
0
W
Artemis
slurp3dup
Artemis
12,810
6,370
1,378
2,817
9,332
5,230
5,041
4,482
4,792
0
20,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,235
Gold Earned
42,654
106
Minions Killed
101
0
Camps Cleared
0
909,063
Distance Traveled
787,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,688
869
32
3
0
154,552
0
W
King Arthur
8,819
882
32
3
0
189,266
0
W
Merlin
10,120
1,012
38
4
0
185,123
0
L
Merlin
8,715
872
38
4
0
171,068
0
L
Mercury
7,812
781
3
0
0
128,292
0
W
Surtr
8,784
878
12
1
0
169,590
0
L
Baba Yaga
8,784
878
18
2
0
187,776
0
L
Kumbhakarna
8,655
866
10
1
0
145,471
0
W
Ganesha
8,663
866
0
0
0
190,995
0
W
Artemis
8,849
885
24
2
0
174,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role