Player Matchup

Thoth
Thoth
Lonkinator
Thoth
Level 19
God Stats
2W - 5L
1,110 SR
Queue Stats
60W - 81L
1,327 Elo+
Party 1
Sobek
Sobek
McChickie69
Sobek
Level 35
God Stats
3W - 1L
1,290 SR
Queue Stats
260W - 266L
1,368 Elo+
Party 1
Ymir
Ymir
NieGenug
Ymir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,547 Elo+
Solo
Medusa
Medusa
cubra
Medusa
Level 109
God Stats
2W - 0L
1,620 SR
Queue Stats
210W - 205L
1,365 Elo+
Solo
Kukulkan
Kukulkan
mous-1984
Kukulkan
Level 126
God Stats
7W - 3L
1,261 SR
Queue Stats
343W - 355L
1,395 Elo+
Solo
Team Averages
Level 71
1,356 SR
1,400 Elo+

VS

Team Averages
Level 72
1,489 SR
1,359 Elo+
Ishtar
Ishtar
Alverone
Ishtar
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,247 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dacen4
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,239 Elo+
Solo
Artemis
Artemis
Epic Chaos1
Artemis
Level 82
God Stats
8W - 1L
1,447 SR
Queue Stats
168W - 180L
1,357 Elo+
Solo
Skadi
Skadi
bazylja_
Skadi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
frankygf88
Nemesis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
3 / 2 / 8
10,196
637
10,919
11,445
6,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

19
3 / 4 / 10
11,373
711
6,362
26,415
35,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
18
3 / 3 / 12
10,209
638
10,542
22,000
30,478
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
cubra
Medusa
19
5 / 2 / 10
11,069
692
15,739
10,519
6,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
mous-1984
Kukulkan
20
7 / 2 / 8
11,995
750
21,493
13,453
8,780
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Alverone
Ishtar
16
4 / 6 / 5
10,060
629
16,413
14,041
6,667
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Dacen4
Ah Muzen Cab
19
1 / 3 / 9
10,521
658
19,044
16,230
7,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Epic Chaos1
Artemis
18
3 / 3 / 7
10,210
638
15,076
10,493
4,867
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
bazylja_
Skadi
17
3 / 3 / 4
9,730
608
9,672
11,597
5,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
frankygf88
Nemesis
18
2 / 6 / 9
10,453
653
13,368
17,884
19,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
47
21
Kills
13
13
Deaths
21
48
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Alverone
Ishtar
4
6
5
1.08
L
Ah Muzen Cab
Dacen4
Ah Muzen Cab
1
3
9
1.83
L
Artemis
Epic Chaos1
Artemis
3
3
7
2.17
W
Thoth
3
2
8
3.5
W
3
4
10
2
W
Ymir
3
3
12
3
L
Skadi
bazylja_
Skadi
3
3
4
1.67
W
Medusa
cubra
Medusa
5
2
10
5
L
Nemesis
frankygf88
Nemesis
2
6
9
1.08
W
Kukulkan
mous-1984
Kukulkan
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,055
Damage
73,573
83,832
Taken
70,245
87,355
Mitigated
44,486
28,939
Healing
17,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Alverone
Ishtar
16,413
11,285
277
1,624
14,041
6,667
0
9,782
3,931
0
26,762
L
Ah Muzen Cab
Dacen4
Ah Muzen Cab
19,044
6,285
516
2,388
16,230
7,928
51
12,282
3,094
0
40,922
L
Artemis
Epic Chaos1
Artemis
15,076
6,976
2,737
2,391
10,493
4,867
0
7,168
2,860
0
28,720
W
Thoth
10,919
1,010
647
1,249
11,445
6,120
620
0
11,127
22,308
0
W
6,362
200
2,764
7,948
26,415
35,427
13
0
26,143
13,036
0
W
Ymir
10,542
705
1,891
4,350
22,000
30,478
0
0
21,830
17,379
0
L
Skadi
bazylja_
Skadi
9,672
2,828
1,479
1,941
11,597
5,667
0
7,364
4,016
0
27,691
W
Medusa
cubra
Medusa
15,739
6,053
3,199
2,796
10,519
6,550
806
0
10,185
0
33,307
L
Nemesis
frankygf88
Nemesis
13,368
3,908
1,146
2,909
17,884
19,357
0
10,384
7,028
0
20,112
W
Kukulkan
mous-1984
Kukulkan
21,493
1,941
1,628
2,467
13,453
8,780
285
0
13,160
50,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,842
Gold Earned
50,974
200
Minions Killed
165
0
Camps Cleared
0
1,460,011
Distance Traveled
1,350,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,060
629
30
2
0
262,070
0
L
Ah Muzen Cab
10,521
658
50
3
0
273,887
0
L
Artemis
10,210
638
29
2
0
243,338
0
W
Thoth
10,196
637
25
2
0
263,870
0
W
Sobek
11,373
711
20
1
0
306,026
0
W
Ymir
10,209
638
21
1
0
282,352
0
L
Skadi
9,730
608
40
3
0
263,075
0
W
Medusa
11,069
692
58
4
0
338,607
0
L
Nemesis
10,453
653
16
1
0
308,493
0
W
Kukulkan
11,995
750
76
5
0
269,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role