Player Matchup

Chaac
Chaac
Istvan30
Chaac
Level 53
God Stats
29W - 36L
1,465 SR
Queue Stats
197W - 226L
1,367 Elo+
Party 1
Zeus
Zeus
Stram1
Zeus
Level 67
God Stats
10W - 9L
1,415 SR
Queue Stats
489W - 517L
1,287 Elo+
Solo
Anubis
Anubis
szimko98
Anubis
Level 68
God Stats
5W - 2L
1,649 SR
Queue Stats
12W - 18L
1,291 Elo+
Party 1
Team Averages
Level 63
1,510 SR
1,315 Elo+

VS

Team Averages
Level 58
1,404 SR
1,357 Elo+
Cthulhu
Cthulhu
BigBoiMartijn
Cthulhu
Level 25
God Stats
22W - 21L
1,516 SR
Queue Stats
48W - 61L
1,317 Elo+
Party 2
Ullr
Ullr
SgtNipleBee
Ullr
Level 84
God Stats
51W - 63L
1,328 SR
Queue Stats
68W - 88L
1,397 Elo+
Solo
Thanatos
Thanatos
trippelj
Thanatos
Level 65
God Stats
4W - 5L
1,369 SR
Queue Stats
116W - 144L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Istvan30
Chaac
15
2 / 2 / 7
11,192
700
13,677
14,915
18,037
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Stram1
Zeus
19
7 / 3 / 4
12,664
792
12,615
8,535
3,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
szimko98
Anubis
17
3 / 6 / 9
11,787
737
13,702
12,993
6,381
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
3 / 5 / 4
10,805
675
9,876
20,288
18,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
3 / 3 / 3
10,919
682
9,061
15,352
6,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
trippelj
Thanatos
17
5 / 4 / 4
11,290
706
8,252
12,939
7,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
12
Kills
11
11
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
5
4
1
W
Chaac
Istvan30
Chaac
2
2
7
2.75
L
3
3
3
1.5
W
Zeus
Stram1
Zeus
7
3
4
3
W
Anubis
szimko98
Anubis
3
6
9
1.25
L
Thanatos
trippelj
Thanatos
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,994
Damage
27,189
36,443
Taken
48,579
27,972
Mitigated
31,540
9,361
Healing
12,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
9,876
975
367
4,325
20,288
18,352
0
13,537
6,751
40,967
0
W
Chaac
Istvan30
Chaac
13,677
2,148
0
3,370
14,915
18,037
332
4,271
10,171
2,117
47,622
L
9,061
3,017
0
2,715
15,352
6,066
143
8,268
7,084
0
50,510
W
Zeus
Stram1
Zeus
12,615
2,110
0
2,639
8,535
3,554
1,509
4,136
4,347
51,845
0
W
Anubis
szimko98
Anubis
13,702
582
0
3,352
12,993
6,381
914
2,350
10,408
46,585
0
L
Thanatos
trippelj
Thanatos
8,252
2,542
0
5,222
12,939
7,122
0
6,882
6,057
0
33,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,643
Gold Earned
33,014
159
Minions Killed
170
0
Camps Cleared
0
794,644
Distance Traveled
895,339
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,805
675
51
3
0
282,819
0
W
Chaac
11,192
700
42
3
0
311,132
3
L
Ullr
10,919
682
82
5
0
308,090
0
W
Zeus
12,664
792
69
4
0
235,474
0
W
Anubis
11,787
737
48
3
0
248,038
0
L
Thanatos
11,290
706
37
2
0
304,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role