Player Matchup

Shiva
Shiva
BonzaKoala
Shiva
Level 84
God Stats
16W - 25L
1,531 SR
Queue Stats
27W - 40L
1,363 Elo+
Party 1
Baron Samedi
Baron Samedi
Broomhands
Baron Samedi
Level 75
God Stats
13W - 18L
1,475 SR
Queue Stats
26W - 37L
1,363 Elo+
Party 1
Danzaburou
Danzaburou
LargeWillus
Danzaburou
Level 65
God Stats
19W - 27L
1,483 SR
Queue Stats
27W - 40L
1,363 Elo+
Party 1
Team Averages
Level 75
1,496 SR
1,363 Elo+

VS

Team Averages
Level 61
1,507 SR
1,375 Elo+
Chaac
Chaac
Aleex390
Chaac
Level 27
God Stats
2W - 3L
1,473 SR
Queue Stats
6W - 5L
1,421 Elo+
Party 2
Poseidon
Poseidon
NArU93390
Poseidon
Level 88
God Stats
3W - 2L
1,547 SR
Queue Stats
6W - 8L
1,352 Elo+
Party 2
Tsukuyomi
Tsukuyomi
S3Ci4LiST3
Tsukuyomi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
5 / 0 / 6
8,001
800
7,265
9,982
9,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
Broomhands
Baron Samedi
13
5 / 0 / 7
8,128
813
10,293
7,025
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
LargeWillus
Danzaburou
12
2 / 2 / 8
7,855
786
4,829
8,710
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aleex390
Chaac
11
0 / 3 / 1
6,401
640
5,948
10,617
9,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
NArU93390
Poseidon
12
2 / 6 / 0
6,979
698
7,650
9,113
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
S3Ci4LiST3
Tsukuyomi
10
0 / 3 / 1
6,277
628
7,484
7,787
2,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
12
Kills
2
2
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aleex390
Chaac
0
3
1
0.17
W
Shiva
5
0
6
8
W
Baron Samedi
Broomhands
Baron Samedi
5
0
7
8.5
W
Danzaburou
LargeWillus
Danzaburou
2
2
8
3
L
Poseidon
NArU93390
Poseidon
2
6
0
0.33
L
Tsukuyomi
S3Ci4LiST3
Tsukuyomi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,387
Damage
21,082
25,717
Taken
27,517
16,386
Mitigated
16,138
11,781
Healing
3,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aleex390
Chaac
5,948
572
0
2,416
10,617
9,830
0
4,568
6,049
1,409
17,330
W
Shiva
7,265
908
895
2,950
9,982
9,556
527
3,548
6,116
0
16,112
W
Baron Samedi
Broomhands
Baron Samedi
10,293
953
2,498
3,482
7,025
3,624
1,139
2,684
4,164
28,498
0
W
Danzaburou
LargeWillus
Danzaburou
4,829
1,855
0
1,956
8,710
3,206
1,679
2,601
5,861
0
28,798
L
Poseidon
NArU93390
Poseidon
7,650
1,517
0
130
9,113
3,334
0
3,631
5,482
32,737
0
L
Tsukuyomi
S3Ci4LiST3
Tsukuyomi
7,484
1,252
0
622
7,787
2,974
0
2,150
5,637
0
20,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,984
Gold Earned
19,657
114
Minions Killed
110
0
Camps Cleared
0
568,471
Distance Traveled
542,380
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,401
640
30
3
0
178,592
0
W
Shiva
8,001
800
20
2
0
205,296
4
W
Baron Samedi
8,128
813
51
5
0
196,554
3
W
Danzaburou
7,855
786
43
4
0
166,621
0
L
Poseidon
6,979
698
58
6
0
157,731
0
L
Tsukuyomi
6,277
628
22
2
0
206,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role