Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EmeraldClawrine
Tsukuyomi
Level 108
God Stats
35W - 2L
2,070 SR
Queue Stats
560W - 134L
1,892 Elo+
Party 2
Janus
Janus
Zero118
Janus
Level 129
God Stats
6W - 1L
1,831 SR
Queue Stats
265W - 83L
1,817 Elo+
Party 2
Team Averages
Level 122
1,800 SR
1,736 Elo+

VS

Team Averages
Level 96
1,458 SR
1,401 Elo+
Izanami
Izanami
AyyJ AU
Izanami
Level 29
God Stats
18W - 20L
1,396 SR
Queue Stats
28W - 33L
1,366 Elo+
Party 1
Hades
Hades
BIG Krysis
Hades
Level 101
God Stats
5W - 8L
1,507 SR
Queue Stats
177W - 188L
1,437 Elo+
Party 1
Horus
Horus
TweakerOnThe360
Horus
Level 158
God Stats
15W - 18L
1,472 SR
Queue Stats
701W - 719L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 0 / 8
7,965
797
2,712
6,011
6,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
EmeraldClawrine
Tsukuyomi
13
7 / 0 / 4
8,425
843
12,538
5,855
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Zero118
Janus
13
2 / 1 / 8
7,597
760
8,647
5,524
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AyyJ AU
Izanami
10
0 / 4 / 1
6,223
622
1,568
8,951
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
11
1 / 4 / 0
6,675
668
6,057
10,455
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 0
5,735
574
1,986
9,387
8,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
8
6
L
Izanami
AyyJ AU
Izanami
0
4
1
0.13
L
Hades
1
4
0
0.25
W
Tsukuyomi
EmeraldClawrine
Tsukuyomi
7
0
4
9
L
0
3
0
0
W
Janus
Zero118
Janus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,897
Damage
9,611
17,390
Taken
28,793
11,842
Mitigated
18,095
7,714
Healing
6,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,712
624
3,543
3,044
6,011
6,645
264
1,269
4,742
7,130
0
L
Izanami
AyyJ AU
Izanami
1,568
1,007
0
233
8,951
3,526
0
4,161
4,790
0
17,656
L
Hades
6,057
60
610
2,108
10,455
5,644
0
3,664
6,791
28,122
0
W
Tsukuyomi
EmeraldClawrine
Tsukuyomi
12,538
4,069
0
402
5,855
2,884
1,166
2,667
3,188
0
42,830
L
1,986
1,189
1,238
1,907
9,387
8,925
0
3,568
5,819
0
5,961
W
Janus
Zero118
Janus
8,647
384
0
725
5,524
2,313
589
2,144
3,380
37,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,987
Gold Earned
18,633
146
Minions Killed
95
0
Camps Cleared
0
610,079
Distance Traveled
493,594
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,965
797
14
1
0
192,512
0
L
Izanami
6,223
622
41
4
0
147,066
0
L
Hades
6,675
668
48
5
0
163,914
1
W
Tsukuyomi
8,425
843
62
6
0
213,357
0
L
Horus
5,735
574
6
1
0
182,614
3
W
Janus
7,597
760
70
7
0
204,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role