Player Matchup

Skadi
Skadi
Cutny
Skadi
Level 125
God Stats
4W - 6L
1,551 SR
Queue Stats
465W - 480L
1,531 Elo+
Party 2
Anubis
Anubis
KillianShields
Anubis
Level 126
God Stats
7W - 7L
1,579 SR
Queue Stats
196W - 187L
1,614 Elo+
Solo
Neith
Neith
PetrolMotor
Neith
Level 118
God Stats
1W - 3L
1,403 SR
Queue Stats
54W - 57L
1,486 Elo+
Solo
Ganesha
Ganesha
RoronoaBottleUBW
Ganesha
Level 158
God Stats
1W - 2L
1,347 SR
Queue Stats
152W - 141L
1,647 Elo+
Solo
Pele
Pele
qSmugu
Pele
Level 105
God Stats
11W - 8L
1,559 SR
Queue Stats
506W - 500L
1,509 Elo+
Party 2
Team Averages
Level 126
1,488 SR
1,558 Elo+

VS

Team Averages
Level 89
1,607 SR
1,546 Elo+
Hera
Hera
Flamaris
Hera
Level 156
God Stats
6W - 3L
1,456 SR
Queue Stats
223W - 213L
1,554 Elo+
Solo
Cu Chulainn
Cu Chulainn
MrNelus
Cu Chulainn
Level 87
God Stats
6W - 8L
1,495 SR
Queue Stats
7W - 12L
1,493 Elo+
Party 1
Atlas
Atlas
Ross_Abernethy99
Atlas
Level 124
God Stats
3W - 3L
1,554 SR
Queue Stats
290W - 284L
1,534 Elo+
Solo
Izanami
Izanami
Rubyrocket69
Izanami
Level 65
God Stats
5W - 3L
1,806 SR
Queue Stats
6W - 12L
1,575 Elo+
Party 1
Thor
Thor
Tepelstreeltjes
Thor
Level 15
God Stats
1W - 0L
1,723 SR
Queue Stats
6W - 5L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cutny
Skadi
14
1 / 3 / 2
8,304
519
10,887
14,271
5,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 6 / 1
8,757
547
4,613
11,260
6,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 3 / 1
7,973
498
8,327
9,697
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 4
7,743
484
6,890
13,943
12,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pele
qSmugu
Pele
15
4 / 4 / 4
9,322
583
10,244
15,052
6,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
5 / 3 / 4
9,897
619
11,718
8,423
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
MrNelus
Cu Chulainn
14
3 / 2 / 0
8,993
562
12,484
17,177
19,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

13
1 / 2 / 5
8,451
528
7,626
16,294
12,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Izanami
Rubyrocket69
Izanami
13
1 / 2 / 3
7,847
490
5,555
9,478
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
8 / 1 / 2
9,678
605
10,487
12,763
5,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
10
Kills
18
18
Deaths
10
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Skadi
Cutny
Skadi
1
3
2
0.67
W
Hera
5
3
4
2.33
L
2
6
1
0.42
W
Cu Chulainn
MrNelus
Cu Chulainn
3
2
0
1.5
L
3
3
1
1.17
L
0
2
4
1
W
1
2
5
1.75
W
Izanami
Rubyrocket69
Izanami
1
2
3
1.25
W
8
1
2
9
L
Pele
qSmugu
Pele
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,961
Damage
47,870
64,223
Taken
64,135
34,085
Mitigated
44,565
16,833
Healing
14,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Cutny
Skadi
10,887
7,097
0
5,970
14,271
5,616
0
1,077
13,194
0
68,066
W
Hera
11,718
2,069
95
1,104
8,423
2,512
0
3,011
5,098
81,713
0
L
4,613
279
0
2,053
11,260
6,031
0
8,493
2,394
54,836
0
W
Cu Chulainn
MrNelus
Cu Chulainn
12,484
2,135
0
3,288
17,177
19,821
175
204
16,933
6,320
62,867
L
8,327
3,562
0
2,965
9,697
3,621
629
3,288
6,397
0
66,028
L
6,890
581
407
3,189
13,943
12,586
146
3,913
9,977
36,138
0
W
7,626
3,372
1,875
4,568
16,294
12,943
0
4,874
11,378
35,967
0
W
Izanami
Rubyrocket69
Izanami
5,555
5,047
0
2,938
9,478
3,575
533
2,611
6,867
0
63,366
W
10,487
2,708
0
1,034
12,763
5,714
402
401
12,356
0
83,383
L
Pele
qSmugu
Pele
10,244
2,312
0
2,249
15,052
6,231
0
2,957
12,043
0
70,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,099
Gold Earned
44,866
487
Minions Killed
506
0
Camps Cleared
0
1,488,775
Distance Traveled
1,502,695
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,304
519
122
8
0
304,810
5
W
Hera
9,897
619
145
9
0
284,479
6
L
Anubis
8,757
547
112
7
0
254,998
0
W
Cu Chulainn
8,993
562
99
6
0
267,519
0
L
Neith
7,973
498
132
8
0
269,256
0
L
Ganesha
7,743
484
6
0
0
315,819
0
W
Atlas
8,451
528
32
2
0
312,614
6
W
Izanami
7,847
490
118
7
0
301,414
0
W
Thor
9,678
605
112
7
0
336,669
0
L
Pele
9,322
583
115
7
0
343,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role