Player Matchup

Danzaburou
Danzaburou
Najmeddine
Danzaburou
Level 66
God Stats
1W - 3L
1,391 SR
Queue Stats
63W - 86L
1,420 Elo+
Party 2
Janus
Janus
PorcupineLuna
Janus
Level 84
God Stats
0W - 1L
1,708 SR
Queue Stats
73W - 82L
1,476 Elo+
Party 2
Ymir
Ymir
Raktouta
Ymir
Level 22
God Stats
5W - 5L
1,607 SR
Queue Stats
5W - 6L
1,469 Elo+
Party 2
Set
Set
Reijen
Set
Level 96
God Stats
10W - 13L
1,760 SR
Queue Stats
264W - 282L
1,544 Elo+
Party 2
Thanatos
Thanatos
aonofalconn
Thanatos
Level 84
God Stats
4W - 4L
1,664 SR
Queue Stats
32W - 35L
1,473 Elo+
Party 2
Team Averages
Level 70
1,626 SR
1,476 Elo+

VS

Team Averages
Level 74
1,399 SR
1,425 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
SniperLyfeSebby
Rama
Level 106
God Stats
39W - 34L
1,669 SR
Queue Stats
737W - 790L
1,543 Elo+
Party 1
Eset
Eset
kRYSTELAW
Eset
Level 36
God Stats
1W - 3L
1,148 SR
Queue Stats
4W - 10L
1,130 Elo+
Solo
Bastet
Bastet
kraljsveta204
Bastet
Level 64
God Stats
2W - 2L
1,179 SR
Queue Stats
227W - 255L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Najmeddine
Danzaburou
11
0 / 2 / 2
6,930
462
3,930
8,988
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 8 / 0
7,032
469
7,327
12,355
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
9
1 / 2 / 1
6,566
438
3,767
12,037
10,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Set
Reijen
Set
14
2 / 2 / 1
8,408
561
7,427
12,332
9,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
aonofalconn
Thanatos
12
1 / 8 / 1
6,967
464
6,383
16,192
6,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
7 / 0 / 5
9,215
614
9,899
6,712
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
 
Baba Yaga
13
0 / 2 / 1
7,887
526
3,868
7,915
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 0 / 7
7,422
495
5,334
8,056
3,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
11
0 / 3 / 6
7,300
487
4,158
8,299
4,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
12 / 0 / 7
9,937
662
15,709
11,805
5,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
21
22
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
7
0
5
9.5
W
Baba Yaga
 
Baba Yaga
0
2
1
0.25
L
Danzaburou
Najmeddine
Danzaburou
0
2
2
0.5
L
1
8
0
0.13
L
Ymir
1
2
1
0.75
L
Set
Reijen
Set
2
2
1
1.25
W
2
0
7
5.5
L
Thanatos
aonofalconn
Thanatos
1
8
1
0.19
W
Eset
0
3
6
1
W
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,834
Damage
38,968
61,904
Taken
42,787
32,363
Mitigated
19,114
18,204
Healing
13,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
9,899
2,141
0
1,500
6,712
2,886
290
3,013
3,699
60,256
2,562
W
Baba Yaga
 
Baba Yaga
3,868
296
0
833
7,915
3,221
210
0
7,915
56,169
0
L
Danzaburou
Najmeddine
Danzaburou
3,930
1,878
0
3,228
8,988
3,641
36
1,297
7,651
0
46,962
L
7,327
109
75
1,602
12,355
3,447
0
2,202
9,985
56,012
0
L
Ymir
3,767
774
0
1,186
12,037
10,117
0
3,481
8,397
17,251
0
L
Set
Reijen
Set
7,427
3,336
0
4,902
12,332
9,153
0
4,428
7,864
0
69,689
W
5,334
4,138
0
3,088
8,056
3,015
547
1,891
6,165
0
59,492
L
Thanatos
aonofalconn
Thanatos
6,383
1,059
0
7,211
16,192
6,005
0
3,570
12,458
0
57,916
W
Eset
4,158
460
1,355
1,702
8,299
4,934
130
2,401
5,898
20,707
0
W
15,709
6,335
0
5,088
11,805
5,058
0
3,789
8,016
0
60,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,903
Gold Earned
41,761
406
Minions Killed
417
0
Camps Cleared
0
1,469,171
Distance Traveled
1,538,850
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,215
614
99
7
0
325,184
1
W
Baba Yaga
7,887
526
108
7
0
275,255
0
L
Danzaburou
6,930
462
79
5
0
276,506
0
L
Janus
7,032
469
105
7
0
291,114
0
L
Ymir
6,566
438
21
1
0
313,542
0
L
Set
8,408
561
123
8
0
290,534
0
W
Rama
7,422
495
99
7
0
304,242
0
L
Thanatos
6,967
464
78
5
0
297,475
0
W
Eset
7,300
487
21
1
0
271,241
5
W
Bastet
9,937
662
90
6
0
362,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role