Player Matchup

Danzaburou
Danzaburou
Hamster666
Danzaburou
Level 59
God Stats
1W - 6L
1,226 SR
Queue Stats
45W - 48L
1,460 Elo+
Party 1
Ganesha
Ganesha
MarySweetheart
Ganesha
Level 85
God Stats
2W - 6L
1,773 SR
Queue Stats
44W - 60L
1,489 Elo+
Party 1
Hel
Hel
Taydeniy
Hel
Level 123
God Stats
2W - 7L
1,500 SR
Queue Stats
207W - 215L
1,455 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,468 Elo+

VS

Team Averages
Level 101
1,606 SR
1,495 Elo+
Agni
Agni
DMGFrizz
Agni
Level 89
God Stats
20W - 22L
1,530 SR
Queue Stats
98W - 94L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
KannabisKani
Cthulhu
Level 104
God Stats
7W - 4L
1,843 SR
Queue Stats
247W - 251L
1,497 Elo+
Party 2
Izanami
Izanami
Patioshyek
Izanami
Level 109
God Stats
1W - 1L
1,445 SR
Queue Stats
14W - 16L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hamster666
Danzaburou
12
3 / 7 / 0
8,880
740
10,049
12,066
5,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 2
8,031
669
5,041
13,679
14,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 5 / 2
7,780
648
5,843
12,920
6,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
4 / 1 / 12
9,478
790
14,990
7,633
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cthulhu
KannabisKani
Cthulhu
15
8 / 1 / 6
9,912
826
8,555
10,582
9,506
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
Patioshyek
Izanami
15
4 / 1 / 12
9,625
802
10,476
9,687
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
16
16
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Agni
4
1
12
10
L
Danzaburou
Hamster666
Danzaburou
3
7
0
0.43
W
Cthulhu
KannabisKani
Cthulhu
8
1
6
11
L
0
4
2
0.25
W
Izanami
Patioshyek
Izanami
4
1
12
10
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,933
Damage
34,021
38,665
Taken
27,902
25,919
Mitigated
16,994
10,045
Healing
8,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
14,990
629
80
2,275
7,633
3,244
499
2,039
5,585
34,610
0
L
Danzaburou
Hamster666
Danzaburou
10,049
3,233
0
898
12,066
5,255
0
8,037
3,591
0
29,432
W
Cthulhu
KannabisKani
Cthulhu
8,555
370
757
2,806
10,582
9,506
283
4,253
6,248
24,729
0
L
5,041
508
406
1,607
13,679
14,289
0
6,817
6,552
18,636
0
W
Izanami
Patioshyek
Izanami
10,476
7,554
0
2,480
9,687
4,244
532
4,520
5,134
39
48,959
L
5,843
115
1,997
5,137
12,920
6,375
0
7,653
4,915
35,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,691
Gold Earned
29,015
132
Minions Killed
171
0
Camps Cleared
0
647,029
Distance Traveled
689,367
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,478
790
55
5
0
233,334
2
L
Danzaburou
8,880
740
55
5
0
193,497
0
W
Cthulhu
9,912
826
30
3
0
231,710
0
L
Ganesha
8,031
669
2
0
0
230,645
5
W
Izanami
9,625
802
86
7
0
224,323
0
L
Hel
7,780
648
75
6
0
222,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role