Player Matchup

Shiva
Shiva
BonzaKoala
Shiva
Level 84
God Stats
16W - 25L
1,520 SR
Queue Stats
27W - 40L
1,356 Elo+
Party 1
Baron Samedi
Baron Samedi
Broomhands
Baron Samedi
Level 74
God Stats
13W - 18L
1,470 SR
Queue Stats
26W - 37L
1,356 Elo+
Party 1
Danzaburou
Danzaburou
LargeWillus
Danzaburou
Level 65
God Stats
19W - 27L
1,482 SR
Queue Stats
27W - 40L
1,356 Elo+
Party 1
Team Averages
Level 74
1,490 SR
1,356 Elo+

VS

Team Averages
Level 91
1,564 SR
1,471 Elo+
Medusa
Medusa
Carhartt_Skate_
Medusa
Level 105
God Stats
40W - 35L
1,484 SR
Queue Stats
66W - 67L
1,316 Elo+
Solo
Surtr
Surtr
KungFuMaster69
Surtr
Level 92
God Stats
0W - 1L
1,713 SR
Queue Stats
3W - 2L
1,610 Elo+
Solo
Chronos
Chronos
hypeRolzov1C
Chronos
Level 77
God Stats
1W - 3L
1,495 SR
Queue Stats
137W - 145L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
4 / 1 / 7
7,857
786
7,218
9,072
8,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Broomhands
Baron Samedi
13
3 / 1 / 8
8,028
803
6,409
6,413
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
LargeWillus
Danzaburou
13
4 / 0 / 5
8,303
830
6,174
6,079
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,320
632
3,914
7,882
2,875
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 5 / 2
6,380
638
3,795
9,312
7,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
hypeRolzov1C
Chronos
11
1 / 1 / 1
6,692
669
5,476
6,216
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
1
2
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
4
1
7
7.5
W
Baron Samedi
Broomhands
Baron Samedi
3
1
8
7
L
0
5
1
0.1
L
0
5
2
0.2
W
Danzaburou
LargeWillus
Danzaburou
4
0
5
6.5
L
Chronos
hypeRolzov1C
Chronos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,801
Damage
13,185
21,564
Taken
23,410
14,518
Mitigated
12,839
7,403
Healing
2,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
7,218
667
416
1,851
9,072
8,775
231
1,970
7,102
0
21,871
W
Baron Samedi
Broomhands
Baron Samedi
6,409
425
967
1,994
6,413
3,131
1,675
1,948
4,465
24,893
0
L
3,914
1,367
0
285
7,882
2,875
124
1,460
6,422
0
25,249
L
3,795
940
0
549
9,312
7,394
3
2,973
6,339
76
11,523
W
Danzaburou
LargeWillus
Danzaburou
6,174
2,115
0
2,175
6,079
2,612
740
1,745
4,334
0
32,922
L
Chronos
hypeRolzov1C
Chronos
5,476
366
0
1,674
6,216
2,570
0
2,033
4,183
23,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,188
Gold Earned
19,392
130
Minions Killed
107
0
Camps Cleared
0
586,624
Distance Traveled
518,462
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,857
786
34
3
0
209,881
1
W
Baron Samedi
8,028
803
49
5
0
196,489
1
L
Medusa
6,320
632
29
3
0
174,622
0
L
Surtr
6,380
638
33
3
0
144,544
0
W
Danzaburou
8,303
830
47
5
0
180,254
0
L
Chronos
6,692
669
45
5
0
199,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role