Player Matchup

Shiva
Shiva
BonzaKoala
Shiva
Level 84
God Stats
16W - 25L
1,532 SR
Queue Stats
27W - 40L
1,362 Elo+
Party 1
Baron Samedi
Baron Samedi
Broomhands
Baron Samedi
Level 74
God Stats
13W - 18L
1,495 SR
Queue Stats
26W - 37L
1,362 Elo+
Party 1
Danzaburou
Danzaburou
LargeWillus
Danzaburou
Level 65
God Stats
19W - 27L
1,497 SR
Queue Stats
27W - 40L
1,362 Elo+
Party 1
Team Averages
Level 74
1,508 SR
1,362 Elo+

VS

Team Averages
Level 157
1,607 SR
1,569 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Kost3mSt4r
Cernunnos
Level 147
God Stats
11W - 3L
1,935 SR
Queue Stats
247W - 189L
1,691 Elo+
Solo
Fenrir
Fenrir
Narcotik III
Fenrir
Level 157
God Stats
13W - 12L
1,387 SR
Queue Stats
466W - 490L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
0 / 3 / 3
7,664
590
8,175
13,886
13,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Broomhands
Baron Samedi
13
1 / 3 / 2
8,146
627
8,898
12,701
8,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LargeWillus
Danzaburou
13
2 / 4 / 1
8,128
625
5,766
12,659
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 2 / 5
9,692
746
6,451
10,595
9,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cernunnos
Kost3mSt4r
Cernunnos
16
5 / 0 / 4
10,151
781
16,900
7,212
3,665
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
16
3 / 1 / 6
9,553
735
11,301
14,487
17,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
10
10
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
2
5
2.25
L
Shiva
0
3
3
0.5
L
Baron Samedi
Broomhands
Baron Samedi
1
3
2
0.67
W
Cernunnos
Kost3mSt4r
Cernunnos
5
0
4
7
L
Danzaburou
LargeWillus
Danzaburou
2
4
1
0.63
W
Fenrir
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,839
Damage
34,652
39,246
Taken
32,294
27,640
Mitigated
31,040
11,590
Healing
17,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,451
285
7,181
5,575
10,595
9,794
208
3,173
7,422
27,163
0
L
Shiva
8,175
1,578
847
3,428
13,886
13,833
0
3,034
10,428
0
17,626
L
Baron Samedi
Broomhands
Baron Samedi
8,898
976
1,738
2,691
12,701
8,839
0
2,847
9,603
32,115
0
W
Cernunnos
Kost3mSt4r
Cernunnos
16,900
10,180
0
3,057
7,212
3,665
1,231
1,770
5,442
0
67,623
L
Danzaburou
LargeWillus
Danzaburou
5,766
2,351
0
2,886
12,659
4,968
0
1,405
10,860
0
33,475
W
Fenrir
11,301
1,941
0
1,699
14,487
17,581
453
4,034
10,453
1,617
21,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,938
Gold Earned
29,396
141
Minions Killed
173
0
Camps Cleared
0
727,104
Distance Traveled
705,078
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,692
746
23
2
0
228,934
0
L
Shiva
7,664
590
20
2
0
277,659
3
L
Baron Samedi
8,146
627
66
5
0
230,897
1
W
Cernunnos
10,151
781
123
9
0
224,097
0
L
Danzaburou
8,128
625
55
4
0
218,548
0
W
Fenrir
9,553
735
27
2
0
252,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role